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+/*
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied. See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ *
+ */
+using System;
+
+namespace Apache.Qpid.Messaging
+{
+ public delegate void MessageReceivedDelegate(IMessage msg);
+
+ /// <summary>
+ /// Interface used to manipulate an AMQP channel.
+ /// </summary>
+ /// <remarks>
+ /// You can create a channel by using the CreateChannel() method
+ /// of the connection object.
+ /// </remarks>
+ public interface IChannel : IDisposable
+ {
+ /// <summary>
+ /// Acknowledge mode for messages received
+ /// </summary>
+ AcknowledgeMode AcknowledgeMode { get; }
+ /// <summary>
+ /// True if the channel should use transactions
+ /// </summary>
+ bool Transacted { get; }
+
+ /// <summary>
+ /// Prefetch value to be used as the default for
+ /// consumers created on this channel.
+ /// </summary>
+ int DefaultPrefetch { get; }
+
+ /// <summary>
+ /// Prefetch low value to be used as the default for
+ /// consumers created on this channel.
+ /// </summary>
+ int DefaultPrefetchLow { get; }
+
+ /// <summary>
+ /// Prefetch high value to be used as the default for
+ /// consumers created on this channel.
+ /// </summary>
+ int DefaultPrefetchHigh { get; }
+
+ /// <summary>
+ /// Declare a new exchange
+ /// </summary>
+ /// <param name="exchangeName">Name of the exchange</param>
+ /// <param name="exchangeClass">Class of the exchange, from <see cref="ExchangeClassConstants"/></param>
+ void DeclareExchange(string exchangeName, string exchangeClass);
+ /// <summary>
+ /// Declare a new exchange using the default exchange class
+ /// </summary>
+ /// <param name="exchangeName">Name of the exchange</param>
+ void DeleteExchange(string exchangeName);
+
+ /// <summary>
+ /// Declare a new queue with the specified set of arguments
+ /// </summary>
+ /// <param name="queueName">Name of the queue</param>
+ /// <param name="isDurable">True if the queue should be durable</param>
+ /// <param name="isExclusive">True if the queue should be exclusive to this channel</param>
+ /// <param name="isAutoDelete">True if the queue should be deleted when the channel closes</param>
+ void DeclareQueue(string queueName, bool isDurable, bool isExclusive, bool isAutoDelete);
+ /// <summary>
+ /// Delete a queue with the specifies arguments
+ /// </summary>
+ /// <param name="queueName">Name of the queue to delete</param>
+ /// <param name="ifUnused">If true, the queue will not deleted if it has no consumers</param>
+ /// <param name="ifEmpty">If true, the queue will not deleted if it has no messages</param>
+ /// <param name="noWait">If true, the server will not respond to the method</param>
+ void DeleteQueue(string queueName, bool ifUnused, bool ifEmpty, bool noWait);
+ /// <summary>
+ /// Generate a new Unique name to use for a queue
+ /// </summary>
+ /// <returns>A unique name to this channel</returns>
+ string GenerateUniqueName();
+
+ /// <summary>
+ /// Removes all messages from a queue
+ /// </summary>
+ /// <param name="queueName">Name of the queue to delete</param>
+ /// <param name="noWait">If true, the server will not respond to the method</param>
+ void PurgeQueue(string queueName, bool noWait);
+
+ /// <summary>
+ /// Bind a queue to the specified exchange
+ /// </summary>
+ /// <param name="queueName">Name of queue to bind</param>
+ /// <param name="exchangeName">Name of exchange to bind to</param>
+ /// <param name="routingKey">Routing key</param>
+ void Bind(string queueName, string exchangeName, string routingKey);
+ /// <summary>
+ /// Bind a queue to the specified exchange
+ /// </summary>
+ /// <param name="queueName">Name of queue to bind</param>
+ /// <param name="exchangeName">Name of exchange to bind to</param>
+ /// <param name="routingKey">Routing key</param>
