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authorGuido van Rossum <guido@python.org>1994-10-07 09:55:26 +0000
committerGuido van Rossum <guido@python.org>1994-10-07 09:55:26 +0000
commit35820f77e41a8a41a695e08c041eed5e2e2ff3ef (patch)
tree2bf45f05d7530067911726bf9a3e56b453d49db5 /Demo/tkinter/matt/animation-simple.py
parent884657af490e79e8e4a3038b439af9713cb64bc8 (diff)
downloadcpython-git-35820f77e41a8a41a695e08c041eed5e2e2ff3ef.tar.gz
Matt's examples
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+from Tkinter import *
+
+# This program shows how to use the "after" function to make animation.
+
+class Test(Frame):
+ def printit(self):
+ print "hi"
+
+ def createWidgets(self):
+ self.QUIT = Button(self, {'text': 'QUIT',
+ 'fg': 'red',
+ 'command': self.quit})
+ self.QUIT.pack({'side': 'left', 'fill': 'both'})
+
+ self.draw = Canvas(self, {"width" : "5i", "height" : "5i"})
+
+ # all of these work..
+ self.draw.create_polygon("0", "0", "10", "0", "10", "10", "0" , "10", {"tags" : "thing"})
+ self.draw.pack({'side': 'left'})
+
+ def moveThing(self, *args):
+ # move 1/10 of an inch every 1/10 sec (1" per second, smoothly)
+ self.draw.move("thing", "0.01i", "0.01i")
+ self.after(10, self.moveThing)
+
+
+ def __init__(self, master=None):
+ Frame.__init__(self, master)
+ Pack.config(self)
+ self.createWidgets()
+ self.after(10, self.moveThing)
+
+
+test = Test()
+
+test.mainloop()