'/* Vertex shader */' Comment.Multiline '\n' Text 'uniform' Keyword ' ' Text 'float' Keyword.Type ' ' Text 'waveTime' Name ';' Punctuation '\n' Text 'uniform' Keyword ' ' Text 'float' Keyword.Type ' ' Text 'waveWidth' Name ';' Punctuation '\n' Text 'uniform' Keyword ' ' Text 'float' Keyword.Type ' ' Text 'waveHeight' Name ';' Punctuation '\n \n' Text 'void' Keyword.Type ' ' Text 'main' Name '(' Punctuation 'void' Keyword.Type ')' Punctuation '\n' Text '{' Punctuation '\n ' Text 'vec4' Keyword.Type ' ' Text 'v' Name ' ' Text '=' Operator ' ' Text 'vec4' Keyword.Type '(' Punctuation 'gl_Vertex' Name.Builtin ')' Punctuation ';' Punctuation '\n\n ' Text 'v' Name '.' Punctuation 'z' Name ' ' Text '=' Operator ' ' Text 'sin' Name '(' Punctuation 'waveWidth' Name ' ' Text '*' Operator ' ' Text 'v' Name '.' Punctuation 'x' Name ' ' Text '+' Operator ' ' Text 'waveTime' Name ')' Punctuation ' ' Text '*' Operator ' ' Text 'cos' Name '(' Punctuation 'waveWidth' Name ' ' Text '*' Operator ' ' Text 'v' Name '.' Punctuation 'y' Name ' ' Text '+' Operator ' ' Text 'waveTime' Name ')' Punctuation ' ' Text '*' Operator ' ' Text 'waveHeight' Name ';' Punctuation '\n\n ' Text 'gl_Position' Name.Builtin ' ' Text '=' Operator ' ' Text 'gl_ModelViewProjectionMatrix' Name.Builtin ' ' Text '*' Operator ' ' Text 'v' Name ';' Punctuation '\n' Text '}' Punctuation '\n' Text