| Commit message (Collapse) | Author | Age | Files | Lines |
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This fixes various typos and spelling mistakes
in the compiler.
Fixes #21891
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It turns out this job hasn't been running for quite a while (perhaps
ever) so there are quite a few failures when running the linter locally.
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Multiple home units allows you to load different packages which may depend on
each other into one GHC session. This will allow both GHCi and HLS to support
multi component projects more naturally.
Public Interface
~~~~~~~~~~~~~~~~
In order to specify multiple units, the -unit @⟨filename⟩ flag
is given multiple times with a response file containing the arguments for each unit.
The response file contains a newline separated list of arguments.
```
ghc -unit @unitLibCore -unit @unitLib
```
where the `unitLibCore` response file contains the normal arguments that cabal would pass to `--make` mode.
```
-this-unit-id lib-core-0.1.0.0
-i
-isrc
LibCore.Utils
LibCore.Types
```
The response file for lib, can specify a dependency on lib-core, so then modules in lib can use modules from lib-core.
```
-this-unit-id lib-0.1.0.0
-package-id lib-core-0.1.0.0
-i
-isrc
Lib.Parse
Lib.Render
```
Then when the compiler starts in --make mode it will compile both units lib and lib-core.
There is also very basic support for multiple home units in GHCi, at the
moment you can start a GHCi session with multiple units but only the
:reload is supported. Most commands in GHCi assume a single home unit,
and so it is additional work to work out how to modify the interface to
support multiple loaded home units.
Options used when working with Multiple Home Units
There are a few extra flags which have been introduced specifically for
working with multiple home units. The flags allow a home unit to pretend
it’s more like an installed package, for example, specifying the package
name, module visibility and reexported modules.
-working-dir ⟨dir⟩
It is common to assume that a package is compiled in the directory
where its cabal file resides. Thus, all paths used in the compiler
are assumed to be relative to this directory. When there are
multiple home units the compiler is often not operating in the
standard directory and instead where the cabal.project file is
located. In this case the -working-dir option can be passed which
specifies the path from the current directory to the directory the
unit assumes to be it’s root, normally the directory which contains
the cabal file.
When the flag is passed, any relative paths used by the compiler are
offset by the working directory. Notably this includes -i and
-I⟨dir⟩ flags.
-this-package-name ⟨name⟩
This flag papers over the awkward interaction of the PackageImports
and multiple home units. When using PackageImports you can specify
the name of the package in an import to disambiguate between modules
which appear in multiple packages with the same name.
This flag allows a home unit to be given a package name so that you
can also disambiguate between multiple home units which provide
modules with the same name.
-hidden-module ⟨module name⟩
This flag can be supplied multiple times in order to specify which
modules in a home unit should not be visible outside of the unit it
belongs to.
The main use of this flag is to be able to recreate the difference
between an exposed and hidden module for installed packages.
-reexported-module ⟨module name⟩
This flag can be supplied multiple times in order to specify which
modules are not defined in a unit but should be reexported. The
effect is that other units will see this module as if it was defined
in this unit.
The use of this flag is to be able to replicate the reexported
modules feature of packages with multiple home units.
Offsetting Paths in Template Haskell splices
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
When using Template Haskell to embed files into your program,
traditionally the paths have been interpreted relative to the directory
where the .cabal file resides. This causes problems for multiple home
units as we are compiling many different libraries at once which have
.cabal files in different directories.
For this purpose we have introduced a way to query the value of the
-working-dir flag to the Template Haskell API. By using this function we
can implement a makeRelativeToProject function which offsets a path
which is relative to the original project root by the value of
-working-dir.
```
import Language.Haskell.TH.Syntax ( makeRelativeToProject )
foo = $(makeRelativeToProject "./relative/path" >>= embedFile)
```
> If you write a relative path in a Template Haskell splice you should use the makeRelativeToProject function so that your library works correctly with multiple home units.
A similar function already exists in the file-embed library. The
function in template-haskell implements this function in a more robust
manner by honouring the -working-dir flag rather than searching the file
system.
