/* json-object.c - JSON object implementation * * This file is part of JSON-GLib * Copyright (C) 2007 OpenedHand Ltd. * Copyright (C) 2009 Intel Corp. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: * Emmanuele Bassi */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include "json-types-private.h" /** * SECTION:json-object * @short_description: a JSON object representation * * #JsonArray is the representation of the object type inside JSON. It contains * #JsonNodes, which may contain fundamental types, arrays or other * objects. Each member of an object is accessed using its name. * * Since objects can be expensive, they are reference counted. You can control * the lifetime of a #JsonObject using json_object_ref() and json_object_unref(). * * To add or overwrite a member with a given name, use json_object_set_member(). * To extract a member with a given name, use json_object_get_member(). * To retrieve the list of members, use json_object_get_members(). * To retrieve the size of the object (that is, the number of members it has), * use json_object_get_size(). */ G_DEFINE_BOXED_TYPE (JsonObject, json_object, json_object_ref, json_object_unref); /** * json_object_new: * * Creates a new #JsonObject, an JSON object type representation. * * Return value: the newly created #JsonObject */ JsonObject * json_object_new (void) { JsonObject *object; object = g_slice_new (JsonObject); object->ref_count = 1; object->members = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, (GDestroyNotify) json_node_free); object->members_ordered = NULL; return object; } /** * json_object_ref: * @object: a #JsonObject * * Increase by one the reference count of a #JsonObject. * * Return value: the passed #JsonObject, with the reference count * increased by one. */ JsonObject * json_object_ref (JsonObject *object) { g_return_val_if_fail (object != NULL, NULL); g_return_val_if_fail (object->ref_count > 0, NULL); g_atomic_int_exchange_and_add (&object->ref_count, 1); return object; } /** * json_object_unref: * @object: a #JsonObject * * Decreases by one the reference count of a #JsonObject. If the * reference count reaches zero, the object is destroyed and all * its allocated resources are freed. */ void json_object_unref (JsonObject *object) { gint old_ref; g_return_if_fail (object != NULL); g_return_if_fail (object->ref_count > 0); old_ref = g_atomic_int_get (&object->ref_count); if (old_ref > 1) g_atomic_int_compare_and_exchange (&object->ref_count, old_ref, old_ref - 1); else { g_list_free (object->members_ordered); g_hash_table_destroy (object->members); object->members_ordered = NULL; object->members = NULL; g_slice_free (JsonObject, object); } } static inline void object_set_member_internal (JsonObject *object, const gchar *member_name, JsonNode *node) { gchar *name = g_strdup (member_name); if (g_hash_table_lookup (object->members, name) == NULL) object->members_ordered = g_list_prepend (object->members_ordered, name); else { GList *l; /* if the member already exists then we need to replace the * pointer to its name, to avoid keeping invalid pointers * once we replace the key in the hash table */ l = g_list_find_custom (object->members_ordered, name, (GCompareFunc) strcmp); if (l != NULL) l->data = name; } g_hash_table_replace (object->members, name, node); } /** * json_object_add_member: * @object: a #JsonObject * @member_name: the name of the member * @node: (transfer full): the value of the member * * Adds a member named @member_name and containing @node into a #JsonObject. * The object will take ownership of the #JsonNode. * * This function will return if the @object already contains a member * @member_name. * * Deprecated: 0.8: Use json_object_set_member() instead */ void json_object_add_member (JsonObject *object, const gchar *member_name, JsonNode *node) { g_return_if_fail (object != NULL); g_return_if_fail (member_name != NULL); g_return_if_fail (node != NULL); if (json_object_has_member (object, member_name)) { g_warning ("JsonObject already has a `%s' member of type `%s'", member_name, json_node_type_name (node)); return; } object_set_member_internal (object, member_name, node); } /** * json_object_set_member: * @object: a #JsonObject * @member_name: the name of the member * @node: (transfer full): the value of the member * * Sets @node as the value of @member_name inside @object. * * If @object already contains a member called @member_name then * the member's current value is overwritten. Otherwise, a new * member is added to @object. * * Since: 0.8 */ void json_object_set_member (JsonObject *object, const gchar *member_name, JsonNode *node) { JsonNode *old_node; g_return_if_fail (object != NULL); g_return_if_fail (member_name != NULL); g_return_if_fail (node != NULL); old_node = g_hash_table_lookup (object->members, member_name); if (old_node == NULL) goto set_member; if (old_node == node) return; set_member: object_set_member_internal (object, member_name, node); } /** * json_object_set_int_member: * @object: a #JsonObject * @member_name: the name of the member * @value: the value of the member * * Convenience function for setting an integer @value of * @member_name inside @object. * * See also: json_object_set_member() * * Since: 0.8 */ void json_object_set_int_member (JsonObject *object, const gchar *member_name, gint64 value) { JsonNode *node; g_return_if_fail (object != NULL); g_return_if_fail (member_name != NULL); node = json_node_new (JSON_NODE_VALUE); json_node_set_int (node, value); object_set_member_internal (object, member_name, node); } /** * json_object_set_double_member: * @object: a #JsonObject * @member_name: the name of the member * @value: the value of the member * * Convenience function for setting a floating point @value * of @member_name inside @object. * * See also: json_object_set_member() * * Since: 0.8 */ void json_object_set_double_member (JsonObject *object, const gchar *member_name, gdouble value) { JsonNode *node; g_return_if_fail (object != NULL); g_return_if_fail (member_name != NULL); node = json_node_new (JSON_NODE_VALUE); json_node_set_double (node, value); object_set_member_internal (object, member_name, node); } /** * json_object_set_boolean_member: * @object: a #JsonObject * @member_name: the name of the member * @value: the value of the member * * Convenience function for setting a boolean @value of * @member_name inside @object. * * See also: json_object_set_member() * * Since: 0.8 */ void json_object_set_boolean_member (JsonObject *object, const gchar *member_name, gboolean value) { JsonNode *node; g_return_if_fail (object != NULL); g_return_if_fail (member_name != NULL); node = json_node_new (JSON_NODE_VALUE); json_node_set_boolean (node, value); object_set_member_internal (object, member_name, node); } /** * json_object_set_string_member: * @object: a #JsonObject * @member_name: the name of the member * @value: the value of the member * * Convenience function for setting a string @value of * @member_name inside @object. * * See also: json_object_set_member() * * Since: 0.8 */ void json_object_set_string_member (JsonObject *object, const gchar *member_name, const gchar *value) { JsonNode *node; g_return_if_fail (object != NULL); g_return_if_fail (member_name != NULL); if (value != NULL) { node = json_node_new (JSON_NODE_VALUE); json_node_set_string (node, value); } else node = json_node_new (JSON_NODE_NULL); object_set_member_internal (object, member_name, node); } /** * json_object_set_null_member: * @object: a #JsonObject * @member_name: the name of the member * * Convenience function for setting a null @value of * @member_name inside @object. * * See also: json_object_set_member() * * Since: 0.8 */ void json_object_set_null_member (JsonObject *object, const gchar *member_name) { JsonNode *node; g_return_if_fail (object != NULL); g_return_if_fail (member_name != NULL); node = json_node_new (JSON_NODE_NULL); object_set_member_internal (object, member_name, node); } /** * json_object_set_array_member: * @object: a #JsonObject * @member_name: the name of the member * @value: (transfer full): the value of the member * * Convenience function for setting an array @value of * @member_name inside @object. * * The @object will take ownership of the passed #JsonArray * * See also: json_object_set_member() * * Since: 0.8 */ void json_object_set_array_member (JsonObject *object, const gchar *member_name, JsonArray *value) { JsonNode *node; g_return_if_fail (object != NULL); g_return_if_fail (member_name != NULL); if (value != NULL) { node = json_node_new (JSON_NODE_ARRAY); json_node_take_array (node, value); } else node = json_node_new (JSON_NODE_NULL); object_set_member_internal (object, member_name, node); } /** * json_object_set_object_member: * @object: a #JsonObject * @member_name: the name of the member * @value: (transfer full): the value of the member * * Convenience function for setting an object @value of * @member_name inside @object. * * The @object will take ownership of the passed #JsonObject * * See also: json_object_set_member() * * Since: 0.8 */ void json_object_set_object_member (JsonObject *object, const gchar *member_name, JsonObject *value) { JsonNode *node; g_return_if_fail (object != NULL); g_return_if_fail (member_name != NULL); if (value != NULL) { node = json_node_new (JSON_NODE_OBJECT); json_node_take_object (node, value); } else node = json_node_new (JSON_NODE_NULL); object_set_member_internal (object, member_name, node); } /** * json_object_get_members: * @object: a #JsonObject * * Retrieves all the names of the members of a #JsonObject. You can * obtain the value for each member using json_object_get_member(). * * Return value: (element-type utf8) (transfer container): a #GList * of member names. The content of the list is owned by the #JsonObject * and should never be modified or freed. When you have finished using * the returned