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author | Caleb Spare <cespare@gmail.com> | 2015-11-23 16:16:42 -0800 |
---|---|---|
committer | Russ Cox <rsc@golang.org> | 2015-11-25 17:44:17 +0000 |
commit | e36bf614c8b2cda985b8c77f144640f82a3413a1 (patch) | |
tree | 8cc207a7704895682f29453474d9024782ec1f3f /src/regexp/onepass.go | |
parent | d1eedfe1321eec4da1c68f711f8bf0de6b926ef1 (diff) | |
download | go-git-e36bf614c8b2cda985b8c77f144640f82a3413a1.tar.gz |
regexp: fix one-pass compilation
The one-pass transformation is structured as a search over the input
machine for conditions that violate the one-pass requisites. At each
iteration, we should fully explore all non-input paths that proceed from
the current instruction; this is implemented via recursive check calls.
But when we reach instructions that demand input (InstRune*), these
should be put onto the search queue.
Instead of searching this way, the routine previously (effectively)
proceeded through the machine one instruction at a time until finding an
Inst{Match,Fail,Rune*}, calling check on each instruction. This caused
bug #11905, where the transformation stopped before rewriting all
InstAlts as InstAltMatches.
Further, the check function unnecessarily recurred on InstRune*
instructions. (I believe this helps to mask the above bug.)
This change also deletes some unused functions and duplicate test cases.
Fixes #11905.
Change-Id: I5b0b26efea3d3bd01c7479a518b5ed1b886701cd
Reviewed-on: https://go-review.googlesource.com/17195
Reviewed-by: Russ Cox <rsc@golang.org>
Diffstat (limited to 'src/regexp/onepass.go')
-rw-r--r-- | src/regexp/onepass.go | 83 |
1 files changed, 5 insertions, 78 deletions
diff --git a/src/regexp/onepass.go b/src/regexp/onepass.go index 2bd81e3233..2ce3902388 100644 --- a/src/regexp/onepass.go +++ b/src/regexp/onepass.go @@ -113,10 +113,6 @@ func (q *queueOnePass) clear() { q.nextIndex = 0 } -func (q *queueOnePass) reset() { - q.nextIndex = 0 -} - func (q *queueOnePass) contains(u uint32) bool { if u >= uint32(len(q.sparse)) { return false @@ -313,25 +309,9 @@ func makeOnePass(p *onePassProg) *onePassProg { var ( instQueue = newQueue(len(p.Inst)) visitQueue = newQueue(len(p.Inst)) - build func(uint32, *queueOnePass) check func(uint32, map[uint32]bool) bool onePassRunes = make([][]rune, len(p.Inst)) ) - build = func(pc uint32, q *queueOnePass) { - if q.contains(pc) { - return - } - inst := p.Inst[pc] - switch inst.Op { - case syntax.InstAlt, syntax.InstAltMatch: - q.insert(inst.Out) - build(inst.Out, q) - q.insert(inst.Arg) - case syntax.InstMatch, syntax.InstFail: - default: - q.insert(inst.Out) - } - } // check that paths from Alt instructions are unambiguous, and rebuild the new // program as a onepass program @@ -390,11 +370,11 @@ func makeOnePass(p *onePassProg) *onePassProg { m[pc] = inst.Op == syntax.InstMatch break case syntax.InstRune: - ok = check(inst.Out, m) m[pc] = false if len(inst.Next) > 0 { break } + instQueue.insert(inst.Out) if len(inst.Rune) == 0 { onePassRunes[pc] = []rune{} inst.Next = []uint32{inst.Out} @@ -418,11 +398,11 @@ func makeOnePass(p *onePassProg) *onePassProg { } inst.Op = syntax.InstRune case syntax.InstRune1: - ok = check(inst.Out, m) m[pc] = false if len(inst.Next) > 0 { break } + instQueue.insert(inst.Out) runes := []rune{} // expand case-folded runes if syntax.Flags(inst.Arg)&syntax.FoldCase != 0 { @@ -442,19 +422,19 @@ func makeOnePass(p *onePassProg) *onePassProg { } inst.Op = syntax.InstRune case syntax.InstRuneAny: - ok = check(inst.Out, m) m[pc] = false if len(inst.Next) > 0 { break } + instQueue.insert(inst.Out) onePassRunes[pc] = append([]rune{}, anyRune...) inst.Next = []uint32{inst.Out} case syntax.InstRuneAnyNotNL: - ok = check(inst.Out, m) m[pc] = false if len(inst.Next) > 0 { break } + instQueue.insert(inst.Out) onePassRunes[pc] = append([]rune{}, anyRuneNotNL...) inst.Next = []uint32{} for i := len(onePassRunes[pc]) / 2; i >= 0; i-- { @@ -468,24 +448,12 @@ func makeOnePass(p *onePassProg) *onePassProg { instQueue.insert(uint32(p.Start)) m := make(map[uint32]bool, len(p.Inst)) for !instQueue.empty() { - pc := instQueue.next() - inst := p.Inst[pc] visitQueue.clear() + pc := instQueue.next() if !check(uint32(pc), m) { p = notOnePass break } - switch inst.Op { - case syntax.InstAlt, syntax.InstAltMatch: - instQueue.insert(inst.Out) - instQueue.insert(inst.Arg) - case syntax.InstCapture, syntax.InstEmptyWidth, syntax.InstNop: - instQueue.insert(inst.Out) - case syntax.InstMatch: - case syntax.InstFail: - case syntax.InstRune, syntax.InstRune1, syntax.InstRuneAny, syntax.InstRuneAnyNotNL: - default: - } } if p != notOnePass { for i := range p.Inst { @@ -495,47 +463,6 @@ func makeOnePass(p *onePassProg) *onePassProg { return p } -// walk visits each Inst in the prog once, and applies the argument -// function(ip, next), in pre-order. -func walk(prog *syntax.Prog, funcs ...func(ip, next uint32)) { - var walk1 func(uint32) - progQueue := newQueue(len(prog.Inst)) - walk1 = func(ip uint32) { - if progQueue.contains(ip) { - return - } - progQueue.insert(ip) - inst := prog.Inst[ip] - switch inst.Op { - case syntax.InstAlt, syntax.InstAltMatch: - for _, f := range funcs { - f(ip, inst.Out) - f(ip, inst.Arg) - } - walk1(inst.Out) - walk1(inst.Arg) - default: - for _, f := range funcs { - f(ip, inst.Out) - } - walk1(inst.Out) - } - } - walk1(uint32(prog.Start)) -} - -// find returns the Insts that match the argument predicate function -func find(prog *syntax.Prog, f func(*syntax.Prog, int) bool) (matches []uint32) { - matches = []uint32{} - - for ip := range prog.Inst { - if f(prog, ip) { - matches = append(matches, uint32(ip)) - } - } - return -} - var notOnePass *onePassProg = nil // compileOnePass returns a new *syntax.Prog suitable for onePass execution if the original Prog |