Closure Property for Home Units
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
For tools or libraries using the API there is one very important closure
property which must be adhered to:
> Any dependency which is not a home unit must not (transitively) depend
on a home unit.
For example, if you have three packages p, q and r, then if p depends on
q which depends on r then it is illegal to load both p and r as home
units but not q, because q is a dependency of the home unit p which
depends on another home unit r.
If you are using GHC by the command line then this property is checked,
but if you are using the API then you need to check this property
yourself. If you get it wrong you will probably get some very confusing
errors about overlapping instances.
Limitations of Multiple Home Units
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
There are a few limitations of the initial implementation which will be smoothed out on user demand.
* Package thinning/renaming syntax is not supported
* More complicated reexports/renaming are not yet supported.
* It’s more common to run into existing linker bugs when loading a
large number of packages in a session (for example #20674, #20689)
* Backpack is not yet supported when using multiple home units.
* Dependency chasing can be quite slow with a large number of
modules and packages.
* Loading wired-in packages as home units is currently not supported
(this only really affects GHC developers attempting to load
template-haskell).
* Barely any normal GHCi features are supported, it would be good to
support enough for ghcid to work correctly.
Despite these limitations, the implementation works already for nearly
all packages. It has been testing on large dependency closures,
including the whole of head.hackage which is a total of 4784 modules
from 452 packages.
Internal Changes
~~~~~~~~~~~~~~~~
* The biggest change is that the HomePackageTable is replaced with the
HomeUnitGraph. The HomeUnitGraph is a map from UnitId to HomeUnitEnv,
which contains information specific to each home unit.
* The HomeUnitEnv contains:
- A unit state, each home unit can have different package db flags
- A set of dynflags, each home unit can have different flags
- A HomePackageTable
* LinkNode: A new node type is added to the ModuleGraph, this is used to
place the linking step into the build plan so linking can proceed in
parralel with other packages being built.
* New invariant: Dependencies of a ModuleGraphNode can be completely
determined by looking at the value of the node. In order to achieve
this, downsweep now performs a more complete job of downsweeping and
then the dependenices are recorded forever in the node rather than
being computed again from the ModSummary.
* Some transitive module calculations are rewritten to use the
ModuleGraph which is more efficient.
* There is always an active home unit, which simplifies modifying a lot
of the existing API code which is unit agnostic (for example, in the
driver).
The road may be bumpy for a little while after this change but the
basics are well-tested.
One small metric increase, which we accept and also submodule update to
haddock which removes ExtendedModSummary.
Closes #10827
-------------------------
Metric Increase:
MultiLayerModules
-------------------------
Co-authored-by: Fendor <power.walross@gmail.com>
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Use an (Raw)PkgQual datatype instead of `Maybe FastString` to represent
package imports. Factorize the code that renames RawPkgQual into PkgQual
in function `rnPkgQual`. Renaming consists in checking if the FastString
is the magic "this" keyword, the home-unit unit-id or something else.
Bump haddock submodule
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At the moment if `-dynamic-too` fails then we rerun the whole pipeline
as if we were just in `-dynamic` mode. I argue this is a misfeature and
we should remove the so-called `DT_Failed` mode.
In what situations do we fall back to `DT_Failed`?
1. If the `dyn_hi` file corresponding to a `hi` file is missing completely.
2. If the interface hash of `dyn_hi` doesn't match the interface hash of `hi`.
What happens in `DT_Failed` mode?
* The whole compiler pipeline is rerun as if the user had just passed `-dynamic`.
* Therefore `dyn_hi/dyn_o` files are used which don't agree with the
`hi/o` files. (As evidenced by `dynamicToo001` test).
* This is very confusing as now a single compiler invocation has
produced further `hi`/`dyn_hi` files which are different to each
other.
Why should we remove it?
* In `--make` mode, which is predominately used `DT_Failed` does not
work (#19782), there can't be users relying on this functionality.
* In `-c` mode, the recovery doesn't fix the root issue, which is the
`dyn_hi` and `hi` files are mismatched. We should instead produce an
error and pass responsibility to the build system using `-c` to ensure
that the prerequisites for `-dynamic-too` (dyn_hi/hi) files are there
before we start compiling.