list, use g_list_free() to free the resources it has * allocated. */ GList * json_object_get_members (JsonObject *object) { GList *copy; g_return_val_if_fail (object != NULL, NULL); copy = g_list_copy (object->members_ordered); return g_list_reverse (copy); } /** * json_object_get_values: * @object: a #JsonObject * * Retrieves all the values of the members of a #JsonObject. * * Return value: (element-type JsonNode) (transfer container): a #GList of * #JsonNodes. The content of the list is owned by the #JsonObject * and should never be modified or freed. When you have finished using the * returned list, use g_list_free() to free the resources it has allocated. */ GList * json_object_get_values (JsonObject *object) { GList *values, *l; g_return_val_if_fail (object != NULL, NULL); values = NULL; for (l = object->members_ordered; l != NULL; l = l->next) values = g_list_prepend (values, g_hash_table_lookup (object->members, l->data)); return values; } /** * json_object_dup_member: * @object: a #JsonObject * @member_name: the name of the JSON object member to access * * Retrieves a copy of the #JsonNode containing the value of @member_name * inside a #JsonObject * * Return value: (transfer full): a copy of the node for the requested * object member or %NULL. Use json_node_free() when done. * * Since: 0.6 */ JsonNode * json_object_dup_member (JsonObject *object, const gchar *member_name) { JsonNode *retval; g_return_val_if_fail (object != NULL, NULL); g_return_val_if_fail (member_name != NULL, NULL); retval = json_object_get_member (object, member_name); if (!retval) return NULL; return json_node_copy (retval); } static inline JsonNode * object_get_member_internal (JsonObject *object, const gchar *member_name) { return g_hash_table_lookup (object->members, member_name); } /** * json_object_get_member: * @object: a #JsonObject * @member_name: the name of the JSON object member to access * * Retrieves the #JsonNode containing the value of @member_name inside * a #JsonObject. * * Return value: (transfer none): a pointer to the node for the requested object * member, or %NULL */ JsonNode * json_object_get_member (JsonObject *object, const gchar *member_name) { g_return_val_if_fail (object != NULL, NULL); g_return_val_if_fail (member_name != NULL, NULL); return object_get_member_internal (object, member_name); } /** * json_object_get_int_member: * @object: a #JsonObject * @member_name: the name of the member * * Convenience function that retrieves the integer value * stored in @member_name of @object * * See also: json_object_get_member() * * Return value: the integer value of the object's member * * Since: 0.8 */ gint64 json_object_get_int_member (JsonObject *object, const gchar *member_name) { JsonNode *node; g_return_val_if_fail (object != NULL, 0); g_return_val_if_fail (member_name != NULL, 0); node = object_get_member_internal (object, member_name); g_return_val_if_fail (node != NULL, 0); g_return_val_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_VALUE, 0); return json_node_get_int (node); } /** * json_object_get_double_member: * @object: a #JsonObject * @member_name: the name of the member * * Convenience function that retrieves the floating point value * stored in @member_name of @object * * See also: json_object_get_member() * * Return value: the floating point value of the object's member * * Since: 0.8 */ gdouble json_object_get_double_member (JsonObject *object, const gchar *member_name) { JsonNode *node; g_return_val_if_fail (object != NULL, 0.0); g_return_val_if_fail (member_name != NULL, 0.0); node = object_get_member_internal (object, member_name); g_return_val_if_fail (node != NULL, 0.0); g_return_val_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_VALUE, 0.0); return json_node_get_double (node); } /** * json_object_get_boolean_member: * @object: a #JsonObject * @member_name: the name of the member * * Convenience function that retrieves the boolean value * stored in @member_name of @object * * See also: json_object_get_member() * * Return value: the boolean value of the object's member * * Since: 0.8 */ gboolean json_object_get_boolean_member (JsonObject *object, const gchar *member_name) { JsonNode *node; g_return_val_if_fail (object != NULL, FALSE); g_return_val_if_fail (member_name != NULL, FALSE); node = object_get_member_internal (object, member_name); g_return_val_if_fail (node != NULL, FALSE); g_return_val_if_fail (JSON_NODE_TYPE (node) == JSON_NODE_VALUE, FALSE); return json_node_get_boolean (node); } /** * json_object_get_null_member: * @object: a #JsonObject * @member_name: the name of the member * * Convenience function that checks whether the value * stored in @member_name of @object is null * * See also: json_object_get_member() * * Return value: %TRUE if the value is null * * Since: 0.8 */ gboolean json_object_get_null_member (JsonObject *object, const gchar *member_name) { JsonNode *node; g_return_val_if_fail (object != NULL, FALSE); g_return_val_if_fail (member_name != NULL, FALSE); node = object_get_member_internal (object, member_name); g_return_val_if_fail (node != NULL, FALSE); return JSON_NODE_TYPE (node) == JSON_NODE_NULL; } /** * json_object_get_string_member: * @object: a #JsonObject * @member_name: the name of the member * * Convenience function that retrieves the string value * stored in @member_name of @object * * See also: json_object_get_member() * * Return value: the string value of the object's member * * Since: 0.8 */ G_CONST_RETURN gchar * json_object_get_string_member (JsonObject *object, const gchar *member_name) { JsonNode *node; g_return_val_if_fail (object != NULL, NULL); g_return_val_if_fail (member_name != NULL, NULL); node = object_get_member_internal (object, member_name); g_return_val_if_fail (node != NULL, NULL); g_return_val_if_fail (JSON_NODE_HOLDS_VALUE (node) || JSON_NODE_HOLDS_NULL (node), NULL); if (JSON_NODE_HOLDS_NULL (node)) return NULL; return json_node_get_string (node); } /** * json_object_get_array_member: * @object: a #JsonObject * @member_name: the name of the member * * Convenience function that retrieves the array * stored in @member_name of @object * * See also: json_object_get_member() * * Return value: (transfer none): the array inside the object's member * * Since: 0.8 */ JsonArray * json_object_get_array_member (JsonObject *object, const gchar *member_name) { JsonNode *node; g_return_val_if_fail (object != NULL, NULL); g_return_val_if_fail (member_name != NULL, NULL); node = object_get_member_internal (object, member_name); g_return_val_if_fail (node != NULL, NULL); g_return_val_if_fail (JSON_NODE_HOLDS_ARRAY (node) || JSON_NODE_HOLDS_NULL (node), NULL); if (JSON_NODE_HOLDS_NULL (node)) return NULL; return json_node_get_array (node); } /** * json_object_get_object_member: * @object: a #JsonObject * @member_name: the name of the member * * Convenience function that retrieves the object * stored in @member_name of @object * * See also: json_object_get_member() * * Return value: (transfer none): the object inside the object's member * * Since: 0.8 */ JsonObject * json_object_get_object_member (JsonObject *object, const gchar *member_name) { JsonNode *node; g_return_val_if_fail (object != NULL, NULL); g_return_val_if_fail (member_name != NULL, NULL); node = object_get_member_internal (object, member_name); g_return_val_if_fail (node != NULL, NULL); g_return_val_if_fail (JSON_NODE_HOLDS_OBJECT (node) || JSON_NODE_HOLDS_NULL (node), NULL); if (JSON_NODE_HOLDS_NULL (node)) return NULL; return json_node_get_object (node); } /** * json_object_has_member: * @object: a #JsonObject * @member_name: the name of a JSON object member * * Checks whether @object has a member named @member_name. * * Return value: %TRUE if the JSON object has the requested member */ gboolean json_object_has_member (JsonObject *object, const gchar *member_name) { g_return_val_if_fail (object != NULL, FALSE); g_return_val_if_fail (member_name != NULL, FALSE); return (g_hash_table_lookup (object->members, member_name) != NULL); } /** * json_object_get_size: * @object: a #JsonObject * * Retrieves the number of members of a #JsonObject. * * Return value: the number of members */ guint json_object_get_size (JsonObject *object) { g_return_val_if_fail (object != NULL, 0); return g_hash_table_size (object->members); } /** * json_object_remove_member: * @object: a #JsonObject * @member_name: the name of the member to remove * * Removes @member_name from @object, freeing its allocated resources. */ void json_object_remove_member (JsonObject *object, const gchar *member_name) { GList *l; g_return_if_fail (object != NULL); g_return_if_fail (member_name != NULL); for (l = object->members_ordered; l != NULL; l = l->next) { const gchar *name = l->data; if (g_strcmp0 (name, member_name) == 0) { object->members_ordered = g_list_delete_link (object->members_ordered, l); break; } } g_hash_table_remove (object->members, member_name); } /** * json_object_foreach_member: * @object: a #JsonObject * @func: (scope call): the function to be called on each member * @data: (closure): data to be passed to the function * * Iterates over all members of @object and calls @func on * each one of them. * * It is safe to change the value of a #JsonNode of the @object * from within the iterator @func, but it is not safe to add or * remove members from the @object. * * Since: 0.8 */ void json_object_foreach_member (JsonObject *object, JsonObjectForeach func, gpointer data) { GList *members, *l; g_return_if_fail (object != NULL); g_return_if_fail (func != NULL); /* the list is stored in reverse order to have constant time additions */ members = g_list_last (object->members_ordered); for (l = members; l != NULL; l = l->prev) { const gchar *member_name = l->data; JsonNode *member_node = g_hash_table_lookup (object->members, member_name); func (object, member_name, member_node, data); } }