diff options
Diffstat (limited to 'lib/git/async')
-rw-r--r-- | lib/git/async/__init__.py | 30 | ||||
-rw-r--r-- | lib/git/async/channel.py | 338 | ||||
-rw-r--r-- | lib/git/async/graph.py | 126 | ||||
-rw-r--r-- | lib/git/async/pool.py | 488 | ||||
-rw-r--r-- | lib/git/async/task.py | 237 | ||||
-rw-r--r-- | lib/git/async/thread.py | 201 | ||||
-rw-r--r-- | lib/git/async/util.py | 268 |
7 files changed, 0 insertions, 1688 deletions
diff --git a/lib/git/async/__init__.py b/lib/git/async/__init__.py deleted file mode 100644 index e212f1b2..00000000 --- a/lib/git/async/__init__.py +++ /dev/null @@ -1,30 +0,0 @@ -"""Initialize the multi-processing package""" - -#{ Initialization -def _init_atexit(): - """Setup an at-exit job to be sure our workers are shutdown correctly before - the interpreter quits""" - import atexit - import thread - atexit.register(thread.do_terminate_threads) - -def _init_signals(): - """Assure we shutdown our threads correctly when being interrupted""" - import signal - import thread - - prev_handler = signal.getsignal(signal.SIGINT) - def thread_interrupt_handler(signum, frame): - thread.do_terminate_threads() - if callable(prev_handler): - prev_handler(signum, frame) - raise KeyboardInterrupt() - # END call previous handler - # END signal handler - signal.signal(signal.SIGINT, thread_interrupt_handler) - - -#} END init - -_init_atexit() -_init_signals() diff --git a/lib/git/async/channel.py b/lib/git/async/channel.py deleted file mode 100644 index a29ff17c..00000000 --- a/lib/git/async/channel.py +++ /dev/null @@ -1,338 +0,0 @@ -"""Contains a queue based channel implementation""" -from Queue import ( - Empty, - Full - ) - -from util import ( - AsyncQueue, - SyncQueue, - ReadOnly - ) - -from time import time -import threading -import sys - -__all__ = ('Channel', 'SerialChannel', 'Writer', 'ChannelWriter', 'CallbackChannelWriter', - 'Reader', 'ChannelReader', 'CallbackChannelReader', 'mkchannel', 'ReadOnly', - 'IteratorReader') - -#{ Classes -class Channel(object): - """A channel is similar to a file like object. It has a write end as well as one or - more read ends. If Data is in the channel, it can be read, if not the read operation - will block until data becomes available. - If the channel is closed, any read operation will result in an exception - - This base class is not instantiated directly, but instead serves as constructor - for Rwriter pairs. - - Create a new channel """ - __slots__ = 'queue' - - # The queue to use to store the actual data - QueueCls = AsyncQueue - - def __init__(self): - """initialize this instance with a queue holding the channel contents""" - self.queue = self.QueueCls() - - -class SerialChannel(Channel): - """A slightly faster version of a Channel, which sacrificed thead-safety for performance""" - QueueCls = SyncQueue - - -class Writer(object): - """A writer is an object providing write access to a possibly blocking reading device""" - __slots__ = tuple() - - #{ Interface - - def __init__(self, device): - """Initialize the instance with the device to write to""" - - def write(self, item, block=True, timeout=None): - """Write the given item into the device - :param block: True if the device may block until space for the item is available - :param timeout: The time in seconds to wait for the device to become ready - in blocking mode""" - raise NotImplementedError() - - def size(self): - """:return: number of items already in the device, they could be read with a reader""" - raise NotImplementedError() - - def close(self): - """Close the channel. Multiple close calls on a closed channel are no - an error""" - raise NotImplementedError() - - def closed(self): - """:return: True if the channel was closed""" - raise NotImplementedError() - - #} END interface - - -class ChannelWriter(Writer): - """The write end of a channel, a file-like interface for a channel""" - __slots__ = ('channel', '_put') - - def __init__(self, channel): - """Initialize the writer to use the given channel""" - self.channel = channel - self._put = self.channel.queue.put - - #{ Interface - def write(self, item, block=False, timeout=None): - return self._put(item, block, timeout) - - def size(self): - return self.channel.queue.qsize() - - def close(self): - """Close the channel. Multiple close calls on a closed channel are no - an error""" - self.channel.queue.set_writable(False) - - def closed(self): - """:return: True if the channel was closed""" - return not self.channel.queue.writable() - #} END interface - - -class CallbackWriterMixin(object): - """The write end of a channel which allows you to setup a callback to be - called after an item was written to the channel""" - # slots don't work with mixin's :( - # __slots__ = ('_pre_cb') - - def __init__(self, *args): - super(CallbackWriterMixin, self).__init__(*args) - self._pre_cb = None - - def set_pre_cb(self, fun = lambda item: item): - """Install a callback to be called before the given item is written. - It returns a possibly altered item which will be written to the channel - instead, making it useful for pre-write item conversions. - Providing None uninstalls the current method. - :return: the previously installed function or None - :note: Must be thread-safe if the channel is used in multiple threads""" - prev = self._pre_cb - self._pre_cb = fun - return prev - - def write(self, item, block=True, timeout=None): - if self._pre_cb: - item = self._pre_cb(item) - super(CallbackWriterMixin, self).write(item, block, timeout) - - -class CallbackChannelWriter(CallbackWriterMixin, ChannelWriter): - """Implements a channel writer with callback functionality""" - pass - - -class Reader(object): - """Allows reading from a device""" - __slots__ = tuple() - - #{ Interface - def __init__(self, device): - """Initialize the instance with the device to read from""" - - def read(self, count=0, block=True, timeout=None): - """read a list of items read from the device. The list, as a sequence - of items, is similar to the string of characters returned when reading from - file like objects. - :param count: given amount of items to read. If < 1, all items will be read - :param block: if True, the call will block until an item is available - :param timeout: if positive and block is True, it will block only for the - given amount of seconds, returning the items it received so far. - The timeout is applied to each read item, not for the whole operation. - :return: single item in a list if count is 1, or a list of count items. - If the device was empty and count was 1, an empty list will be returned. - If count was greater 1, a list with less than count items will be - returned. - If count was < 1, a list with all items that could be read will be - returned.""" - raise NotImplementedError() - - -class ChannelReader(Reader): - """Allows reading from a channel. The reader is thread-safe if the channel is as well""" - __slots__ = 'channel' - - def __init__(self, channel): - """Initialize this instance from its parent write channel""" - self.channel = channel - - #{ Interface - - def read(self, count=0, block=True, timeout=None): - # if the channel is closed for writing, we never block - # NOTE: is handled by the queue - # We don't check for a closed state here has it costs time - most of - # the time, it will not be closed, and will bail out automatically once - # it gets closed - - - # in non-blocking mode, its all not a problem - out = list() - queue = self.channel.queue - if not block: - # be as fast as possible in non-blocking mode, hence - # its a bit 'unrolled' - try: - if count == 1: - out.append(queue.get(False)) - elif count < 1: - while True: - out.append(queue.get(False)) - # END for each item - else: - for i in xrange(count): - out.append(queue.get(False)) - # END for each item - # END handle count - except Empty: - pass - # END handle exceptions - else: - # to get everything into one loop, we set the count accordingly - if count == 0: - count = sys.maxint - # END handle count - - i = 0 - while i < count: - try: - out.append(queue.get(block, timeout)) - i += 1 - except Empty: - # here we are only if - # someone woke us up to inform us about the queue that changed - # its writable state - # The following branch checks for closed channels, and pulls - # as many items as we need and as possible, before - # leaving the loop. - if not queue.writable(): - try: - while i < count: - out.append(queue.get(False, None)) - i += 1 - # END count loop - except Empty: - break # out of count loop - # END handle absolutely empty queue - # END handle closed channel - - # if we are here, we woke up and the channel is not closed - # Either the queue became writable again, which currently shouldn't - # be able to happen in the channel, or someone read with a timeout - # that actually timed out. - # As it timed out, which is the only reason we are here, - # we have to abort - break - # END ignore empty - - # END for each item - # END handle blocking - return out - - #} END interface - - -class CallbackReaderMixin(object): - """A channel which sends a callback before items are read from the channel""" - # unfortunately, slots can only use direct inheritance, have to turn it off :( - # __slots__ = "_pre_cb" - - def __init__(self, *args): - super(CallbackReaderMixin, self).__init__(*args) - self._pre_cb = None - - def set_pre_cb(self, fun = lambda count: None): - """Install a callback to call with the item count to be read before any - item is actually read from the channel. - Exceptions will be propagated. - If a function is not provided, the call is effectively uninstalled. - :return: the previously installed callback or None - :note: The callback must be threadsafe if the channel is used by multiple threads.""" - prev = self._pre_cb - self._pre_cb = fun - return prev - - def read(self, count=0, block=True, timeout=None): - if self._pre_cb: - self._pre_cb(count) - return super(CallbackReaderMixin, self).read(count, block, timeout) - - -class CallbackChannelReader(CallbackReaderMixin, ChannelReader): - """Implements a channel reader with callback functionality""" - pass - - -class IteratorReader(Reader): - """A Reader allowing to read items from an iterator, instead of a channel. - Reads will never block. Its thread-safe""" - __slots__ = ("_empty", '_iter', '_lock') - - # the type of the lock to use when reading from the iterator - lock_type = threading.Lock - - def __init__(self, iterator): - self._empty = False - if not hasattr(iterator, 'next'): - raise ValueError("Iterator %r needs a next() function" % iterator) - self._iter = iterator - self._lock = self.lock_type() - - def read(self, count=0, block=True, timeout=None): - """Non-Blocking implementation of read""" - # not threadsafe, but worst thing that could happen is that - # we try to get items one more time - if self._empty: - return list() - # END early abort - - self._lock.acquire() - try: - if count == 0: - self._empty = True - return list(self._iter) - else: - out = list() - it = self._iter - for i in xrange(count): - try: - out.append(it.next()) - except StopIteration: - self._empty = True - break - # END handle empty iterator - # END for each item to take - return out - # END handle count - finally: - self._lock.release() - # END handle locking - - -#} END classes - -#{ Constructors -def mkchannel(ctype = Channel, wtype = ChannelWriter, rtype = ChannelReader): - """Create a channel, with a reader and a writer - :return: tuple(reader, writer) - :param ctype: Channel to instantiate - :param wctype: The type of the write channel to instantiate - :param rctype: The type of the read channel to instantiate""" - c = ctype() - wc = wtype(c) - rc = rtype(c) - return wc, rc -#} END constructors diff --git a/lib/git/async/graph.py b/lib/git/async/graph.py deleted file mode 100644 index 4e14c81e..00000000 --- a/lib/git/async/graph.py +++ /dev/null @@ -1,126 +0,0 @@ -"""Simplistic implementation of a graph""" - -__all__ = ('Node', 'Graph') - -class Node(object): - """A Node in the graph. They know their neighbours, and have an id which should - resolve into a string""" - __slots__ = ('in_nodes', 'out_nodes', 'id') - - def __init__(self, id=None): - self.id = id - self.in_nodes = list() - self.out_nodes = list() - - def __str__(self): - return str(self.id) - - def __repr__(self): - return "%s(%s)" % (type(self).