* It is a misfeature to support use cases like `dynamicToo001` which
allow you to mix different versions of dynamic/non-dynamic interface
files. It's more likely to lead to subtle bugs in your resulting
programs where out-dated build products are used rather than a
deliberate choice.
* In practice, people are usually compiling with `-dynamic-too` rather
than separately with `-dynamic` and `-static`, so the build products
always match and `DT_Failed` is only entered due to compiler bugs (see
!6583)
What should we do instead?
* In `--make` mode, for home packages check during recompilation
checking that `dyn_hi` and `hi` are both present and agree, recompile
the modules if they do not.
* For package modules, when loading the interface check that `dyn_hi`
and `hi` are there and that they agree but fail with an
error message if they are not.
* In `--oneshot` mode, fail with an error message if the right files
aren't already there.
Closes #19782 #20446 #9176 #13616
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ModLocation is the data type which tells you the locations of all the
build products which can affect recompilation. It is now computed in one
place and not modified through the pipeline. Important locations will
now just consult ModLocation rather than construct the dynamic object
path incorrectly.
* Add paths for dynamic object and dynamic interface files to
ModLocation.
* Always use the paths from mod location when looking for where to find
any interface or object file.
* Always use the paths in a ModLocation when deciding where to write an
interface and object file.
* Remove `dynamicOutputFile` and `dynamicOutputHi` functions which
*calculated* (incorrectly) the location of `dyn_o` and `dyn_hi` files.
* Don't set `outputFile_` and so-on in `enableCodeGenWhen`, `-o` and
hence `outputFile_` should not affect the location of object files in
`--make` mode. It is now sufficient to just update the ModLocation with
the temporary paths.
* In `hscGenBackendPipeline` don't recompute the `ModLocation` to
account for `-dynamic-too`, the paths are now accurate from the start
of the run.
* Rename `getLocation` to `mkOneShotModLocation`, as that's the only
place it's used. Increase the locality of the definition by moving it
close to the use-site.
* Load the dynamic interface from ml_dyn_hi_file rather than attempting
to reconstruct it in load_dynamic_too.
* Add a variety of tests to check how -o -dyno etc interact with each
other.
Some other clean-ups
* DeIOify mkHomeModLocation and friends, they are all pure functions.
* Move FinderOpts into GHC.Driver.Config.Finder, next to initFinderOpts.
* Be more precise about whether we mean outputFile or outputFile_: there
were many places where outputFile was used but the result shouldn't have
been affected by `-dyno` (for example the filename of the resulting
executable). In these places dynamicNow would never be set but it's
still more precise to not allow for this possibility.
* Typo fixes suffices -> suffixes in the appropiate places.
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If you don't promptly force this field then it ends up retaining a lot
of data structures related to parsing.
For example, the following retaining chain can be observed when using
GHCi.
```
PState 0x4289365ca0 0x4289385d68 0x4289385db0 0x7f81b37a7838 0x7f81b3832fd8 0x4289365cc8 0x4289365cd8 0x4289365cf0 0x4289365cd8 0x4289365d08 0x4289385e48 0x7f81b4e4c290 0x7f818f63f440 0x7f818f63f440 0x7f81925ccd18 0x7f81b4e41230 0x7f818f63f440 0x7f81925ccd18 0x7f818f63f4a8 0x7f81b3832fd8 0x7f81b3832fd8 0x4289365d20 0x7f81b38233b8 0 19 <PState:GHC.Parser.Lexer:_build-ipe/stage1/compiler/build/GHC/Parser/Lexer.hs:3779:46>
