// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. 'use strict'; /** * Namespace for utility functions. */ var util = {}; /** * Returns a function that console.log's its arguments, prefixed by |msg|. * * @param {string} msg The message prefix to use in the log. * @param {function(...string)=} opt_callback A function to invoke after * logging. * @return {function(...string)} Function that logs. */ util.flog = function(msg, opt_callback) { return function() { var ary = Array.apply(null, arguments); console.log(msg + ': ' + ary.join(', ')); if (opt_callback) opt_callback.apply(null, arguments); }; }; /** * Returns a function that throws an exception that includes its arguments * prefixed by |msg|. * * @param {string} msg The message prefix to use in the exception. * @return {function(...string)} Function that throws. */ util.ferr = function(msg) { return function() { var ary = Array.apply(null, arguments); throw new Error(msg + ': ' + ary.join(', ')); }; }; /** * Install a sensible toString() on the FileError object. * * FileError.prototype.code is a numeric code describing the cause of the * error. The FileError constructor has a named property for each possible * error code, but provides no way to map the code to the named property. * This toString() implementation fixes that. */ util.installFileErrorToString = function() { FileError.prototype.toString = function() { return '[object FileError: ' + util.getFileErrorMnemonic(this.code) + ']'; }; }; /** * @param {number} code The file error code. * @return {string} The file error mnemonic. */ util.getFileErrorMnemonic = function(code) { for (var key in FileError) { if (key.search(/_ERR$/) != -1 && FileError[key] == code) return key; } return code; }; /** * @param {number} code File error code (from FileError object). * @return {string} Translated file error string. */ util.getFileErrorString = function(code) { for (var key in FileError) { var match = /(.*)_ERR$/.exec(key); if (match && FileError[key] == code) { // This would convert 1 to 'NOT_FOUND'. code = match[1]; break; } } console.warn('File error: ' + code); return loadTimeData.getString('FILE_ERROR_' + code) || loadTimeData.getString('FILE_ERROR_GENERIC'); }; /** * @param {string} str String to escape. * @return {string} Escaped string. */ util.htmlEscape = function(str) { return str.replace(/[<>&]/g, function(entity) { switch (entity) { case '<': return '<'; case '>': return '>'; case '&': return '&'; } }); }; /** * @param {string} str String to unescape. * @return {string} Unescaped string. */ util.htmlUnescape = function(str) { return str.replace(/&(lt|gt|amp);/g, function(entity) { switch (entity) { case '<': return '<'; case '>': return '>'; case '&': return '&'; } }); }; /** * Iterates the entries contained by dirEntry, and invokes callback once for * each entry. On completion, successCallback will be invoked. * * @param {DirectoryEntry} dirEntry The entry of the directory. * @param {function(Entry, function())} callback Invoked for each entry. * @param {function()} successCallback Invoked on completion. * @param {function(FileError)} errorCallback Invoked if an error is found on * directory entry reading. */ util.forEachDirEntry = function( dirEntry, callback, successCallback, errorCallback) { var reader = dirEntry.createReader(); var iterate = function() { reader.readEntries(function(entries) { if (entries.length == 0) { successCallback(); return; } AsyncUtil.forEach( entries, function(forEachCallback, entry) { // Do not pass index nor entries. callback(entry, forEachCallback); }, iterate); }, errorCallback); }; iterate(); }; /** * Reads contents of directory. * @param {DirectoryEntry} root Root entry. * @param {string} path Directory path. * @param {function(Array.)} callback List of entries passed to callback. */ util.readDirectory = function(root, path, callback) { var onError = function(e) { callback([], e); }; root.getDirectory(path, {create: false}, function(entry) { var reader = entry.createReader(); var r = []; var readNext = function() { reader.readEntries(function(results) { if (results.length == 0) { callback(r, null); return; } r.push.apply(r, results); readNext(); }, onError); }; readNext(); }, onError); }; /** * Utility function to resolve multiple directories with a single call. * * The successCallback will be invoked once for each directory object * found. The errorCallback will be invoked once for each * path that could not be resolved. * * The successCallback is invoked with a null entry when all paths have * been processed. * * @param {DirEntry} dirEntry The base directory. * @param {Object} params The parameters to pass to the underlying * getDirectory calls. * @param {Array.