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// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
// vim: ts=8 sw=2 smarttab
/*
* Ceph - scalable distributed file system
*
* Copyright (C) 2004-2006 Sage Weil <sage@newdream.net>
*
* This is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software
* Foundation. See file COPYING.
*
*/
#ifndef CEPH_MUTEX_H
#define CEPH_MUTEX_H
#include <pthread.h>
#include "include/assert.h"
#include "common/lockdep.h"
#include "common/ceph_context.h"
using namespace ceph;
class PerfCounters;
enum {
l_mutex_first = 999082,
l_mutex_wait,
l_mutex_last
};
class Mutex {
private:
const char *name;
int id;
bool recursive;
bool lockdep;
bool backtrace; // gather backtrace on lock acquisition
pthread_mutex_t _m;
int nlock;
pthread_t locked_by;
CephContext *cct;
PerfCounters *logger;
// don't allow copying.
void operator=(Mutex &M) {}
Mutex( const Mutex &M ) {}
void _register() {
id = lockdep_register(name);
}
void _will_lock() { // about to lock
id = lockdep_will_lock(name, id);
}
void _locked() { // just locked
id = lockdep_locked(name, id, backtrace);
}
void _will_unlock() { // about to unlock
id = lockdep_will_unlock(name, id);
}
public:
Mutex(const char *n, bool r = false, bool ld=true, bool bt=false,
CephContext *cct = 0);
~Mutex();
bool is_locked() const {
return (nlock > 0);
}
bool is_locked_by_me() const {
return nlock > 0 && locked_by == pthread_self();
}
bool TryLock() {
int r = pthread_mutex_trylock(&_m);
if (r == 0) {
if (lockdep && g_lockdep) _locked();
_post_lock();
}
return r == 0;
}
void Lock(bool no_lockdep=false);
void _post_lock() {
if (!recursive) {
assert(nlock == 0);
locked_by = pthread_self();
};
nlock++;
}
void _pre_unlock() {
assert(nlock > 0);
--nlock;
if (!recursive) {
assert(locked_by == pthread_self());
locked_by = 0;
assert(nlock == 0);
}
}
void Unlock() {
_pre_unlock();
if (lockdep && g_lockdep) _will_unlock();
int r = pthread_mutex_unlock(&_m);
assert(r == 0);
}
friend class Cond;
public:
class Locker {
Mutex &mutex;
public:
Locker(Mutex& m) : mutex(m) {
mutex.Lock();
}
~Locker() {
mutex.Unlock();
}
};
};
#endif
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