/* * Copyright (C) 2015 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef NetworkLoad_h #define NetworkLoad_h #include "NetworkLoadClient.h" #include "NetworkLoadParameters.h" #include "RemoteNetworkingContext.h" #include #include #if USE(NETWORK_SESSION) #include "DownloadID.h" #include "NetworkDataTask.h" #include #endif #if ENABLE(NETWORK_CAPTURE) #include "NetworkCaptureRecorder.h" #include "NetworkCaptureReplayer.h" #endif namespace WebKit { class NetworkLoad final : #if USE(NETWORK_SESSION) private NetworkDataTaskClient #else private WebCore::ResourceHandleClient #endif { WTF_MAKE_FAST_ALLOCATED; public: #if USE(NETWORK_SESSION) NetworkLoad(NetworkLoadClient&, NetworkLoadParameters&&, NetworkSession&); #else NetworkLoad(NetworkLoadClient&, NetworkLoadParameters&&); #endif ~NetworkLoad(); void setDefersLoading(bool); void cancel(); const WebCore::ResourceRequest& currentRequest() const { return m_currentRequest; } void clearCurrentRequest() { m_currentRequest = WebCore::ResourceRequest(); } void continueWillSendRequest(WebCore::ResourceRequest&&); void continueDidReceiveResponse(); #if USE(NETWORK_SESSION) void convertTaskToDownload(PendingDownload&, const WebCore::ResourceRequest&, const WebCore::ResourceResponse&); void setPendingDownloadID(DownloadID); void setSuggestedFilename(const String&); void setPendingDownload(PendingDownload&); DownloadID pendingDownloadID() { return m_task->pendingDownloadID(); } #else WebCore::ResourceHandle* handle() const { return m_handle.get(); } #if USE(PROTECTION_SPACE_AUTH_CALLBACK) void canAuthenticateAgainstProtectionSpaceAsync(WebCore::ResourceHandle*, const WebCore::ProtectionSpace&) override; #endif #if USE(NETWORK_CFDATA_ARRAY_CALLBACK) bool supportsDataArray() override; void didReceiveDataArray(WebCore::ResourceHandle*, CFArrayRef) override; #endif #if PLATFORM(COCOA) #if USE(CFURLCONNECTION) void willCacheResponseAsync(WebCore::ResourceHandle*, CFCachedURLResponseRef) override; #else void willCacheResponseAsync(WebCore::ResourceHandle*, NSCachedURLResponse *) override; #endif #endif #endif // USE(NETWORK_SESSION) #if USE(PROTECTION_SPACE_AUTH_CALLBACK) void continueCanAuthenticateAgainstProtectionSpace(bool); #endif private: #if USE(NETWORK_SESSION) #if ENABLE(NETWORK_CAPTURE) void initializeForRecord(NetworkSession&); void initializeForReplay(NetworkSession&); #endif void initialize(NetworkSession&); #endif NetworkLoadClient::ShouldContinueDidReceiveResponse sharedDidReceiveResponse(WebCore::ResourceResponse&&); void sharedWillSendRedirectedRequest(WebCore::ResourceRequest&&, WebCore::ResourceResponse&&); #if !USE(NETWORK_SESSION) // ResourceHandleClient void willSendRequestAsync(WebCore::ResourceHandle*, WebCore::ResourceRequest&&, WebCore::ResourceResponse&& redirectResponse) final; void didSendData(WebCore::ResourceHandle*, unsigned long long bytesSent, unsigned long long totalBytesToBeSent) final; void didReceiveResponseAsync(WebCore::ResourceHandle*, WebCore::ResourceResponse&&) final; void didReceiveData(WebCore::ResourceHandle*, const char*, unsigned, int encodedDataLength) final; void didReceiveBuffer(WebCore::ResourceHandle*, Ref&&, int reportedEncodedDataLength) final; void didFinishLoading(WebCore::ResourceHandle*, double finishTime) final; void didFail(WebCore::ResourceHandle*, const WebCore::ResourceError&) final; void wasBlocked(WebCore::ResourceHandle*) final; void cannotShowURL(WebCore::ResourceHandle*) final; bool shouldUseCredentialStorage(WebCore::ResourceHandle*) final; void didReceiveAuthenticationChallenge(WebCore::ResourceHandle*, const WebCore::AuthenticationChallenge&) final; void receivedCancellation(WebCore::ResourceHandle*, const WebCore::AuthenticationChallenge&) final; bool usesAsyncCallbacks() final { return true; } bool loadingSynchronousXHR() final { return m_client.get().isSynchronous(); } #else // NetworkDataTaskClient void willPerformHTTPRedirection(WebCore::ResourceResponse&&, WebCore::ResourceRequest&&, RedirectCompletionHandler&&) final; void didReceiveChallenge(const WebCore::AuthenticationChallenge&, ChallengeCompletionHandler&&) final; void didReceiveResponseNetworkSession(WebCore::ResourceResponse&&, ResponseCompletionHandler&&) final; void didReceiveData(Ref&&) final; void didCompleteWithError(const WebCore::ResourceError&) final; void didSendData(uint64_t totalBytesSent, uint64_t totalBytesExpectedToSend) final; void wasBlocked() final; void cannotShowURL() final; void notifyDidReceiveResponse(WebCore::ResourceResponse&&, ResponseCompletionHandler&&); void throttleDelayCompleted(); void completeAuthenticationChallenge(ChallengeCompletionHandler&&); #endif std::reference_wrapper m_client; const NetworkLoadParameters m_parameters; #if USE(NETWORK_SESSION) RefPtr m_task; std::optional m_challenge; #if USE(PROTECTION_SPACE_AUTH_CALLBACK) ChallengeCompletionHandler m_challengeCompletionHandler; #endif ResponseCompletionHandler m_responseCompletionHandler; RedirectCompletionHandler m_redirectCompletionHandler; struct Throttle; std::unique_ptr m_throttle; #else bool m_waitingForContinueCanAuthenticateAgainstProtectionSpace { false }; RefPtr m_networkingContext; RefPtr m_handle; #endif WebCore::ResourceRequest m_currentRequest; // Updated on redirects. #if ENABLE(NETWORK_CAPTURE) std::unique_ptr m_recorder; std::unique_ptr m_replayer; #endif }; } // namespace WebKit #endif // NetworkLoad_h