/* Copyright (C) 1998 Lars Knoll (knoll@mpi-hd.mpg.de) Copyright (C) 2001 Dirk Mueller Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #pragma once #include "CachePolicy.h" #include "CacheValidation.h" #include "FrameLoaderTypes.h" #include "ResourceError.h" #include "ResourceLoadPriority.h" #include "ResourceLoaderOptions.h" #include "ResourceRequest.h" #include "ResourceResponse.h" #include "SessionID.h" #include "Timer.h" #include #include #include #include #include #include namespace WebCore { class CachedResourceClient; class CachedResourceHandleBase; class CachedResourceLoader; class CachedResourceRequest; class LoadTiming; class MemoryCache; class SecurityOrigin; class SharedBuffer; class SubresourceLoader; class TextResourceDecoder; // A resource that is held in the cache. Classes who want to use this object should derive // from CachedResourceClient, to get the function calls in case the requested data has arrived. // This class also does the actual communication with the loader to obtain the resource from the network. class CachedResource { WTF_MAKE_NONCOPYABLE(CachedResource); WTF_MAKE_FAST_ALLOCATED; friend class MemoryCache; public: enum Type { MainResource, ImageResource, CSSStyleSheet, Script, FontResource, #if ENABLE(SVG_FONTS) SVGFontResource, #endif MediaResource, RawResource, SVGDocumentResource #if ENABLE(XSLT) , XSLStyleSheet #endif #if ENABLE(LINK_PREFETCH) , LinkPrefetch , LinkSubresource #endif #if ENABLE(VIDEO_TRACK) , TextTrackResource #endif }; enum Status { Unknown, // let cache decide what to do with it Pending, // only partially loaded Cached, // regular case LoadError, DecodeError }; CachedResource(CachedResourceRequest&&, Type, SessionID); virtual ~CachedResource(); virtual void load(CachedResourceLoader&); virtual void setEncoding(const String&) { } virtual String encoding() const { return String(); } virtual const TextResourceDecoder* textResourceDecoder() const { return nullptr; } virtual void addDataBuffer(SharedBuffer&); virtual void addData(const char* data, unsigned length); virtual void finishLoading(SharedBuffer*); virtual void error(CachedResource::Status); void setResourceError(const ResourceError& error) { m_error = error; } const ResourceError& resourceError() const { return m_error; } virtual bool shouldIgnoreHTTPStatusCodeErrors() const { return false; } const ResourceRequest& resourceRequest() const { return m_resourceRequest; } ResourceRequest& resourceRequest() { return m_resourceRequest; } const URL& url() const { return m_resourceRequest.url();} const String& cachePartition() const { return m_resourceRequest.cachePartition(); } SessionID sessionID() const { return m_sessionID; } Type type() const { return m_type; } ResourceLoadPriority loadPriority() const { return m_loadPriority; } void setLoadPriority(const std::optional&); WEBCORE_EXPORT void addClient(CachedResourceClient&); WEBCORE_EXPORT void removeClient(CachedResourceClient&); bool hasClients() const { return !m_clients.isEmpty() || !m_clientsAwaitingCallback.isEmpty(); } bool hasClient(CachedResourceClient& client) { return m_clients.contains(&client) || m_clientsAwaitingCallback.contains(&client); } bool deleteIfPossible(); enum PreloadResult { PreloadNotReferenced, PreloadReferenced, PreloadReferencedWhileLoading, PreloadReferencedWhileComplete }; PreloadResult preloadResult() const { return static_cast(m_preloadResult); } virtual void didAddClient(CachedResourceClient&); virtual void didRemoveClient(CachedResourceClient&) { } virtual void allClientsRemoved() { } void destroyDecodedDataIfNeeded(); unsigned count() const { return m_clients.size(); } Status status() const { return static_cast(m_status); } void setStatus(Status status) { m_status = status; } unsigned size() const { return encodedSize() + decodedSize() + overheadSize(); } unsigned encodedSize() const { return m_encodedSize; } unsigned decodedSize() const { return m_decodedSize; } unsigned overheadSize() const; bool isLoaded() const { return !m_loading; } // FIXME. Method name is inaccurate. Loading might not have started yet. bool isLoading() const { return m_loading; } void setLoading(bool b) { m_loading = b; } virtual bool stillNeedsLoad() const { return false; } SubresourceLoader* loader() { return m_loader.get(); } bool areAllClientsXMLHttpRequests() const; bool