__name__, self.id) - - -class Graph(object): - """A simple graph implementation, keeping nodes and providing basic access and - editing functions. The performance is only suitable for small graphs of not - more than 10 nodes !""" - __slots__ = "nodes" - - def __init__(self): - self.nodes = list() - - def __del__(self): - """Deletes bidericational dependencies""" - for node in self.nodes: - node.in_nodes = None - node.out_nodes = None - # END cleanup nodes - - # otherwise the nodes would keep floating around - - - def add_node(self, node): - """Add a new node to the graph - :return: the newly added node""" - self.nodes.append(node) - return node - - def remove_node(self, node): - """Delete a node from the graph - :return: self""" - try: - del(self.nodes[self.nodes.index(node)]) - except ValueError: - return self - # END ignore if it doesn't exist - - # clear connections - for outn in node.out_nodes: - del(outn.in_nodes[outn.in_nodes.index(node)]) - for inn in node.in_nodes: - del(inn.out_nodes[inn.out_nodes.index(node)]) - node.out_nodes = list() - node.in_nodes = list() - return self - - def add_edge(self, u, v): - """Add an undirected edge between the given nodes u and v. - - return: self - :raise ValueError: If the new edge would create a cycle""" - if u is v: - raise ValueError("Cannot connect a node with itself") - - # are they already connected ? - if u in v.in_nodes and v in u.out_nodes or \ - v in u.in_nodes and u in v.out_nodes: - return self - # END handle connection exists - - # cycle check - if we can reach any of the two by following either ones - # history, its a cycle - for start, end in ((u, v), (v,u)): - if not start.in_nodes: - continue - nodes = start.in_nodes[:] - seen = set() - # depth first search - its faster - while nodes: - n = nodes.pop() - if n in seen: - continue - seen.add(n) - if n is end: - raise ValueError("Connecting u with v would create a cycle") - nodes.extend(n.in_nodes) - # END while we are searching - # END for each direction to look - - # connection is valid, set it up - u.out_nodes.append(v) - v.in_nodes.append(u) - - return self - - def input_inclusive_dfirst_reversed(self, node): - """Return all input nodes of the given node, depth first, - It will return the actual input node last, as it is required - like that by the pool""" - stack = [node] - seen = set() - - # depth first - out = list() - while stack: - n = stack.pop() - if n in seen: - continue - seen.add(n) - out.append(n) - - # only proceed in that direction if visitor is fine with it - stack.extend(n.in_nodes) - # END call visitor - # END while walking - out.reverse() - return out - diff --git a/lib/git/async/pool.py b/lib/git/async/pool.py deleted file mode 100644 index 8f33a029..00000000 --- a/lib/git/async/pool.py +++ /dev/null @@ -1,488 +0,0 @@ -"""Implementation of a thread-pool working with channels""" -from thread import ( - WorkerThread, - StopProcessing, - ) -from threading import Lock - -from util import ( - AsyncQueue, - DummyLock - ) - -from Queue import ( - Queue, - Empty - ) - -from graph import Graph -from channel import ( - mkchannel, - ChannelWriter, - Channel, - SerialChannel, - CallbackChannelReader - ) - -import sys -import weakref -from time import sleep -import new - - -__all__ = ('PoolReader', 'Pool', 'ThreadPool') - - -class PoolReader(CallbackChannelReader): - """A reader designed to read from channels which take part in pools - It acts like a handle to the underlying task in the pool.""" - __slots__ = ('_task_ref', '_pool_ref') - - def __init__(self, channel, task, pool): - CallbackChannelReader.__init__(self, channel) - self._task_ref = weakref.ref(task) - self._pool_ref = weakref.ref(pool) - - def __del__(self): - """Assures that our task will be deleted if we were the last reader""" - task = self._task_ref() - if task is None: - return - - pool = self._pool_ref() - if pool is None: - return - - # if this is the last reader to the wc we just handled, there - # is no way anyone will ever read from the task again. If so, - # delete the task in question, it will take care of itself and orphans - # it might leave - # 1 is ourselves, + 1 for the call + 1, and 3 magical ones which - # I can't explain, but appears to be normal in the destructor - # On the caller side, getrefcount returns 2, as expected - # When just calling remove_task, - # it has no way of knowing that the write channel is about to diminsh. - # which is why we pass the info as a private kwarg - not nice, but - # okay for now - if sys.getrefcount(self) < 6: - pool.remove_task(task, _from_destructor_ = True) - # END handle refcount based removal of task - - #{ Internal - def _read(self, count=0, block=True, timeout=None): - return CallbackChannelReader.read(self, count, block, timeout) - - #} END internal - - #{ Interface - - def pool_ref(self): - """:return: reference to the pool we belong to""" - return self._pool_ref - - def task_ref(self): - """:return: reference to the task producing our items""" - return self._task_ref - - #} END interface - - def read(self, count=0, block=True, timeout=None): - """Read an item that was processed by one of our threads - :note: Triggers task dependency handling needed to provide the necessary - input""" - # NOTE: we always queue the operation that would give us count items - # as tracking the scheduled items or testing the channels size - # is in herently unsafe depending on the design of the task network - # If we put on tasks onto the queue for every request, we are sure - # to always produce enough items, even if the task.min_count actually - # provided enough - its better to have some possibly empty task runs - # than having and empty queue that blocks. - - # if the user tries to use us to read from a done task, we will never - # compute as all produced items are already in the channel - task = self._task_ref() - if task is None: - return list() - # END abort if task was deleted - - skip_compute = task.is_done() or task.error() - - ########## prepare ############################## - if not skip_compute: - self._pool_ref()._prepare_channel_read(task, count) - # END prepare pool scheduling - - - ####### read data ######## - ########################## - # read actual items, tasks were setup to put their output into our channel ( as well ) - items = CallbackChannelReader.read(self, count, block, timeout) - ########################## - - - return items - - - -class Pool(object): - """A thread pool maintains a set of one or more worker threads, but supports - a fully serial mode in which case the amount of threads is zero. - - Work is distributed via Channels, which form a dependency graph. The evaluation - is lazy, as work will only be done once an output is requested. - - The thread pools inherent issue is the global interpreter lock that it will hit, - which gets worse considering a few c extensions specifically lock their part - globally as well. The only way this will improve is if custom c extensions - are written which do some bulk work, but release the GIL once they have acquired - their resources. - - Due to the nature of having multiple objects in git, its easy to distribute - that work cleanly among threads. - - :note: the current implementation returns channels which are meant to be - used only from the main thread, hence you cannot consume their results - from multiple threads unless you use a task for it.""" - __slots__ = ( '_tasks', # a graph of tasks - '_num_workers', # list of workers - '_queue', # master queue for tasks - '_taskorder_cache', # map task id -> ordered dependent tasks - '_taskgraph_lock', # lock for