#ifndef _posix_EventChannelThreads_h #define _sys_EventChannelThreads_h /* * * Copyright (c) 2006 The Apache Software Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include "EventChannel.h" #include "qpid/Exception.h" #include "qpid/sys/AtomicCount.h" #include "qpid/sys/Monitor.h" #include "qpid/sys/Thread.h" #include "qpid/sys/Time.h" #include "qpid/sys/Runnable.h" #include namespace qpid { namespace sys { /** Dynamic thread pool serving an EventChannel. Threads run a loop { e = wait(); e->dispatch(); } The size of the thread pool is automatically adjusted to optimal size. */ class EventChannelThreads : public qpid::SharedObject, private sys::Runnable { public: /** Constant to represent an unlimited number of threads */ static const size_t unlimited; /** * Create the thread pool and start initial threads. * @param minThreads Pool will initialy contain minThreads threads and * will never shrink to less until shutdown. * @param maxThreads Pool will never grow to more than maxThreads. */ static EventChannelThreads::shared_ptr create( EventChannel::shared_ptr channel = EventChannel::create(), size_t minThreads = 1, size_t maxThreads = unlimited ); ~EventChannelThreads(); /** Post event to the underlying channel */ void post(Event& event) { channel->post(event); } /** * Terminate all threads. * * Returns immediately, use join() to wait till all threads are * shut down. */ void shutdown(); /** Wait for all threads to terminate. */ void join(); private: typedef std::vector Threads; typedef enum { RUNNING, TERMINATING, JOINING, SHUTDOWN } State; EventChannelThreads( EventChannel::shared_ptr channel, size_t min, size_t max); void addThread(); void run(); bool keepRunning(); void adjustThreads(); Monitor monitor; size_t minThreads; size_t maxThreads; EventChannel::shared_ptr channel; Threads workers; sys::AtomicCount nWaiting; State state; }; }} #endif /*!_sys_EventChannelThreads_h*/