+ /// <param name="args">Table of arguments for the binding. Used to bind with a Headers Exchange</param>
+ void Bind(string queueName, string exchangeName, string routingKey, IFieldTable args);
+
+ /// <summary>
+ /// Create a new empty message with no body
+ /// </summary>
+ /// <returns>The new message</returns>
+ IMessage CreateMessage();
+ /// <summary>
+ /// Create a new message of the specified MIME type
+ /// </summary>
+ /// <param name="mimeType">The mime type to create</param>
+ /// <returns>The new message</returns>
+ IMessage CreateMessage(string mimeType);
+ /// <summary>
+ /// Creates a new message for bytes (application/octet-stream)
+ /// </summary>
+ /// <returns>The new message</returns>
+ IBytesMessage CreateBytesMessage();
+ /// <summary>
+ /// Creates a new text message (text/plain) with empty content
+ /// </summary>
+ /// <returns>The new message</returns>
+ ITextMessage CreateTextMessage();
+ /// <summary>
+ /// Creates a new text message (text/plain) with a body
+ /// </summary>
+ /// <param name="initialValue">Initial body of the message</param>
+ /// <returns>The new message</returns>
+ ITextMessage CreateTextMessage(string initialValue);
+
+ #region Consuming
+
+ /// <summary>
+ /// Creates a new Consumer using the builder pattern
+ /// </summary>
+ /// <param name="queueName">Name of queue to receive messages from</param>
+ /// <returns>The builder object</returns>
+ MessageConsumerBuilder CreateConsumerBuilder(string queueName);
+
+ /// <summary>
+ /// Creates a new consumer
+ /// </summary>
+ /// <param name="queueName">Name of queue to receive messages from</param>
+ /// <param name="prefetchLow">Low prefetch value</param>
+ /// <param name="prefetchHigh">High prefetch value</param>
+ /// <param name="noLocal">If true, messages sent on this channel will not be received by this consumer</param>
+ /// <param name="exclusive">If true, the consumer opens the queue in exclusive mode</param>
+ /// <param name="durable">If true, create a durable subscription</param>
+ /// <param name="subscriptionName">Subscription name</param>
+ /// <returns>The new consumer</returns>
+ IMessageConsumer CreateConsumer(string queueName,
+ int prefetchLow,
+ int prefetchHigh,
+ bool noLocal,
+ bool exclusive,
+ bool durable,
+ string subscriptionName);
+
+ /// <summary>
+ /// Unsubscribe from a queue
+ /// </summary>
+ /// <param name="subscriptionName">Subscription name</param>
+ void Unsubscribe(string subscriptionName);
+
+ #endregion
+
+ #region Publishing
+
+ /// <summary>
+ /// Create a new message publisher using the builder pattern
+ /// </summary>
+ /// <returns>The builder object</returns>
+ MessagePublisherBuilder CreatePublisherBuilder();
+
+ /// <summary>
+ /// Create a new message publisher
+ /// </summary>
+ /// <param name="exchangeName">Name of exchange to publish to</param>
+ /// <param name="routingKey">Routing key</param>
+ /// <param name="deliveryMode">Default delivery mode</param>
+ /// <param name="timeToLive">Default TTL time of messages</param>
+ /// <param name="immediate">If true, sent immediately</param>
+ /// <param name="mandatory">If true, the broker will return an error
+ /// (as a connection exception) if the message cannot be delivered</param>
+ /// <param name="priority">Default message priority</param>
+ /// <returns>The new message publisher</returns>
+ IMessagePublisher CreatePublisher(string exchangeName,
+ string routingKey,
+ DeliveryMode deliveryMode,
+ long timeToLive,
+ bool immediate,
+ bool mandatory,
+ int priority);
+
+ #endregion
+
+ #region Transactions
+
+ /// <summary>
+ /// Recover after transaction failure
+ /// </summary>
+ void Recover();
+ /// <summary>
+ /// Commit the transaction
+ /// </summary>
+ void Commit();
+ /// <summary>
+ /// Rollback the transaction
+ /// </summary>
+ void Rollback();
+
+ #endregion
+ }
+}