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-rw-r--r--Lib/Queue.py147
1 files changed, 62 insertions, 85 deletions
diff --git a/Lib/Queue.py b/Lib/Queue.py
index 44c9ca3e53..65d1eeaca3 100644
--- a/Lib/Queue.py
+++ b/Lib/Queue.py
@@ -1,6 +1,6 @@
"""A multi-producer, multi-consumer queue."""
-from time import time as _time, sleep as _sleep
+from time import time as _time
from collections import deque
__all__ = ['Empty', 'Full', 'Queue']
@@ -20,14 +20,21 @@ class Queue:
If maxsize is <= 0, the queue size is infinite.
"""
try:
- import thread
+ import threading
except ImportError:
- import dummy_thread as thread
+ import dummy_threading as threading
self._init(maxsize)
- self.mutex = thread.allocate_lock()
- self.esema = thread.allocate_lock()
- self.esema.acquire()
- self.fsema = thread.allocate_lock()
+ # mutex must be held whenever the queue is mutating. All methods
+ # that acquire mutex must release it before returning. mutex
+ # is shared between the two conditions, so acquiring and
+ # releasing the conditions also acquires and releases mutex.
+ self.mutex = threading.Lock()
+ # Notify not_empty whenever an item is added to the queue; a
+ # thread waiting to get is notified then.
+ self.not_empty = threading.Condition(self.mutex)
+ # Notify not_full whenever an item is removed from the queue;
+ # a thread waiting to put is notified then.
+ self.not_full = threading.Condition(self.mutex)
def qsize(self):
"""Return the approximate size of the queue (not reliable!)."""
@@ -61,51 +68,26 @@ class Queue:
is immediately available, else raise the Full exception ('timeout'
is ignored in that case).
"""
- if block:
+ if not block:
+ return self.put_nowait(item)
+ self.not_full.acquire()
+ try:
if timeout is None:
- # blocking, w/o timeout, i.e. forever
- self.fsema.acquire()
- elif timeout >= 0:
- # waiting max. 'timeout' seconds.
- # this code snipped is from threading.py: _Event.wait():
- # Balancing act: We can't afford a pure busy loop, so we
- # have to sleep; but if we sleep the whole timeout time,
- # we'll be unresponsive. The scheme here sleeps very
- # little at first, longer as time goes on, but never longer
- # than 20 times per second (or the timeout time remaining).
- delay = 0.0005 # 500 us -> initial delay of 1 ms
+ while self._full():
+ self.not_full.wait()
+ else:
+ if timeout < 0:
+ raise ValueError("'timeout' must be a positive number")
endtime = _time() + timeout
- while True:
- if self.fsema.acquire(0):
- break
+ while self._full():
remaining = endtime - _time()
- if remaining <= 0: #time is over and no slot was free
+ if remaining < 0.0:
raise Full
- delay = min(delay * 2, remaining, .05)
- _sleep(delay) #reduce CPU usage by using a sleep
- else:
- raise ValueError("'timeout' must be a positive number")
- elif not self.fsema.acquire(0):
- raise Full
- self.mutex.acquire()
- release_fsema = True
- try:
- was_empty = self._empty()
+ self.not_full.wait(remaining)
self._put(item)
- # If we fail before here, the empty state has
- # not changed, so we can skip the release of esema
- if was_empty:
- self.esema.release()
- # If we fail before here, the queue can not be full, so
- # release_full_sema remains True
- release_fsema = not self._full()
+ self.not_empty.notify()
finally:
- # Catching system level exceptions here (RecursionDepth,
- # OutOfMemory, etc) - so do as little as possible in terms
- # of Python calls.
- if release_fsema:
- self.fsema.release()
- self.mutex.release()
+ self.not_full.release()
def put_nowait(self, item):
"""Put an item into the queue without blocking.
@@ -113,7 +95,15 @@ class Queue:
Only enqueue the item if a free slot is immediately available.
Otherwise raise the Full exception.
"""
- return self.put(item, False)
+ self.not_full.acquire()
+ try:
+ if self._full():
+ raise Full
+ else:
+ self._put(item)
+ self.not_empty.notify()
+ finally:
+ self.not_full.release()
def get(self, block=True, timeout=None):
"""Remove and return an item from the queue.
@@ -126,49 +116,27 @@ class Queue:
available, else raise the Empty exception ('timeout' is ignored
in that case).
"""
- if block:
+ if not block:
+ return self.get_nowait()
+ self.not_empty.acquire()
+ try:
if timeout is None:
- # blocking, w/o timeout, i.e. forever
- self.esema.acquire()
- elif timeout >= 0:
- # waiting max. 'timeout' seconds.
- # this code snipped is from threading.py: _Event.wait():
- # Balancing act: We can't afford a pure busy loop, so we
- # have to sleep; but if we sleep the whole timeout time,
- # we'll be unresponsive. The scheme here sleeps very
- # little at first, longer as time goes on, but never longer
- # than 20 times per second (or the timeout time remaining).
- delay = 0.0005 # 500 us -> initial delay of 1 ms
+ while self._empty():
+ self.not_empty.wait()
+ else:
+ if timeout < 0:
+ raise ValueError("'timeout' must be a positive number")
endtime = _time() + timeout
- while 1:
- if self.esema.acquire(0):
- break
+ while self._empty():
remaining = endtime - _time()
- if remaining <= 0: #time is over and no element arrived
+ if remaining < 0.0:
raise Empty
- delay = min(delay * 2, remaining, .05)
- _sleep(delay) #reduce CPU usage by using a sleep
- else:
- raise ValueError("'timeout' must be a positive number")
- elif not self.esema.acquire(0):
- raise Empty
- self.mutex.acquire()
- release_esema = True
- try:
- was_full = self._full()
+ self.not_empty.wait(remaining)
item = self._get()
- # If we fail before here, the full state has
- # not changed, so we can skip the release of fsema
- if was_full:
- self.fsema.release()
- # Failure means empty state also unchanged - release_esema
- # remains True.
- release_esema = not self._empty()
+ self.not_full.notify()
+ return item
finally:
- if release_esema:
- self.esema.release()
- self.mutex.release()
- return item
+ self.not_empty.release()
def get_nowait(self):
"""Remove and return an item from the queue without blocking.
@@ -176,7 +144,16 @@ class Queue:
Only get an item if one is immediately available. Otherwise
raise the Empty exception.
"""
- return self.get(False)
+ self.not_empty.acquire()
+ try:
+ if self._empty():
+ raise Empty
+ else:
+ item = self._get()
+ self.not_full.notify()
+ return item
+ finally:
+ self.not_empty.release()
# Override these methods to implement other queue organizations
# (e.g. stack or priority queue).