accessing the task graph - ) - - # CONFIGURATION - # The type of worker to create - its expected to provide the Thread interface, - # taking the taskqueue as only init argument - # as well as a method called stop_and_join() to terminate it - WorkerCls = None - - # The type of lock to use to protect critical sections, providing the - # threading.Lock interface - LockCls = None - - # the type of the task queue to use - it must provide the Queue interface - TaskQueueCls = None - - - def __init__(self, size=0): - self._tasks = Graph() - self._num_workers = 0 - self._queue = self.TaskQueueCls() - self._taskgraph_lock = self.LockCls() - self._taskorder_cache = dict() - self.set_size(size) - - def __del__(self): - self.set_size(0) - - #{ Internal - - def _prepare_channel_read(self, task, count): - """Process the tasks which depend on the given one to be sure the input - channels are filled with data once we process the actual task - - Tasks have two important states: either they are done, or they are done - and have an error, so they are likely not to have finished all their work. - - Either way, we will put them onto a list of tasks to delete them, providng - information about the failed ones. - - Tasks which are not done will be put onto the queue for processing, which - is fine as we walked them depth-first.""" - # for the walk, we must make sure the ordering does not change. Even - # when accessing the cache, as it is related to graph changes - self._taskgraph_lock.acquire() - try: - try: - dfirst_tasks = self._taskorder_cache[id(task)] - except KeyError: - # have to retrieve the list from the graph - dfirst_tasks = self._tasks.input_inclusive_dfirst_reversed(task) - self._taskorder_cache[id(task)] = dfirst_tasks - # END handle cached order retrieval - finally: - self._taskgraph_lock.release() - # END handle locking - - # check the min count on all involved tasks, and be sure that we don't - # have any task which produces less than the maximum min-count of all tasks - # The actual_count is used when chunking tasks up for the queue, whereas - # the count is usued to determine whether we still have enough output - # on the queue, checking qsize ( ->revise ) - # ABTRACT: If T depends on T-1, and the client wants 1 item, T produces - # at least 10, T-1 goes with 1, then T will block after 1 item, which - # is read by the client. On the next read of 1 item, we would find T's - # queue empty and put in another 10, which could put another thread into - # blocking state. T-1 produces one more item, which is consumed right away - # by the two threads running T. Although this works in the end, it leaves - # many threads blocking and waiting for input, which is not desired. - # Setting the min-count to the max of the mincount of all tasks assures - # we have enough items for all. - # Addition: in serial mode, we would enter a deadlock if one task would - # ever wait for items ! - actual_count = count - min_counts = (((t.min_count is not None and t.min_count) or count) for t in dfirst_tasks) - min_count = reduce(lambda m1, m2: max(m1, m2), min_counts) - if 0 < count < min_count: - actual_count = min_count - # END set actual count - - # the list includes our tasks - the first one to evaluate first, the - # requested one last - for task in dfirst_tasks: - # if task.error() or task.is_done(): - # in theory, the should never be consumed task in the pool, right ? - # They delete themselves once they are done. But as we run asynchronously, - # It can be that someone reads, while a task realizes its done, and - # we get here to prepare the read although it already is done. - # Its not a problem though, the task wiill not do anything. - # Hence we don't waste our time with checking for it - # raise AssertionError("Shouldn't have consumed tasks on the pool, they delete themeselves, what happend ?") - # END skip processing - - # but use the actual count to produce the output, we may produce - # more than requested - numchunks = 1 - chunksize = actual_count - remainder = 0 - - # we need the count set for this - can't chunk up unlimited items - # In serial mode we could do this by checking for empty input channels, - # but in dispatch mode its impossible ( == not easily possible ) - # Only try it if we have enough demand - if task.max_chunksize and actual_count > task.max_chunksize: - numchunks = actual_count / task.max_chunksize - chunksize = task.max_chunksize - remainder = actual_count - (numchunks * chunksize) - # END handle chunking - - # the following loops are kind of unrolled - code duplication - # should make things execute faster. Putting the if statements - # into the loop would be less code, but ... slower - if self._num_workers: - # respect the chunk size, and split the task up if we want - # to process too much. This can be defined per task - qput = self._queue.put - if numchunks > 1: - for i in xrange(numchunks): - qput((task.process, chunksize)) - # END for each chunk to put - else: - qput((task.process, chunksize)) - # END try efficient looping - - if remainder: - qput((task.process, remainder)) - # END handle chunksize - else: - # no workers, so we have to do the work ourselves - if numchunks > 1: - for i in xrange(numchunks): - task.process(chunksize) - # END for each chunk to put - else: - task.process(chunksize) - # END try efficient looping - - if remainder: - task.process(remainder) - # END handle chunksize - # END handle serial mode - # END for each task to process - - - def _remove_task_if_orphaned(self, task, from_destructor): - """Check the task, and delete it if it is orphaned""" - # 1 for writer on task, 1 for the getrefcount call + 1 for each other writer/reader - # If we are getting here from the destructor of an RPool channel, - # its totally valid to virtually decrement the refcount by 1 as - # we can expect it to drop once the destructor completes, which is when - # we finish all recursive calls - max_ref_count = 3 + from_destructor - if sys.getrefcount(task.writer().channel) < max_ref_count: - self.remove_task(task, from_destructor) - #} END internal - - #{ Interface - def size(self): - """:return: amount of workers in the pool - :note: method is not threadsafe !""" - return self._num_workers - - def set_size(self, size=0): - """Set the amount of workers to use in this pool. When reducing the size, - threads will continue with their work until they are done before effectively - being removed. - - :return: self - :param size: if 0, the pool will do all work itself in the calling thread, - otherwise the work will be distributed among the given amount of threads. - If the size is 0, newly added tasks will use channels