#ifndef _sys_Socket_h #define _sys_Socket_h /* * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * */ #include "qpid/sys/IntegerTypes.h" #include "qpid/CommonImportExport.h" #include namespace qpid { namespace sys { class Duration; class IOHandle; class SocketAddress; class Socket { public: virtual ~Socket() {}; virtual operator const IOHandle&() const = 0; /** Set socket non blocking */ virtual void setNonblocking() const = 0; virtual void setTcpNoDelay() const = 0; virtual void connect(const SocketAddress&) const = 0; virtual void finishConnect(const SocketAddress&) const = 0; virtual void close() const = 0; /** Bind to a port and start listening. *@param port 0 means choose an available port. *@param backlog maximum number of pending connections. *@return The bound port. */ virtual int listen(const SocketAddress&, int backlog = 10) const = 0; /** * Returns an address (host and port) for the remote end of the * socket */ virtual std::string getPeerAddress() const = 0; /** * Returns an address (host and port) for the local end of the * socket */ virtual std::string getLocalAddress() const = 0; /** * Returns the full address of the connection: local and remote host and port. */ QPID_COMMON_INLINE_EXTERN std::string getFullAddress() const { return getLocalAddress()+"-"+getPeerAddress(); } /** * Returns the error code stored in the socket. This may be used * to determine the result of a non-blocking connect. */ virtual int getError() const = 0; /** Accept a connection from a socket that is already listening * and has an incoming connection */ virtual Socket* accept() const = 0; virtual int read(void *buf, size_t count) const = 0; virtual int write(const void *buf, size_t count) const = 0; /* Transport security related: */ virtual int getKeyLen() const = 0; virtual std::string getClientAuthId() const = 0; }; /** Make the default socket for whatever platform we are executing on */ QPID_COMMON_EXTERN Socket* createSocket(); }} #endif /*!_sys_Socket_h*/