summaryrefslogtreecommitdiff
path: root/include/cppunit/plugin/DynamicLibraryManager.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/cppunit/plugin/DynamicLibraryManager.h')
-rw-r--r--include/cppunit/plugin/DynamicLibraryManager.h114
1 files changed, 114 insertions, 0 deletions
diff --git a/include/cppunit/plugin/DynamicLibraryManager.h b/include/cppunit/plugin/DynamicLibraryManager.h
new file mode 100644
index 0000000..93ce583
--- /dev/null
+++ b/include/cppunit/plugin/DynamicLibraryManager.h
@@ -0,0 +1,114 @@
+#ifndef CPPUNIT_PLUGIN_DYNAMICLIBRARYMANAGER_H
+#define CPPUNIT_PLUGIN_DYNAMICLIBRARYMANAGER_H
+
+#include <cppunit/Portability.h>
+
+#if !defined(CPPUNIT_NO_TESTPLUGIN)
+#include <string>
+
+
+namespace CppUnit
+{
+
+
+/*! \brief Manages dynamic libraries.
+ *
+ * The Dynamic Library Manager provides a platform independent way to work with
+ * dynamic library. It load a specific dynamic library, and can returns specific
+ * symbol exported by the dynamic library.
+ *
+ * If an error occurs, a DynamicLibraryManagerException is thrown.
+ *
+ * \internal Implementation of the OS independent methods is in
+ * DynamicLibraryManager.cpp.
+ *
+ * \internal Porting to a new platform:
+ * - Adds platform detection in config/SelectDllLoader.h. Should define a specific
+ * macro for that platform of the form: CPPUNIT_HAVE_XYZ_DLL_LOADER, where
+ * XYZ is the platform.
+ * - Makes a copy of UnixDynamicLibraryManager.cpp and named it after the platform.
+ * - Updated the 'guard' in your file (CPPUNIT_HAVE_XYZ_DLL_LOADER) so that it is
+ * only processed if the matching platform has been detected.
+ * - Change the implementation of methods doLoadLibrary(), doReleaseLibrary(),
+ * doFindSymbol() in your copy. Those methods usually maps directly to OS calls.
+ * - Adds the file to the project.
+ */
+class DynamicLibraryManager
+{
+public:
+ typedef void *Symbol;
+ typedef void *LibraryHandle;
+
+ /*! Loads the specified library.
+ * \param libraryFileName Name of the library to load.
+ * \exception DynamicLibraryManagerException if a failure occurs while loading
+ * the library (fail to found or load the library).
+ */
+ DynamicLibraryManager( const std::string &libraryFileName );
+
+ /// Releases the loaded library..
+ ~DynamicLibraryManager();
+
+ /*! Returns a pointer on the specified symbol exported by the library.
+ * \param symbol Name of the symbol exported by the library.
+ * \return Pointer on the symbol. Should be casted to the actual type. Never \c NULL.
+ * \exception DynamicLibraryManagerException if the symbol is not found.
+ */
+ Symbol findSymbol( const std::string &symbol );
+
+private:
+ /*! Loads the specified library.
+ * \param libraryName Name of the library to load.
+ * \exception DynamicLibraryManagerException if a failure occurs while loading
+ * the library (fail to found or load the library).
+ */
+ void loadLibrary( const std::string &libraryName );
+
+ /*! Releases the loaded library.
+ *
+ * \warning Must NOT throw any exceptions (called from destructor).
+ */
+ void releaseLibrary();
+
+ /*! Loads the specified library.
+ *
+ * May throw any exceptions (indicates failure).
+ * \param libraryName Name of the library to load.
+ * \return Handle of the loaded library. \c NULL indicates failure.
+ */
+ LibraryHandle doLoadLibrary( const std::string &libraryName );
+
+ /*! Releases the loaded library.
+ *
+ * The handle of the library to free is in \c m_libraryHandle. It is never
+ * \c NULL.
+ * \warning Must NOT throw any exceptions (called from destructor).
+ */
+ void doReleaseLibrary();
+
+ /*! Returns a pointer on the specified symbol exported by the library.
+ *
+ * May throw any exceptions (indicates failure).
+ * \param symbol Name of the symbol exported by the library.
+ * \return Pointer on the symbol. \c NULL indicates failure.
+ */
+ Symbol doFindSymbol( const std::string &symbol );
+
+ /// Prevents the use of the copy constructor.
+ DynamicLibraryManager( const DynamicLibraryManager &copy );
+
+ /// Prevents the use of the copy operator.
+ void operator =( const DynamicLibraryManager &copy );
+
+private:
+ LibraryHandle m_libraryHandle;
+ std::string m_libraryName;
+};
+
+
+} // namespace CppUnit
+
+
+#endif // !defined(CPPUNIT_NO_TESTPLUGIN)
+
+#endif // CPPUNIT_PLUGIN_DYNAMICLIBRARYMANAGER_H