which are NOT - threadsafe to optimize item throughput. - - :note: currently NOT threadsafe !""" - assert size > -1, "Size cannot be negative" - - # either start new threads, or kill existing ones. - # If we end up with no threads, we process the remaining chunks on the queue - # ourselves - cur_count = self._num_workers - if cur_count < size: - # we can safely increase the size, even from serial mode, as we would - # only be able to do this if the serial ( sync ) mode finished processing. - # Just adding more workers is not a problem at all. - add_count = size - cur_count - for i in range(add_count): - self.WorkerCls(self._queue).start() - # END for each new worker to create - self._num_workers += add_count - elif cur_count > size: - # We don't care which thread exactly gets hit by our stop request - # On their way, they will consume remaining tasks, but new ones - # could be added as we speak. - del_count = cur_count - size - for i in range(del_count): - self._queue.put((self.WorkerCls.stop, True)) # arg doesnt matter - # END for each thread to stop - self._num_workers -= del_count - # END handle count - - if size == 0: - # NOTE: we do not preocess any tasks still on the queue, as we ill - # naturally do that once we read the next time, only on the tasks - # that are actually required. The queue will keep the tasks, - # and once we are deleted, they will vanish without additional - # time spend on them. If there shouldn't be any consumers anyway. - # If we should reenable some workers again, they will continue on the - # remaining tasks, probably with nothing to do. - # We can't clear the task queue if we have removed workers - # as they will receive the termination signal through it, and if - # we had added workers, we wouldn't be here ;). - pass - # END process queue - return self - - def num_tasks(self): - """:return: amount of tasks""" - self._taskgraph_lock.acquire() - try: - return len(self._tasks.nodes) - finally: - self._taskgraph_lock.release() - - def remove_task(self, task, _from_destructor_ = False): - """Delete the task - Additionally we will remove orphaned tasks, which can be identified if their - output channel is only held by themselves, so no one will ever consume - its items. - - This method blocks until all tasks to be removed have been processed, if - they are currently being processed. - :return: self""" - self._taskgraph_lock.acquire() - try: - # it can be that the task is already deleted, but its chunk was on the - # queue until now, so its marked consumed again - if not task in self._tasks.nodes: - return self - # END early abort - - # the task we are currently deleting could also be processed by - # a thread right now. We don't care about it as its taking care about - # its write channel itself, and sends everything it can to it. - # For it it doesn't matter that its not part of our task graph anymore. - - # now delete our actual node - be sure its done to prevent further - # processing in case there are still client reads on their way. - task.set_done() - - # keep its input nodes as we check whether they were orphaned - in_tasks = task.in_nodes - self._tasks.remove_node(task) - self._taskorder_cache.clear() - finally: - self._taskgraph_lock.release() - # END locked deletion - - for t in in_tasks: - self._remove_task_if_orphaned(t, _from_destructor_) - # END handle orphans recursively - - return self - - def add_task(self, task): - """Add a new task to be processed. - :return: a read channel to retrieve processed items. If that handle is lost, - the task will be considered orphaned and will be deleted on the next - occasion.""" - # create a write channel for it - ctype = Channel - - # adjust the task with our pool ref, if it has the slot and is empty - # For now, we don't allow tasks to be used in multiple pools, except - # for by their channels - if hasattr(task, 'pool'): - their_pool = task.pool() - if their_pool is None: - task.set_pool(self) - elif their_pool is not self: - raise ValueError("Task %r is already registered to another pool" % task.id) - # END handle pool exclusivity - # END handle pool aware tasks - - self._taskgraph_lock.acquire() - try: - self._taskorder_cache.clear() - self._tasks.add_node(task) - - # Use a non-threadsafe queue - # This brings about 15% more performance, but sacrifices thread-safety - if self.size() == 0: - ctype = SerialChannel - # END improve locks - - # setup the tasks channel - respect the task creators choice though - # if it is set. - wc = task.writer() - ch = None - if wc is None: - ch = ctype() - wc = ChannelWriter(ch) - task.set_writer(wc) - else: - ch = wc.channel - # END create write channel ifunset - rc = PoolReader(ch, task, self) - finally: - self._taskgraph_lock.release() - # END sync task addition - - # If the input channel is one of our read channels, we add the relation - if hasattr(task, 'reader'): - ic = task.reader() - if hasattr(ic, 'pool_ref') and ic.pool_ref()() is self: - self._taskgraph_lock.acquire() - try: - self._tasks.add_edge(ic._task_ref(), task) - - # additionally, bypass ourselves when reading from the - # task, if possible - if hasattr(ic, '_read'): - task.set_read(ic._read) - # END handle read bypass - finally: - self._taskgraph_lock.release() - # END handle edge-adding - # END add task relation - # END handle input channels for connections - - return rc - - #} END interface - - -class ThreadPool(Pool): - """A pool using threads as worker""" - WorkerCls = WorkerThread - LockCls = Lock - TaskQueueCls = AsyncQueue diff --git a/lib/git/async/task.py b/lib/git/async/task.py deleted file mode 100644 index ac948dc0..00000000 --- a/lib/git/async/task.py +++ /dev/null @@ -1,237 +0,0 @@ -from graph import Node -from util import ReadOnly -from channel import IteratorReader - - -import threading -import weakref -import sys -import new - -__all__ = ('Task', 'ThreadTaskBase', 'IteratorTaskBase', - 'IteratorThreadTask', 'ChannelThreadTask') - -class Task(Node): - """Abstracts a named task, which contains - additional information on how the task should be queued and processed. - - Results of the item processing are sent to a writer, which is to be - set by the creator using the ``set_writer`` method. - - Items are read using the internal ``_read`` callable, subclasses are meant to - set this to a callable that supports the Reader interface's read function. - - * **min_count** assures that not less than min_count items will be processed per call. - * **max_chunksize** assures that multi-threading is happening in smaller chunks. If - someone wants all items to be processed, using read(0), the whole task would go to - one worker, as well as dependent tasks. If you want finer granularity , you can - specify this here, causing chunks to be no larger than max_chunksize - * **apply_single** if True, default True, individual items will be given to the - worker function. If False, a list of possibly multiple items will be passed - instead.""" - __slots__ = ( '_read', # method to yield items to process - '_out_writer', # output write channel - '_exc', # exception caught - '_done', # True if we are done - '_num_writers', # number of concurrent writers - '_wlock', # lock for the above - 'fun', # function to call with items read - 'min_count', # minimum amount of items to produce, None means no override - 'max_chunksize', # maximium amount of items to process per process call - 'apply_single' # apply single items even if multiple where read - ) - - def __init__(self, id, fun, apply_single=True, min_count=None, max_chunksize=0, - writer=None): - Node.