_thunk( ) 0x4289384230 0x4289384160 <([LEpaComment], [LEpaComment]):GHC.Parser.Lexer:>
_thunk( ) 0x4289383250 <EpAnnComments:GHC.Parser.Lexer:compiler/GHC/Parser/Lexer.x:2306:19-40>
_thunk( ) 0x4289399850 0x7f818f63f440 0x4289399868 <SrcSpanAnnA:GHC.Parser:_build-ipe/stage1/compiler/build/GHC/Parser.hs:12527:13-30>
L 0x4289397600 0x42893975a8 <GenLocated:GHC.Parser:_build-ipe/stage1/compiler/build/GHC/Parser.hs:12527:32>
0x4289c4e8c8 : 0x4289c4e8b0 <[]:GHC.Parser.Header:compiler/GHC/Parser/Header.hs:104:36-54>
(0x4289c4da70,0x7f818f63f440) <(,):GHC.Parser.Header:compiler/GHC/Parser/Header.hs:104:36-54>
_thunk( ) 0x4289c4d030 <Bool:GHC.Parser.Header:compiler/GHC/Parser/Header.hs:(112,22)-(115,27)>
ExtendedModSummary 0x422e9c8998 0x7f81b617be78 0x422e9c89b0 0x4289c4c0c0 0x7f81925ccd18 0x7f81925ccd18 0x7f81925ccd18 0x7f81925ccd18 0x7f818f63f440 0x4289c4c0d8 0x4289c4c0f0 0x7f81925ccd18 0x422e9c8a20 0x4289c4c108 0x4289c4c730 0x7f818f63f440 <ExtendedModSummary:GHC.Driver.Make:compiler/GHC/Driver/Make.hs:2041:30-38>
ModuleNode 0x4289c4b850 <ModuleGraphNode:GHC.Unit.Module.Graph:compiler/GHC/Unit/Module/Graph.hs:139:14-36>
0x4289c4b590 : 0x4289c4b578 <[]:GHC.Unit.Module.Graph:compiler/GHC/Unit/Module/Graph.hs:139:31-36>
ModuleGraph 0x4289c4b2f8 0x4289c4b310 0x4289c4b340 0x7f818f63f4a0 <ModuleGraph:GHC.Driver.Make:compiler/GHC/Driver/Make.hs:(242,19)-(244,40)>
HscEnv 0x4289d9a4a8 0x4289d9aad0 0x4289d9aae8 0x4217062a88 0x4217060b38 0x4217060b58 0x4217060b68 0x7f81b38a7ce0 0x4217060b78 0x7f818f63f440 0x7f818f63f440 0x4217062af8 0x4289d9ab10 0x7f81b3907b60 0x4217060c00 114 <HscEnv:GHC.Runtime.Eval:compiler/GHC/Runtime/Eval.hs:790:31-44>
```
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* moved deps related code into GHC.Unit.Module.Deps
* refactored Deps module to not export Dependencies constructor to help
maintaining invariants
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This patch specifies and simplifies the module cycle compilation
in upsweep. How things work are described in the Note [Upsweep]
Note [Upsweep]
~~~~~~~~~~~~~~
Upsweep takes a 'ModuleGraph' as input, computes a build plan and then executes
the plan in order to compile the project.
The first step is computing the build plan from a 'ModuleGraph'.
The output of this step is a `[BuildPlan]`, which is a topologically sorted plan for
how to build all the modules.
```
data BuildPlan = SingleModule ModuleGraphNode -- A simple, single module all alone but *might* have an hs-boot file which isn't part of a cycle
| ResolvedCycle [ModuleGraphNode] -- A resolved cycle, linearised by hs-boot files
| UnresolvedCycle [ModuleGraphNode] -- An actual cycle, which wasn't resolved by hs-boot files
```
The plan is computed in two steps:
Step 1: Topologically sort the module graph without hs-boot files. This returns a [SCC ModuleGraphNode] which contains
cycles.
Step 2: For each cycle, topologically sort the modules in the cycle *with* the relevant hs-boot files. This should
result in an acyclic build plan if the hs-boot files are sufficient to resolve the cycle.
The `[BuildPlan]` is then interpreted by the `interpretBuildPlan` function.
* `SingleModule nodes` are compiled normally by either the upsweep_inst or upsweep_mod functions.
* `ResolvedCycles` need to compiled "together" so that the information which ends up in
the interface files at the end is accurate (and doesn't contain temporary information from
the hs-boot files.)
- During the initial compilation, a `KnotVars` is created which stores an IORef TypeEnv for
each module of the loop. These IORefs are gradually updated as the loop completes and provide
the required laziness to typecheck the module loop.
