/* * (C) 1999 Lars Knoll (knoll@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2004-2015 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #pragma once #include "Color.h" #include "FloatPoint.h" #include "RenderStyleConstants.h" namespace WebCore { class FontCascade; class GraphicsContext; class InlineTextBox; class RenderObject; class RenderStyle; class RenderText; class ShadowData; class TextRun; class TextDecorationPainter { public: TextDecorationPainter(GraphicsContext&, TextDecoration, const RenderText&, bool isFirstLine); void setInlineTextBox(const InlineTextBox* inlineTextBox) { m_inlineTextBox = inlineTextBox; } void setFont(const FontCascade& font) { m_font = &font; } void setIsHorizontal(bool isHorizontal) { m_isHorizontal = isHorizontal; } void setWidth(float width) { m_width = width; } void setBaseline(float baseline) { m_baseline = baseline; } void addTextShadow(const ShadowData* textShadow) { m_shadow = textShadow; } void paintTextDecoration(const TextRun&, const FloatPoint& textOrigin, const FloatPoint& boxOrigin); struct Styles { Color underlineColor; Color overlineColor; Color linethroughColor; TextDecorationStyle underlineStyle; TextDecorationStyle overlineStyle; TextDecorationStyle linethroughStyle; }; static Styles stylesForRenderer(const RenderObject&, unsigned requestedDecorations, bool firstLineStyle = false); private: GraphicsContext& m_context; TextDecoration m_decoration; int m_wavyOffset { 0 }; bool m_isPrinting { false }; float m_width { 0 }; float m_baseline { 0 }; FloatPoint m_boxOrigin; bool m_isHorizontal { true }; const ShadowData* m_shadow { nullptr }; const InlineTextBox* m_inlineTextBox { nullptr }; const FontCascade* m_font { nullptr }; Styles m_styles; const RenderStyle& m_lineStyle; }; } // namespace WebCore