__init__(self, id) - self._read = None # to be set by subclasss - self._out_writer = writer - self._exc = None - self._done = False - self._num_writers = 0 - self._wlock = threading.Lock() - self.fun = fun - self.min_count = None - self.max_chunksize = 0 # note set - self.apply_single = apply_single - - def is_done(self): - """:return: True if we are finished processing""" - return self._done - - def set_done(self): - """Set ourselves to being done, has we have completed the processing""" - self._done = True - - def set_writer(self, writer): - """Set the write channel to the given one""" - self._out_writer = writer - - def writer(self): - """:return: a proxy to our write channel or None if non is set - :note: you must not hold a reference to our write channel when the - task is being processed. This would cause the write channel never - to be closed as the task will think there is still another instance - being processed which can close the channel once it is done. - In the worst case, this will block your reads.""" - if self._out_writer is None: - return None - return self._out_writer - - def close(self): - """A closed task will close its channel to assure the readers will wake up - :note: its safe to call this method multiple times""" - self._out_writer.close() - - def is_closed(self): - """:return: True if the task's write channel is closed""" - return self._out_writer.closed() - - def error(self): - """:return: Exception caught during last processing or None""" - return self._exc - - def process(self, count=0): - """Process count items and send the result individually to the output channel""" - # first thing: increment the writer count - other tasks must be able - # to respond properly ( even if it turns out we don't need it later ) - self._wlock.acquire() - self._num_writers += 1 - self._wlock.release() - - items = self._read(count) - - try: - try: - if items: - write = self._out_writer.write - if self.apply_single: - for item in items: - rval = self.fun(item) - write(rval) - # END for each item - else: - # shouldn't apply single be the default anyway ? - # The task designers should chunk them up in advance - rvals = self.fun(items) - for rval in rvals: - write(rval) - # END handle single apply - # END if there is anything to do - finally: - self._wlock.acquire() - self._num_writers -= 1 - self._wlock.release() - # END handle writer count - except Exception, e: - # be sure our task is not scheduled again - self.set_done() - - # PROBLEM: We have failed to create at least one item, hence its not - # garantueed that enough items will be produced for a possibly blocking - # client on the other end. This is why we have no other choice but - # to close the channel, preventing the possibility of blocking. - # This implies that dependent tasks will go down with us, but that is - # just the right thing to do of course - one loose link in the chain ... - # Other chunks of our kind currently being processed will then - # fail to write to the channel and fail as well - self.close() - - # If some other chunk of our Task had an error, the channel will be closed - # This is not an issue, just be sure we don't overwrite the original - # exception with the ReadOnly error that would be emitted in that case. - # We imply that ReadOnly is exclusive to us, as it won't be an error - # if the user emits it - if not isinstance(e, ReadOnly): - self._exc = e - # END set error flag - # END exception handling - - - # if we didn't get all demanded items, which is also the case if count is 0 - # we have depleted the input channel and are done - # We could check our output channel for how many items we have and put that - # into the equation, but whats important is that we were asked to produce - # count items. - if not items or len(items) != count: - self.set_done() - # END handle done state - - # If we appear to be the only one left with our output channel, and are - # done ( this could have been set in another thread as well ), make - # sure to close the output channel. - # Waiting with this to be the last one helps to keep the - # write-channel writable longer - # The count is: 1 = wc itself, 2 = first reader channel, + x for every - # thread having its copy on the stack - # + 1 for the instance we provide to refcount - # Soft close, so others can continue writing their results - if self.is_done(): - self._wlock.acquire() - try: - if self._num_writers == 0: - self.close() - # END handle writers - finally: - self._wlock.release() - # END assure lock release - # END handle channel closure - #{ Configuration - - -class ThreadTaskBase(object): - """Describes tasks which can be used with theaded pools""" - pass - - -class IteratorTaskBase(Task): - """Implements a task which processes items from an iterable in a multi-processing - safe manner""" - __slots__ = tuple() - - - def __init__(self, iterator, *args, **kwargs): - Task.__init__(self, *args, **kwargs) - self._read = IteratorReader(iterator).read - # defaults to returning our items unchanged - self.fun = lambda item: item - - -class IteratorThreadTask(IteratorTaskBase, ThreadTaskBase): - """An input iterator for threaded pools""" - lock_type = threading.Lock - - -class ChannelThreadTask(Task, ThreadTaskBase): - """Uses an input channel as source for reading items - For instantiation, it takes all arguments of its base, the first one needs - to be the input channel to read from though.""" - __slots__ = "_pool_ref" - - def __init__(self, in_reader, *args, **kwargs): - Task.