- At the end of typechecking, all the interface files are typechecked again in
the retypecheck loop. This time, the knot-tying is done by the normal laziness
based tying, so the environment is run without the KnotVars.
* UnresolvedCycles are indicative of a proper cycle, unresolved by hs-boot files
and are reported as an error to the user.
The main trickiness of `interpretBuildPlan` is deciding which version of a dependency
is visible from each module. For modules which are not in a cycle, there is just
one version of a module, so that is always used. For modules in a cycle, there are two versions of
'HomeModInfo'.
1. Internal to loop: The version created whilst compiling the loop by upsweep_mod.
2. External to loop: The knot-tied version created by typecheckLoop.
Whilst compiling a module inside the loop, we need to use the (1). For a module which
is outside of the loop which depends on something from in the loop, the (2) version
is used.
As the plan is interpreted, which version of a HomeModInfo is visible is updated
by updating a map held in a state monad. So after a loop has finished being compiled,
the visible module is the one created by typecheckLoop and the internal version is not
used again.
This plan also ensures the most important invariant to do with module loops:
> If you depend on anything within a module loop, before you can use the dependency,
the whole loop has to finish compiling.
The end result of `interpretBuildPlan` is a `[MakeAction]`, which are pairs
of `IO a` actions and a `MVar (Maybe a)`, somewhere to put the result of running
the action. This list is topologically sorted, so can be run in order to compute
the whole graph.
As well as this `interpretBuildPlan` also outputs an `IO [Maybe (Maybe HomeModInfo)]` which
can be queried at the end to get the result of all modules at the end, with their proper
visibility. For example, if any module in a loop fails then all modules in that loop will
report as failed because the visible node at the end will be the result of retypechecking
those modules together.
Along the way we also fix a number of other bugs in the driver:
* Unify upsweep and parUpsweep.
* Fix #19937 (static points, ghci and -j)
* Adds lots of module loop tests due to Divam.
Also related to #20030
Co-authored-by: Divam Narula <dfordivam@gmail.com>
-------------------------
Metric Decrease:
T10370
-------------------------
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The GHC.Prim module is quite special as there is no interface file,
therefore it doesn't appear in ms_textual_imports, but the ghc-prim
package does appear in the direct package dependencies. This confused
the recompilation checking which couldn't find any modules from ghc-prim
and concluded that the package was no longer a dependency.
The fix is to keep track of whether GHC.Prim is imported separately in
the relevant places.
Fixes #20084
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This patch comprises of four different but closely related ideas. The
net result is fixing a large number of open issues with the driver
whilst making it simpler to understand.
1. Use the hash of the source file to determine whether the source file
has changed or not. This makes the recompilation checking more robust to
modern build systems which are liable to copy files around changing
their modification times.
2. Remove the concept of a "stable module", a stable module was one
where the object file was older than the source file, and all transitive
dependencies were also stable. Now we don't rely on the modification
time of the source file, the notion of stability is moot.
3. Fix TH/plugin recompilation after the removal of stable modules. The
TH recompilation check used to rely on stable modules. Now there is a
uniform and simple way, we directly track the linkables which were
loaded into the interpreter whilst compiling a module. This is an
over-approximation but more robust wrt package dependencies changing.
4. Fix recompilation checking for dynamic object files. Now we actually
check if the dynamic object file exists when compiling with -dynamic-too
Fixes #19774 #19771 #19758 #17434 #11556 #9121 #8211 #16495 #7277 #16093
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In the future, we want `HscEnv` to support multiple home units
at the same time. This means, that there will be 'Target's that do
not belong to the current 'HomeUnit'.
This is an API change without changing behaviour.
Update haddock submodule to incorporate API changes.
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mode backpack edges
Backpack instantiations need to be typechecked to make sure that the
arguments fit the parameters. `tcRnInstantiateSignature` checks
instantiations with concrete modules, while `tcRnCheckUnit` checks
instantiations with free holes (signatures in the current modules).
