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| author | Christian Hammond <christian@beanbaginc.com> | 2016-11-04 16:57:38 -0700 |
|---|---|---|
| committer | Christian Hammond <christian@beanbaginc.com> | 2016-11-04 16:57:38 -0700 |
| commit | 6ded9db39463372e5205a36bea72d6de516ece69 (patch) | |
| tree | 1d1f497cc99dd44d2ee7e2c3daa35965157ff924 /tests/examplefiles/example.monkey | |
| download | pygments-git-6ded9db39463372e5205a36bea72d6de516ece69.tar.gz | |
Add support for partials and path segments for Handlebars.
This introduces support for some missing features to the Handlebars lexer:
Partials and path segments. Partials mostly appeared to work before, but the
`>` in `{{> ... }}` would appear as a syntax error, as could other
components of the partial. This change introduces support for:
* Standard partials: `{{> partialName}}`
* Partials with parameters: `{{> partialName varname="value"}}`
* Ddynamic partials: `{{> (partialFunc)}}`
* Ddynamic partials with lookups: `{{> (lookup ../path "partialName")}}`
* Partial blocks: `{{> @partial-block}}`
* Inline partials: `{{#*inline}}..{{/inline}}`
It also introduces support for path segments, which can reference content in
the current context or in a parent context. For instance, `this.name`,
`this/name`, `./name`, `../name`, `this/name`, etc. These are all now tracked
as variables.
Diffstat (limited to 'tests/examplefiles/example.monkey')
| -rw-r--r-- | tests/examplefiles/example.monkey | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/tests/examplefiles/example.monkey b/tests/examplefiles/example.monkey new file mode 100644 index 00000000..facd3a73 --- /dev/null +++ b/tests/examplefiles/example.monkey @@ -0,0 +1,152 @@ +Strict + +' single line comment + +#rem +multi +line +comment +#end + +#rem +nested +#rem +multi +line +#end +comment +#end + +Import mojo + +Const ONECONST:Int = 1 +Const TWOCONST := 2 +Const THREECONST := 3, FOURCONST:Int = 4 + +Global someVariable:Int = 4 + +' sample class from the documentation +Class Game Extends App + + Function New() + End + + Function DrawSpiral(clock) + Local w=DeviceWidth/2 + For Local i#=0 Until w*1.5 Step .2 + Local x#,y# + x=w+i*Sin(i*3+clock) + y=w+i*Cos(i*2+clock) + DrawRect x,y,1,1 + Next + hitbox.Collide(event.pos) + End + + Field updateCount + + Method OnCreate() + Print "spiral" + + SetUpdateRate 60 + End + + Method OnUpdate() + updateCount+=1 + End + + Method OnRender() + Cls + DrawSpiral updateCount + DrawSpiral updateCount*1.1 + End + +End + +Class Enemy + Method Die () Abstract +End + +' extending +Class Hoodlum Extends Enemy + ' field + Field testField:Bool = True + + ' naming class with modulepath + Local currentNode:list.Node<Vector2D> + + Method Die () + Print "B'oss, he-- he killed me, b'oss!" + End +End + +' extending with generics +Class VectorNode Extends Node<Vector2D> +End + +' interfaces +Interface Computer + Method Boot () + Method Process () + Method Display () +End + +Class PC Implements Computer +End + +' array syntax +Global listOfStuff:String[42] +Global lessStuff:String[5] = listOfStuff[4..8] +Global oneStuff:String = listOfStuff[23] + +'a comma separated sequence +Global scores:Int[]=[10,20,30] +'a comma separated sequence +Global text:String[]=["Hello","There","World"] +Global worstCase:worst.List<String[]> + +' string type +Global string1:String = "Hello world" +Global string2$ = "Hello world" + +' escape characers in strings +Global string3 := "Hello~zWorld" +Global string4 := "~qHello World~q" +Global string5 := "~tIndented~n" +Global string6 := "tilda is wavey... ~~" + +' string pseudofunctions +Print " Hello World ~n".Trim() ' prints "Hello World" +Print "Hello World".ToUpper() ' prints "HELLO WORLD" + +' Boolean shorttype +Global boolVariable1:Bool = True +Global boolVariable2? = False + +' number formats +Global hexNum1:Int = $3d0dead +Global hexNum2% = $CAFEBABE + +Global floatNum1:Float = 3.141516 +Global floatNum2# = 3.141516 +Global floatNum3 := .141516 + +' preprocessor keywords +#If TARGET = "android" +DoStuff() +#ElseIf TARGET = "ios" +DoOtherStuff() +#End + +' preprocessor variable +#SOMETHING = True +#Print SOMETHING +#If SOMETHING +#End + +' operators +Global a = 32 +Global b = 32 ~ 0 +b ~= 16 +b |= 16 +b &= 16 +Global c = a | b |
