/* * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * */ #include "qpid/sys/AsynchIOHandler.h" #include "qpid/sys/AsynchIO.h" #include "qpid/sys/Socket.h" #include "qpid/sys/SecuritySettings.h" #include "qpid/framing/AMQP_HighestVersion.h" #include "qpid/framing/ProtocolInitiation.h" #include "qpid/log/Statement.h" #include namespace qpid { namespace sys { // Buffer definition struct Buff : public AsynchIO::BufferBase { Buff() : AsynchIO::BufferBase(new char[65536], 65536) {} ~Buff() { delete [] bytes;} }; AsynchIOHandler::AsynchIOHandler(std::string id, ConnectionCodec::Factory* f) : identifier(id), aio(0), factory(f), codec(0), readError(false), isClient(false), readCredit(InfiniteCredit) {} AsynchIOHandler::~AsynchIOHandler() { if (codec) codec->closed(); delete codec; } void AsynchIOHandler::init(AsynchIO* a, int numBuffs) { aio = a; // Give connection some buffers to use for (int i = 0; i < numBuffs; i++) { aio->queueReadBuffer(new Buff); } } void AsynchIOHandler::write(const framing::ProtocolInitiation& data) { QPID_LOG(debug, "SENT [" << identifier << "] INIT(" << data << ")"); AsynchIO::BufferBase* buff = aio->getQueuedBuffer(); if (!buff) buff = new Buff; framing::Buffer out(buff->bytes, buff->byteCount); data.encode(out); buff->dataCount = data.encodedSize(); aio->queueWrite(buff); } void AsynchIOHandler::abort() { // Don't disconnect if we're already disconnecting if (!readError) { aio->requestCallback(boost::bind(&AsynchIOHandler::eof, this, _1)); } } void AsynchIOHandler::activateOutput() { aio->notifyPendingWrite(); } // Input side void AsynchIOHandler::giveReadCredit(int32_t credit) { // Check whether we started in the don't about credit state if (readCredit.boolCompareAndSwap(InfiniteCredit, credit)) return; // TODO In theory should be able to use an atomic operation before taking the lock // but in practice there seems to be an unexplained race in that case ScopedLock l(creditLock); if (readCredit.fetchAndAdd(credit) != 0) return; assert(readCredit.get() >= 0); if (readCredit.get() != 0) aio->startReading(); } void AsynchIOHandler::readbuff(AsynchIO& , AsynchIO::BufferBase* buff) { if (readError) { return; } // Check here for read credit if (readCredit.get() != InfiniteCredit) { if (readCredit.get() == 0) { // FIXME aconway 2009-10-01: Workaround to avoid "false wakeups". // readbuff is sometimes called with no credit. // This should be fixed somewhere else to avoid such calls. aio->unread(buff); return; } // TODO In theory should be able to use an atomic operation before taking the lock // but in practice there seems to be an unexplained race in that case ScopedLock l(creditLock); if (--readCredit == 0) { assert(readCredit.get() >= 0); if (readCredit.get() == 0) { aio->stopReading(); } } } size_t decoded = 0; if (codec) { // Already initiated try { decoded = codec->decode(buff->bytes+buff->dataStart, buff->dataCount); }catch(const std::exception& e){ QPID_LOG(error, e.what()); readError = true; aio->queueWriteClose(); } }else{ framing::Buffer in(buff->bytes+buff->dataStart, buff->dataCount); framing::ProtocolInitiation protocolInit; if (protocolInit.decode(in)) { decoded = in.getPosition(); QPID_LOG(debug, "RECV [" << identifier << "] INIT(" << protocolInit << ")"); try { codec = factory->create(protocolInit.getVersion(), *this, identifier, SecuritySettings()); if (!codec) { //TODO: may still want to revise this... //send valid version header & close connection. write(framing::ProtocolInitiation(framing::highestProtocolVersion)); readError = true; aio->queueWriteClose(); } } catch (const std::exception& e) { QPID_LOG(error, e.what()); readError = true; aio->queueWriteClose(); } } } // TODO: unreading needs to go away, and when we can cope // with multiple sub-buffers in the general buffer scheme, it will if (decoded != size_t(buff->dataCount)) { // Adjust buffer for used bytes and then "unread them" buff->dataStart += decoded; buff->dataCount -= decoded; aio->unread(buff); } else { // Give whole buffer back to aio subsystem aio->queueReadBuffer(buff); } } void AsynchIOHandler::eof(AsynchIO& a) { disconnect(a); readError = true; aio->queueWriteClose(); } void AsynchIOHandler::closedSocket(AsynchIO&, const Socket& s) { // If we closed with data still to send log a warning if (!aio->writeQueueEmpty()) { QPID_LOG(warning, "CLOSING [" << identifier << "] unsent data (probably due to client disconnect)"); } delete &s; aio->queueForDeletion(); delete this; } void AsynchIOHandler::disconnect(AsynchIO&) { QPID_LOG(debug, "DISCONNECTED [" << identifier << "]"); if (codec) codec->closed(); } // Notifications void AsynchIOHandler::nobuffs(AsynchIO&) { } void AsynchIOHandler::idle(AsynchIO&){ if (isClient && codec == 0) { codec = factory->create(*this, identifier, SecuritySettings()); write(framing::ProtocolInitiation(codec->getVersion())); return; } if (codec == 0) return; try { if (codec->canEncode()) { // Try and get a queued buffer if not then construct new one AsynchIO::BufferBase* buff = aio->getQueuedBuffer(); if (!buff) buff = new Buff; size_t encoded=codec->encode(buff->bytes, buff->byteCount); buff->dataCount = encoded; aio->queueWrite(buff); } if (codec->isClosed()) { readError = true; aio->queueWriteClose(); } } catch (const std::exception& e) { QPID_LOG(error, e.what()); readError = true; aio->queueWriteClose(); } } }} // namespace qpid::sys