Before this change, it worked that `tcRnInstantiateSignature` was called
after typechecking the argument module, see `HscMain.hsc_typecheck`,
while `tcRnCheckUnit` was called in `unsweep'` where-bound in
`GhcMake.upsweep`. `tcRnCheckUnit` was called once per each
instantiation once all the argument sigs were processed. This was done
with simple "to do" and "already done" accumulators in the fold.
`parUpsweep` did not implement the change.
With this change, `tcRnCheckUnit` instead is associated with its own
node in the `ModuleGraph`. Nodes are now:
```haskell
data ModuleGraphNode
-- | Instantiation nodes track the instantiation of other units
-- (backpack dependencies) with the holes (signatures) of the current package.
= InstantiationNode InstantiatedUnit
-- | There is a module summary node for each module, signature, and boot module being built.
| ModuleNode ExtendedModSummary
```
instead of just `ModSummary`; the `InstantiationNode` case is the
instantiation of a unit to be checked. The dependencies of such nodes
are the same "free holes" as was checked with the accumulator before.
Both versions of upsweep on such a node call `tcRnCheckUnit`.
There previously was an `implicitRequirements` function which would
crawl through every non-current-unit module dep to look for all free
holes (signatures) to add as dependencies in `GHC.Driver.Make`. But this
is no good: we shouldn't be looking for transitive anything when
building the graph: the graph should only have immediate edges and the
scheduler takes care that all transitive requirements are met.
So `GHC.Driver.Make` stopped using `implicitRequirements`, and instead
uses a new `implicitRequirementsShallow`, which just returns the
outermost instantiation node (or module name if the immediate dependency
is itself a signature). The signature dependencies are just treated like
any other imported module, but the module ones then go in a list stored
in the `ModuleNode` next to the `ModSummary` as the "extra backpack
dependencies". When `downsweep` creates the mod summaries, it adds this
information too.
------
There is one code quality, and possible correctness thing left: In
addition to `implicitRequirements` there is `findExtraSigImports`, which
says something like "if you are an instantiation argument (you are
substituted or a signature), you need to import its things too". This
is a little non-local so I am not quite sure how to get rid of it in
`GHC.Driver.Make`, but we probably should eventually.
First though, let's try to make a test case that observes that we don't
do this, lest it actually be unneeded. Until then, I'm happy to leave it
as is.
------
Beside the ability to use `-j`, the other major user-visibile side
effect of this change is that that the --make progress log now includes
"Instantiating" messages for these new nodes. Those also are numbered
like module nodes and count towards the total.
------
Fixes #17188
Updates hackage submomdule
Metric Increase:
T12425
T13035
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I was working on making DynFlags stateless (#17957), especially by
storing loaded plugins into HscEnv instead of DynFlags. It turned out to
be complicated because HscEnv is in GHC.Driver.Types but LoadedPlugin
isn't: it is in GHC.Driver.Plugins which depends on GHC.Driver.Types. I
didn't feel like introducing yet another hs-boot file to break the loop.
Additionally I remember that while we introduced the module hierarchy
(#13009) we talked about splitting GHC.Driver.Types because it contained
various unrelated types and functions, but we never executed. I didn't
feel like making GHC.Driver.Types bigger with more unrelated Plugins
related types, so finally I bit the bullet and split GHC.Driver.Types.
As a consequence this patch moves a lot of things. I've tried to put
them into appropriate modules but nothing is set in stone.
Several other things moved to avoid loops.
* Removed Binary instances from GHC.Utils.Binary for random compiler
things
* Moved Typeable Binary instances into GHC.Utils.Binary.Typeable: they
import a lot of things that users of GHC.Utils.Binary don't want to
depend on.
* put everything related to Units/Modules under GHC.Unit:
GHC.Unit.Finder, GHC.Unit.Module.{ModGuts,ModIface,Deps,etc.}
* Created several modules under GHC.Types: GHC.Types.Fixity, SourceText,
etc.
* Split GHC.Utils.Error (into GHC.Types.Error)
* Finally removed GHC.Driver.Types
Note that this patch doesn't put loaded plugins into HscEnv. It's left
for another patch.
Bump haddock submodule
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