__init__(self, *args, **kwargs) - self._read = in_reader.read - self._pool_ref = None - - #{ Internal Interface - - def reader(self): - """:return: input channel from which we read""" - # the instance is bound in its instance method - lets use this to keep - # the refcount at one ( per consumer ) - return self._read.im_self - - def set_read(self, read): - """Adjust the read method to the given one""" - self._read = read - - def set_pool(self, pool): - self._pool_ref = weakref.ref(pool) - - def pool(self): - """:return: pool we are attached to, or None""" - if self._pool_ref is None: - return None - return self._pool_ref() - - #} END intenral interface diff --git a/lib/git/async/thread.py b/lib/git/async/thread.py deleted file mode 100644 index 96b4f0c4..00000000 --- a/lib/git/async/thread.py +++ /dev/null @@ -1,201 +0,0 @@ -# -*- coding: utf-8 -*- -"""Module with threading utilities""" -__docformat__ = "restructuredtext" -import threading -import inspect -import Queue - -import sys - -__all__ = ('do_terminate_threads', 'terminate_threads', 'TerminatableThread', - 'WorkerThread') - - -#{ Decorators - -def do_terminate_threads(whitelist=list()): - """Simple function which terminates all of our threads - :param whitelist: If whitelist is given, only the given threads will be terminated""" - for t in threading.enumerate(): - if not isinstance(t, TerminatableThread): - continue - if whitelist and t not in whitelist: - continue - t.stop_and_join() - # END for each thread - -def terminate_threads( func ): - """Kills all worker threads the method has created by sending the quit signal. - This takes over in case of an error in the main function""" - def wrapper(*args, **kwargs): - cur_threads = set(threading.enumerate()) - try: - return func(*args, **kwargs) - finally: - do_terminate_threads(set(threading.enumerate()) - cur_threads) - # END finally shutdown threads - # END wrapper - wrapper.__name__ = func.__name__ - return wrapper - -#} END decorators - -#{ Classes - -class TerminatableThread(threading.Thread): - """A simple thread able to terminate itself on behalf of the user. - - Terminate a thread as follows: - - t.stop_and_join() - - Derived classes call _should_terminate() to determine whether they should - abort gracefully - """ - __slots__ = '_terminate' - - def __init__(self): - super(TerminatableThread, self).__init__() - self._terminate = False - - - #{ Subclass Interface - def _should_terminate(self): - """:return: True if this thread should terminate its operation immediately""" - return self._terminate - - def _terminated(self): - """Called once the thread terminated. Its called in the main thread - and may perform cleanup operations""" - pass - - def start(self): - """Start the thread and return self""" - super(TerminatableThread, self).start() - return self - - #} END subclass interface - - #{ Interface - - def stop_and_join(self): - """Ask the thread to stop its operation and wait for it to terminate - :note: Depending on the implenetation, this might block a moment""" - self._terminate = True - self.join() - self._terminated() - #} END interface - - -class StopProcessing(Exception): - """If thrown in a function processed by a WorkerThread, it will terminate""" - - -class WorkerThread(TerminatableThread): - """ This base allows to call functions on class instances natively. - As it is meant to work with a pool, the result of the call must be - handled by the callee. - The thread runs forever unless it receives the terminate signal using - its task queue. - - Tasks could be anything, but should usually be class methods and arguments to - allow the following: - - inq = Queue() - w = WorkerThread(inq) - w.start() - inq.put((WorkerThread.<method>, args, kwargs)) - - finally we call quit to terminate asap. - - alternatively, you can make a call more intuitively - the output is the output queue - allowing you to get the result right away or later - w.call(arg, kwarg='value').get() - - inq.put(WorkerThread.quit) - w.join() - - You may provide the following tuples as task: - t[0] = class method, function or instance method - t[1] = optional, tuple or list of arguments to pass to the routine - t[2] = optional, dictionary of keyword arguments to pass to the routine - """ - __slots__ = ('inq') - - - # define how often we should check for a shutdown request in case our - # taskqueue is empty - shutdown_check_time_s = 0.5 - - def __init__(self, inq = None): - super(WorkerThread, self).__init__() - self.inq = inq - if inq is None: - self.inq = Queue.Queue() - - @classmethod - def stop(cls, *args): - """If send via the inq of the thread, it will stop once it processed the function""" - raise StopProcessing - - def run(self): - """Process input tasks until we receive the quit signal""" - gettask = self.inq.get - while True: - if self._should_terminate(): - break - # END check for stop request - - # note: during shutdown, this turns None in the middle of waiting - # for an item to be put onto it - we can't du anything about it - - # even if we catch everything and break gracefully, the parent - # call will think we failed with an empty exception. - # Hence we just don't do anything about it. Alternatively - # we could override the start method to get our own bootstrapping, - # which would mean repeating plenty of code in of the threading module. - tasktuple = gettask() - - # needing exactly one function, and one arg - routine, arg = tasktuple - - try: - try: - rval = None - if inspect.ismethod(routine): - if routine.im_self is None: - rval = routine(self, arg) - else: - rval = routine(arg) - elif inspect.isroutine(routine): - rval = routine(arg) - else: - # ignore unknown items - sys.stderr.write("%s: task %s was not understood - terminating\n" % (self.getName(), str(tasktuple))) - break - # END make routine call - finally: - # make sure we delete the routine to release the reference as soon - # as possible. Otherwise objects might not be destroyed - # while we are waiting - del(routine) - del(tasktuple) - except StopProcessing: - break - except Exception,e: - sys.stderr.write("%s: Task %s raised unhandled exception: %s - this really shouldn't happen !