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+#include <stdlib.h>
+#include <math.h>
+#include <iostream>
+#include "Tensor.h"
+
+// The following macro defines a family of functions that work with 3D
+// arrays with the forms
+//
+// TYPE SNAMENorm( TYPE tensor[2][2][2]);
+// TYPE SNAMEMax( TYPE * tensor, int rows, int cols, int num);
+// TYPE SNAMEMin( int rows, int cols, int num, TYPE * tensor);
+// void SNAMEScale( TYPE tensor[3][3][3]);
+// void SNAMEFloor( TYPE * array, int rows, int cols, int num, TYPE floor);
+// void SNAMECeil( int rows, int cols, int num, TYPE * array, TYPE ceil);
+// void SNAMELUSplit(TYPE in[2][2][2], TYPE lower[2][2][2], TYPE upper[2][2][2]);
+//
+// for any specified type TYPE (for example: short, unsigned int, long
+// long, etc.) with given short name SNAME (for example: short, uint,
+// longLong, etc.). The macro is then expanded for the given
+// TYPE/SNAME pairs. The resulting functions are for testing numpy
+// interfaces, respectively, for:
+//
+// * 3D input arrays, hard-coded length
+// * 3D input arrays
+// * 3D input arrays, data last
+// * 3D in-place arrays, hard-coded lengths
+// * 3D in-place arrays
+// * 3D in-place arrays, data last
+// * 3D argout arrays, hard-coded length
+//
+#define TEST_FUNCS(TYPE, SNAME) \
+\
+TYPE SNAME ## Norm(TYPE tensor[2][2][2]) { \
+ double result = 0; \
+ for (int k=0; k<2; ++k) \
+ for (int j=0; j<2; ++j) \
+ for (int i=0; i<2; ++i) \
+ result += tensor[i][j][k] * tensor[i][j][k]; \
+ return (TYPE)sqrt(result/8); \
+} \
+\
+TYPE SNAME ## Max(TYPE * tensor, int rows, int cols, int num) { \
+ int i, j, k, index; \
+ TYPE result = tensor[0]; \
+ for (k=0; k<num; ++k) { \
+ for (j=0; j<cols; ++j) { \
+ for (i=0; i<rows; ++i) { \
+ index = k*rows*cols + j*rows + i; \
+ if (tensor[index] > result) result = tensor[index]; \
+ } \
+ } \
+ } \
+ return result; \
+} \
+\
+TYPE SNAME ## Min(int rows, int cols, int num, TYPE * tensor) { \
+ int i, j, k, index; \
+ TYPE result = tensor[0]; \
+ for (k=0; k<num; ++k) { \
+ for (j=0; j<cols; ++j) { \
+ for (i=0; i<rows; ++i) { \
+ index = k*rows*cols + j*rows + i; \
+ if (tensor[index] < result) result = tensor[index]; \
+ } \
+ } \
+ } \
+ return result; \
+} \
+\
+void SNAME ## Scale(TYPE array[3][3][3], TYPE val) { \
+ for (int i=0; i<3; ++i) \
+ for (int j=0; j<3; ++j) \
+ for (int k=0; k<3; ++k) \
+ array[i][j][k] *= val; \
+} \
+\
+void SNAME ## Floor(TYPE * array, int rows, int cols, int num, TYPE floor) { \
+ int i, j, k, index; \
+ for (k=0; k<num; ++k) { \
+ for (j=0; j<cols; ++j) { \
+ for (i=0; i<rows; ++i) { \
+ index = k*cols*rows + j*rows + i; \
+ if (array[index] < floor) array[index] = floor; \
+ } \
+ } \
+ } \
+} \
+\
+void SNAME ## Ceil(int rows, int cols, int num, TYPE * array, TYPE ceil) { \
+ int i, j, k, index; \
+ for (k=0; k<num; ++k) { \
+ for (j=0; j<cols; ++j) { \
+ for (i=0; i<rows; ++i) { \
+ index = j*rows + i; \
+ if (array[index] > ceil) array[index] = ceil; \
+ } \
+ } \
+ } \
+} \
+\
+void SNAME ## LUSplit(TYPE tensor[2][2][2], TYPE lower[2][2][2], \
+ TYPE upper[2][2][2]) { \
+ int sum; \
+ for (int k=0; k<2; ++k) { \
+ for (int j=0; j<2; ++j) { \
+ for (int i=0; i<2; ++i) { \
+ sum = i + j + k; \
+ if (sum < 2) { \
+ lower[i][j][k] = tensor[i][j][k]; \
+ upper[i][j][k] = 0; \
+ } else { \
+ upper[i][j][k] = tensor[i][j][k]; \
+ lower[i][j][k] = 0; \
+ } \
+ } \
+ } \
+ } \
+}
+
+TEST_FUNCS(signed char , schar )
+TEST_FUNCS(unsigned char , uchar )
+TEST_FUNCS(short , short )
+TEST_FUNCS(unsigned short , ushort )
+TEST_FUNCS(int , int )
+TEST_FUNCS(unsigned int , uint )
+TEST_FUNCS(long , long )
+TEST_FUNCS(unsigned long , ulong )
+TEST_FUNCS(long long , longLong )
+TEST_FUNCS(unsigned long long, ulongLong)
+TEST_FUNCS(float , float )
+TEST_FUNCS(double , double )