isImage() const { return type() == ImageResource; } // FIXME: CachedRawResource could be a main resource, an audio/video resource, or a raw XHR/icon resource. bool isMainOrMediaOrRawResource() const { return type() == MainResource || type() == MediaResource || type() == RawResource; } bool ignoreForRequestCount() const { return m_resourceRequest.ignoreForRequestCount() || type() == MainResource #if ENABLE(LINK_PREFETCH) || type() == LinkPrefetch || type() == LinkSubresource #endif || type() == RawResource; } unsigned accessCount() const { return m_accessCount; } void increaseAccessCount() { m_accessCount++; } // Computes the status of an object after loading. // Updates the expire date on the cache entry file void finish(); // Called by the cache if the object has been removed from the cache // while still being referenced. This means the object should delete itself // if the number of clients observing it ever drops to 0. // The resource can be brought back to cache after successful revalidation. void setInCache(bool inCache) { m_inCache = inCache; } bool inCache() const { return m_inCache; } void clearLoader(); SharedBuffer* resourceBuffer() const { return m_data.get(); } virtual void redirectReceived(ResourceRequest&, const ResourceResponse&); virtual void responseReceived(const ResourceResponse&); virtual bool shouldCacheResponse(const ResourceResponse&) { return true; } void setResponse(const ResourceResponse&); const ResourceResponse& response() const { return m_response; } void setCrossOrigin(); bool isCrossOrigin() const; bool isCORSSameOrigin() const; ResourceResponse::Tainting responseTainting() const { return m_responseTainting; } void loadFrom(const CachedResource&); SecurityOrigin* origin() const { return m_origin.get(); } AtomicString initiatorName() const { return m_initiatorName; } bool canDelete() const { return !hasClients() && !m_loader && !m_preloadCount && !m_handleCount && !m_resourceToRevalidate && !m_proxyResource; } bool hasOneHandle() const { return m_handleCount == 1; } bool isExpired() const; void cancelLoad(); bool wasCanceled() const { return m_error.isCancellation(); } bool errorOccurred() const { return m_status == LoadError || m_status == DecodeError; } bool loadFailedOrCanceled() const { return !m_error.isNull(); } bool shouldSendResourceLoadCallbacks() const { return m_options.sendLoadCallbacks == SendCallbacks; } DataBufferingPolicy dataBufferingPolicy() const { return m_options.dataBufferingPolicy; } bool allowsCaching() const { return m_options.cachingPolicy == CachingPolicy::AllowCaching; } const FetchOptions& options() const { return m_options; } virtual void destroyDecodedData() { } void setOwningCachedResourceLoader(CachedResourceLoader* cachedResourceLoader) { m_owningCachedResourceLoader = cachedResourceLoader; } bool isPreloaded() const { return m_preloadCount; } void increasePreloadCount() { ++m_preloadCount; } void decreasePreloadCount() { ASSERT(m_preloadCount); --m_preloadCount; } bool isLinkPreload() { return m_isLinkPreload; } void setLinkPreload() { m_isLinkPreload = true; } void registerHandle(CachedResourceHandleBase*); WEBCORE_EXPORT void unregisterHandle(CachedResourceHandleBase*); bool canUseCacheValidator() const; enum class RevalidationDecision { No, YesDueToCachePolicy, YesDueToNoStore, YesDueToNoCache, YesDueToExpired }; virtual RevalidationDecision makeRevalidationDecision(CachePolicy) const; bool redirectChainAllowsReuse(ReuseExpiredRedirectionOrNot) const; bool hasRedirections() const { return m_redirectChainCacheStatus.status != RedirectChainCacheStatus::Status::NoRedirection; } bool varyHeaderValuesMatch(const ResourceRequest&); bool isCacheValidator() const { return m_resourceToRevalidate; } CachedResource* resourceToRevalidate() const { return m_resourceToRevalidate; } // HTTP revalidation support methods for CachedResourceLoader. void setResourceToRevalidate(CachedResource*); virtual void switchClientsToRevalidatedResource(); void clearResourceToRevalidate(); void updateResponseAfterRevalidation(const ResourceResponse& validatingResponse); bool validationInProgress() const { return m_proxyResource; } bool validationCompleting() const { return m_proxyResource && m_proxyResource->m_switchingClientsToRevalidatedResource; } virtual void didSendData(unsigned long long /* bytesSent */, unsigned