/* * Copyright (C) 2015-2017 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include "WebGLRenderingContextBase.h" namespace WebCore { class WebGLRenderingContext final : public WebGLRenderingContextBase { public: WebGLRenderingContext(HTMLCanvasElement&, GraphicsContext3DAttributes); WebGLRenderingContext(HTMLCanvasElement&, Ref&&, GraphicsContext3DAttributes); private: bool isWebGL1() const final { return true; } WebGLExtension* getExtension(const String&) final; WebGLAny getParameter(GC3Denum pname) final; std::optional> getSupportedExtensions() final; WebGLAny getFramebufferAttachmentParameter(GC3Denum target, GC3Denum attachment, GC3Denum pname) final; void renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height) final; bool validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment) final; void hint(GC3Denum target, GC3Denum mode) final; void clear(GC3Dbitfield mask) final; GC3Dint getMaxDrawBuffers() final; GC3Dint getMaxColorAttachments() final; void initializeVertexArrayObjects() final; bool validateIndexArrayConservative(GC3Denum type, unsigned& numElementsRequired) final; bool validateBlendEquation(const char* functionName, GC3Denum mode) final; bool validateCapability(const char* functionName, GC3Denum cap) final; }; } // namespace WebCore SPECIALIZE_TYPE_TRAITS_CANVASRENDERINGCONTEXT(WebCore::WebGLRenderingContext, isWebGL1())