diff options
Diffstat (limited to 'Source/WebCore/html/canvas/WebGLBuffer.h')
| -rw-r--r-- | Source/WebCore/html/canvas/WebGLBuffer.h | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/Source/WebCore/html/canvas/WebGLBuffer.h b/Source/WebCore/html/canvas/WebGLBuffer.h index 8075b4a16..3451bb68c 100644 --- a/Source/WebCore/html/canvas/WebGLBuffer.h +++ b/Source/WebCore/html/canvas/WebGLBuffer.h @@ -10,10 +10,10 @@ * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * - * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR @@ -37,11 +37,11 @@ class ArrayBufferView; namespace WebCore { -class WebGLBuffer final : public WebGLSharedObject { +class WebGLBuffer : public WebGLSharedObject { public: virtual ~WebGLBuffer(); - static Ref<WebGLBuffer> create(WebGLRenderingContextBase*); + static PassRefPtr<WebGLBuffer> create(WebGLRenderingContext*); bool associateBufferData(GC3Dsizeiptr size); bool associateBufferData(JSC::ArrayBuffer*); @@ -49,8 +49,6 @@ public: bool associateBufferSubData(GC3Dintptr offset, JSC::ArrayBuffer*); bool associateBufferSubData(GC3Dintptr offset, JSC::ArrayBufferView*); - void disassociateBufferData(); - GC3Dsizeiptr byteLength() const; const JSC::ArrayBuffer* elementArrayBuffer() const { return m_elementArrayBuffer.get(); } @@ -66,7 +64,7 @@ public: bool hasEverBeenBound() const { return object() && m_target; } protected: - WebGLBuffer(WebGLRenderingContextBase*); + WebGLBuffer(WebGLRenderingContext*); virtual void deleteObjectImpl(GraphicsContext3D*, Platform3DObject) override; |
