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author | Kristján Valur Jónsson <kristjan@ccpgames.com> | 2007-05-07 19:31:41 +0000 |
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committer | Kristján Valur Jónsson <kristjan@ccpgames.com> | 2007-05-07 19:31:41 +0000 |
commit | a01d6609b9e90584da765201b1c8e861e7308cd4 (patch) | |
tree | f612b79646a25be86729c434faed58f7685be65c | |
parent | a1392d5ace266878ad6a3ff9dba96336ecde7fb3 (diff) | |
download | cpython-git-a01d6609b9e90584da765201b1c8e861e7308cd4.tar.gz |
Merge change 54983 from the trunk: Add the locale "English" to test_locale.py for a windows run, since "En" isn't legal for the Visual C 8 runtime. This update restores full testsuite compliance to VisualStudio 2005 builds, apart from unavailible external modules.
-rw-r--r-- | Lib/test/test_locale.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Lib/test/test_locale.py b/Lib/test/test_locale.py index 9e264b9c4e..a91d358d64 100644 --- a/Lib/test/test_locale.py +++ b/Lib/test/test_locale.py @@ -7,7 +7,7 @@ if sys.platform == 'darwin': oldlocale = locale.setlocale(locale.LC_NUMERIC) if sys.platform.startswith("win"): - tlocs = ("en",) + tlocs = ("En", "English") else: tlocs = ("en_US.UTF-8", "en_US.US-ASCII", "en_US") |