\n" % (self.getName(), str(tasktuple), str(e))) - continue # just continue - # END routine exception handling - - # END handle routine release - # END endless loop - - def stop_and_join(self): - """Send stop message to ourselves - we don't block, the thread will terminate - once it has finished processing its input queue to receive our termination - event""" - # DONT call superclass as it will try to join - join's don't work for - # some reason, as python apparently doesn't switch threads (so often) - # while waiting ... I don't know, but the threads respond properly, - # but only if dear python switches to them - self.inq.put((self.stop, None)) -#} END classes diff --git a/lib/git/async/util.py b/lib/git/async/util.py deleted file mode 100644 index 4c4f3929..00000000 --- a/lib/git/async/util.py +++ /dev/null @@ -1,268 +0,0 @@ -"""Module with utilities related to async operations""" - -from threading import ( - Lock, - _allocate_lock, - _Condition, - _sleep, - _time, - ) - -from Queue import ( - Empty, - ) - -from collections import deque -import sys -import os - -#{ Routines - -def cpu_count(): - """:return:number of CPUs in the system - :note: inspired by multiprocessing""" - num = 0 - try: - if sys.platform == 'win32': - num = int(os.environ['NUMBER_OF_PROCESSORS']) - elif 'bsd' in sys.platform or sys.platform == 'darwin': - num = int(os.popen('sysctl -n hw.ncpu').read()) - else: - num = os.sysconf('SC_NPROCESSORS_ONLN') - except (ValueError, KeyError, OSError, AttributeError): - pass - # END exception handling - - if num == 0: - raise NotImplementedError('cannot determine number of cpus') - - return num - -#} END routines - - - -class DummyLock(object): - """An object providing a do-nothing lock interface for use in sync mode""" - __slots__ = tuple() - - def acquire(self): - pass - - def release(self): - pass - - -class SyncQueue(deque): - """Adapter to allow using a deque like a queue, without locking""" - def get(self, block=True, timeout=None): - try: - return self.popleft() - except IndexError: - raise Empty - # END raise empty - - def empty(self): - return len(self) == 0 - - def set_writable(self, state): - pass - - def writable(self): - return True - - def put(self, item, block=True, timeout=None): - self.append(item) - - -class HSCondition(deque): - """Cleaned up code of the original condition object in order - to make it run and respond faster.""" - __slots__ = ("_lock") - delay = 0.0002 # reduces wait times, but increases overhead - - def __init__(self, lock=None): - if lock is None: - lock = Lock() - self._lock = lock - - def release(self): - self._lock.release() - - def acquire(self, block=None): - if block is None: - self._lock.acquire() - else: - self._lock.acquire(block) - - def wait(self, timeout=None): - waiter = _allocate_lock() - waiter.acquire() # get it the first time, no blocking - self.append(waiter) - - - try: - # restore state no matter what (e.g., KeyboardInterrupt) - # now we block, as we hold the lock already - # in the momemnt we release our lock, someone else might actually resume - self._lock.release() - if timeout is None: - waiter.acquire() - else: - # Balancing act: We can't afford a pure busy loop, because of the - # GIL, so we have to sleep - # We try to sleep only tiny amounts of time though to be very responsive - # NOTE: this branch is not used by the async system anyway, but - # will be hit when the user reads with timeout - endtime = _time() + timeout - delay = self.delay - acquire = waiter.acquire - while True: - gotit = acquire(0) - if gotit: - break - remaining = endtime - _time() - if remaining <= 0: - break - # this makes 4 threads working as good as two, but of course - # it causes more frequent micro-sleeping - #delay = min(delay * 2, remaining, .05) - _sleep(delay) - # END endless loop - if not gotit: - try: - self.remove(waiter) - except ValueError: - pass - # END didn't ever get it - finally: - # reacquire the lock - self._lock.acquire() - # END assure release lock - - def notify(self, n=1): - """Its vital that this method is threadsafe - we absolutely have to - get a lock at the beginning of this method to be sure we get the - correct amount of waiters back. If we bail out, although a waiter - is about to be added, it will miss its wakeup notification, and block - forever (possibly)""" - self._lock.acquire() - try: - if not self: # len(self) == 0, but this should be faster - return - if n == 1: - try: - self.popleft().release() - except IndexError: - pass - else: - for i in range(min(n, len(self))): - self.popleft().release() - # END for each waiter to resume - # END handle n = 1 case faster - finally: - self._lock.release() - # END assure lock is released - - def notify_all(self): - self.notify(len(self)) - - -class ReadOnly(Exception): - """Thrown when trying to write to a read-only queue""" - -class AsyncQueue(deque): - """A queue using different condition objects to gain multithreading performance. - Additionally it has a threadsafe writable flag, which will alert all readers - that there is nothing more to get here. - All default-queue code was cleaned up for performance.""" - __slots__ = ('mutex', 'not_empty', '_writable') - - def __init__(self, maxsize=0): - self.mutex = Lock() - self.not_empty = HSCondition(self.mutex) - self._writable = True - - def qsize(self): - self.mutex.acquire() - try: - return len(self) - finally: - self.mutex.release() - - def writable(self): - self.mutex.acquire() - try: - return self._writable - finally: - self.mutex.release() - - def set_writable(self, state): - """Set the writable flag of this queue to True or False - :return: The previous state""" - self.mutex.acquire() - try: - old = self._writable - self._writable = state - return old - finally: - self.mutex.release() - # if we won't receive anymore items, inform the getters - if not state: - self.not_empty.notify_all() - # END tell everyone - # END handle locking - - def empty(self): - self.mutex.acquire() - try: - return not len(self) - finally: - self.mutex.release() - - def put(self, item, block=True, timeout=None): - self.mutex.acquire() - # NOTE: we explicitly do NOT check for our writable state - # Its just used as a notification signal, and we need to be able - # to continue writing to prevent threads ( easily ) from failing - # to write their computed results, which we want in fact - # NO: we want them to fail and stop processing, as the one who caused - # the channel to close had a reason and wants the threads to - # stop on the task as soon as possible - if not self._writable: - self.mutex.release() - raise ReadOnly - # END handle read-only - self.append(item) - self.mutex.release() - self.not_empty.notify() - - def get(self, block=True, timeout=None): - self.mutex.acquire() - try: - if block: - if timeout is None: - while not len(self) and self._writable: - self.not_empty.wait() - else: - endtime = _time() + timeout - while not len(self) and self._writable: - remaining = endtime - _time() - if remaining <= 0.0: - raise Empty - self.not_empty.wait(remaining) - # END handle timeout mode - # END handle block - - # can throw if we woke up because we are not writable anymore - try: - return self.popleft() - except IndexError: - raise Empty - # END handle unblocking reason - finally: - self.mutex.release() - # END assure lock is released - - -#} END utilities |