long long /* totalBytesToBeSent */) { } virtual void didRetrieveDerivedDataFromCache(const String& /* type */, SharedBuffer&) { } void setLoadFinishTime(double finishTime) { m_loadFinishTime = finishTime; } double loadFinishTime() const { return m_loadFinishTime; } #if USE(FOUNDATION) || USE(SOUP) WEBCORE_EXPORT void tryReplaceEncodedData(SharedBuffer&); #endif #if USE(SOUP) virtual char* getOrCreateReadBuffer(size_t /* requestedSize */, size_t& /* actualSize */) { return nullptr; } #endif unsigned long identifierForLoadWithoutResourceLoader() const { return m_identifierForLoadWithoutResourceLoader; } static ResourceLoadPriority defaultPriorityForResourceType(Type); protected: // CachedResource constructor that may be used when the CachedResource can already be filled with response data. CachedResource(const URL&, Type, SessionID); void setEncodedSize(unsigned); void setDecodedSize(unsigned); void didAccessDecodedData(double timeStamp); virtual void didReplaceSharedBufferContents() { } virtual void setBodyDataFrom(const CachedResource&); // FIXME: Make the rest of these data members private and use functions in derived classes instead. HashCountedSet m_clients; ResourceRequest m_resourceRequest; RefPtr m_loader; ResourceLoaderOptions m_options; ResourceResponse m_response; ResourceResponse::Tainting m_responseTainting { ResourceResponse::Tainting::Basic }; RefPtr m_data; DeferrableOneShotTimer m_decodedDataDeletionTimer; private: class Callback; bool addClientToSet(CachedResourceClient&); void decodedDataDeletionTimerFired(); virtual void checkNotify(); virtual bool mayTryReplaceEncodedData() const { return false; } std::chrono::microseconds freshnessLifetime(const ResourceResponse&) const; void addAdditionalRequestHeaders(CachedResourceLoader&); void failBeforeStarting(); HashMap> m_clientsAwaitingCallback; SessionID m_sessionID; ResourceLoadPriority m_loadPriority; std::chrono::system_clock::time_point m_responseTimestamp; String m_fragmentIdentifierForRequest; ResourceError m_error; RefPtr m_origin; AtomicString m_initiatorName; double m_lastDecodedAccessTime { 0 }; // Used as a "thrash guard" in the cache double m_loadFinishTime { 0 }; unsigned m_encodedSize { 0 }; unsigned m_decodedSize { 0 }; unsigned m_accessCount { 0 }; unsigned m_handleCount { 0 }; unsigned m_preloadCount { 0 }; PreloadResult m_preloadResult { PreloadNotReferenced }; bool m_requestedFromNetworkingLayer { false }; bool m_inCache { false }; bool m_loading { false }; bool m_isLinkPreload { false }; bool m_switchingClientsToRevalidatedResource { false }; Type m_type; // Type unsigned m_status { Pending }; // Status #ifndef NDEBUG bool m_deleted { false }; unsigned m_lruIndex { 0 }; #endif CachedResourceLoader* m_owningCachedResourceLoader { nullptr }; // only non-null for resources that are not in the cache // If this field is non-null we are using the resource as a proxy for checking whether an existing resource is still up to date // using HTTP If-Modified-Since/If-None-Match headers. If the response is 304 all clients of this resource are moved // to to be clients of m_resourceToRevalidate and the resource is deleted. If not, the field is zeroed and this // resources becomes normal resource load. CachedResource* m_resourceToRevalidate { nullptr }; // If this field is non-null, the resource has a proxy for checking whether it is still up to date (see m_resourceToRevalidate). CachedResource* m_proxyResource { nullptr }; // These handles will need to be updated to point to the m_resourceToRevalidate in case we get 304 response. HashSet m_handlesToRevalidate; RedirectChainCacheStatus m_redirectChainCacheStatus; Vector> m_varyingHeaderValues; unsigned long m_identifierForLoadWithoutResourceLoader { 0 }; }; class CachedResource::Callback { #if !COMPILER(MSVC) WTF_MAKE_FAST_ALLOCATED; #endif public: Callback(CachedResource&, CachedResourceClient&); void cancel(); private: void timerFired(); CachedResource& m_resource; CachedResourceClient& m_client; Timer m_timer; }; } // namespace WebCore #define SPECIALIZE_TYPE_TRAITS_CACHED_RESOURCE(ToClassName, CachedResourceType) \ SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::ToClassName) \ static bool isType(const WebCore::CachedResource& resource) { return resource.type() == WebCore::CachedResourceType; } \ SPECIALIZE_TYPE_TRAITS_END()