} paths The list of directories to resolve. * @param {function(!DirEntry)} successCallback The function to invoke for * each DirEntry found. Also invoked once with null at the end of the * process. * @param {function(FileError)} errorCallback The function to invoke * for each path that cannot be resolved. */ util.getDirectories = function(dirEntry, params, paths, successCallback, errorCallback) { // Copy the params array, since we're going to destroy it. params = [].slice.call(params); var onComplete = function() { successCallback(null); }; var getNextDirectory = function() { var path = paths.shift(); if (!path) return onComplete(); dirEntry.getDirectory( path, params, function(entry) { successCallback(entry); getNextDirectory(); }, function(err) { errorCallback(err); getNextDirectory(); }); }; getNextDirectory(); }; /** * Utility function to resolve multiple files with a single call. * * The successCallback will be invoked once for each directory object * found. The errorCallback will be invoked once for each * path that could not be resolved. * * The successCallback is invoked with a null entry when all paths have * been processed. * * @param {DirEntry} dirEntry The base directory. * @param {Object} params The parameters to pass to the underlying * getFile calls. * @param {Array.} paths The list of files to resolve. * @param {function(!FileEntry)} successCallback The function to invoke for * each FileEntry found. Also invoked once with null at the end of the * process. * @param {function(FileError)} errorCallback The function to invoke * for each path that cannot be resolved. */ util.getFiles = function(dirEntry, params, paths, successCallback, errorCallback) { // Copy the params array, since we're going to destroy it. params = [].slice.call(params); var onComplete = function() { successCallback(null); }; var getNextFile = function() { var path = paths.shift(); if (!path) return onComplete(); dirEntry.getFile( path, params, function(entry) { successCallback(entry); getNextFile(); }, function(err) { errorCallback(err); getNextFile(); }); }; getNextFile(); }; /** * Resolve a path to either a DirectoryEntry or a FileEntry, regardless of * whether the path is a directory or file. * * @param {DirectoryEntry} root The root of the filesystem to search. * @param {string} path The path to be resolved. * @param {function(Entry)} resultCallback Called back when a path is * successfully resolved. Entry will be either a DirectoryEntry or * a FileEntry. * @param {function(FileError)} errorCallback Called back if an unexpected * error occurs while resolving the path. */ util.resolvePath = function(root, path, resultCallback, errorCallback) { if (path == '' || path == '/') { resultCallback(root); return; } root.getFile( path, {create: false}, resultCallback, function(err) { if (err.code == FileError.TYPE_MISMATCH_ERR) { // Bah. It's a directory, ask again. root.getDirectory( path, {create: false}, resultCallback, errorCallback); } else { errorCallback(err); } }); }; /** * Locate the file referred to by path, creating directories or the file * itself if necessary. * @param {DirEntry} root The root entry. * @param {string} path The file path. * @param {function(FileEntry)} successCallback The callback. * @param {function(FileError)} errorCallback The callback. */ util.getOrCreateFile = function(root, path, successCallback, errorCallback) { var dirname = null; var basename = null; var onDirFound = function(dirEntry) { dirEntry.getFile(basename, { create: true }, successCallback, errorCallback); }; var i = path.lastIndexOf('/'); if (i > -1) { dirname = path.substr(0, i); basename = path.substr(i + 1); } else { basename = path; } if (!dirname) { onDirFound(root); return; } util.getOrCreateDirectory(root, dirname, onDirFound, errorCallback); }; /** * Locate the directory referred to by path, creating directories along the * way. * @param {DirEntry} root The root entry. * @param {string} path The directory path. * @param {function(FileEntry)} successCallback The callback. * @param {function(FileError)} errorCallback The callback. */ util.getOrCreateDirectory = function(root, path, successCallback, errorCallback) { var names = path.split('/'); var getOrCreateNextName = function(dir) { if (!names.length) return successCallback(dir); var name; do { name = names.shift(); } while (!name || name == '.'); dir.getDirectory(name, { create: true }, getOrCreateNextName, errorCallback); }; getOrCreateNextName(root); }; /** * Renames the entry to newName. * @param {Entry} entry The entry to be renamed. * @param {string} newName The new name. * @param {function(Entry)} successCallback Callback invoked when the rename * is successfully done. * @param {function(FileError)} errorCallback Callback invoked when an error * is found. */ util.rename = function(entry, newName, successCallback, errorCallback) { entry.getParent(function(parent) { // Before moving, we need to check if there is an existing entry at // parent/newName, since moveTo will overwrite it. // Note that this way has some timing issue. After existing check, // a new entry may be create on background. However, there is no way not to // overwrite the existing file, unfortunately. The risk should be low, // assuming the unsafe period is very short. (entry.isFile ? parent.getFile : parent.getDirectory).call( parent, newName, {create: false}, function(entry) { // The entry with the name already exists. errorCallback(util.createFileError(FileError.PATH_EXISTS_ERR)); }, function(error) { if (error.code != FileError.NOT_FOUND_ERR) { // Unexpected error is found. errorCallback(error); return; } // No existing entry is found. entry.moveTo(parent, newName, successCallback, errorCallback); }); }, errorCallback); }; /** * Remove a file or a directory. * @param {Entry} entry The entry to remove. * @param {function()} onSuccess The success callback. * @param {function(FileError)} onError The error callback. */ util.removeFileOrDirectory = function(entry, onSuccess, onError) { if (entry.isDirectory) entry.removeRecursively(onSuccess, onError); else entry.remove(onSuccess, onError); }; /** * Checks if an entry exists at |relativePath| in |dirEntry|. * If exists, tries to deduplicate the path by inserting parenthesized number, * such as " (1)", before the extension. If it still exists, tries the * deduplication again by increasing the number up to 10 times. * For example, suppose "file.txt" is given, "file.txt", "file (1).txt", * "file (2).txt", ..., "file (9).txt" will be tried. * * @param {DirectoryEntry} dirEntry The target directory entry. * @param {string} relativePath The path to be deduplicated. * @param {function(string)} onSuccess Called with the deduplicated path on * success. * @param {function(FileError)} onError Called on error. */ util.deduplicatePath = function(dirEntry, relativePath, onSuccess, onError) { // The trial is up to 10. var MAX_RETRY = 10; // Crack the path into three part. The parenthesized number (if exists) will // be replaced by incremented number for retry. For example, suppose // |relativePath| is "file (10).txt", the second check path will be // "file (11).txt". var match = /^(.*?)(?: \((\d+)\))?(\.[^.]*?)?$/.exec(relativePath); var prefix = match[1]; var copyNumber = match[2] ? parseInt(match[2], 10) : 0; var ext = match[3] ? match[3] : ''; // The path currently checking the existence. var trialPath = relativePath; var onNotResolved = function(err) { // We expect to be unable to resolve the target file, since we're going // to create it during the copy. However, if the resolve fails with // anything other than NOT_FOUND, that's trouble. if (err.code != FileError.NOT_FOUND_ERR) { onError(err); return; } // Found a path that doesn't exist. onSuccess(trialPath); }; var numRetry = MAX_RETRY; var onResolved = function(entry) { if (--numRetry == 0) { // Hit the limit of the number of retrial. // Note that we cannot create FileError object directly, so here we use // Object.create instead. onError(util.createFileError(FileError.PATH_EXISTS_ERR)); return; } ++copyNumber; trialPath = prefix + ' (' + copyNumber + ')' + ext; util.resolvePath(dirEntry, trialPath, onResolved, onNotResolved); }; // Check to see if the target exists. util.resolvePath(dirEntry, trialPath, onResolved, onNotResolved); }; /** * Convert a number of bytes into a human friendly format, using the correct * number separators. * * @param {number} bytes The number of bytes. * @return {string} Localized string. */ util.bytesToString = function(bytes) { // Translation identifiers for size units. var UNITS = ['SIZE_BYTES', 'SIZE_KB', 'SIZE_MB', 'SIZE_GB', 'SIZE_TB', 'SIZE_PB']; // Minimum values for the units above. var STEPS = [0, Math.pow(2, 10), Math.pow(2, 20), Math.pow(2, 30), Math.pow(2, 40), Math.pow(2, 50)]; var str = function(n, u) { // TODO(rginda): Switch to v8Locale's number formatter when it's // available. return strf(u, n.toLocaleString()); }; var fmt = function(s, u) { var rounded = Math.round(bytes / s * 10) / 10; return str(rounded, u); }; // Less than 1KB is displayed like '80 bytes'. if (bytes < STEPS[1]) { return str(bytes, UNITS[0]); } // Up to 1MB is displayed as rounded up number of KBs. if (bytes < STEPS[2]) { var rounded = Math.ceil(bytes / STEPS[1]); return str(rounded, UNITS[1]); } // This loop index is used outside the loop if it turns out |bytes| // requires the largest unit. var i; for (i = 2 /* MB */; i < UNITS.length - 1; i++) { if (bytes < STEPS[i + 1]) return fmt(STEPS[i], UNITS[i]); } return fmt(STEPS[i], UNITS[i]); }; /** * Utility function to read specified range of bytes from file * @param {File} file The file to read. * @param {number} begin Starting byte(included). * @param {number} end Last byte(excluded). * @param {function(File, Uint8Array)} callback Callback to invoke. * @param {function(FileError)} onError Error handler. */ util.readFileBytes = function(file, begin, end, callback, onError) { var fileReader = new FileReader(); fileReader.onerror = onError; fileReader.onloadend = function() { callback(file, new ByteReader(fileReader.result)); }; fileReader.readAsArrayBuffer(file.slice(begin, end)); }; /** * Write a blob to a file. * Truncates the file first, so the previous content is fully overwritten. * @param {FileEntry} entry File entry. * @param {Blob} blob The blob to write. * @param {function(Event)} onSuccess Completion callback. The first argument is * a 'writeend' event. * @param {function(FileError)} onError Error handler. */ util.writeBlobToFile = function(entry, blob, onSuccess, onError) { var truncate = function(writer) { writer.onerror = onError; writer.onwriteend = write.bind(null, writer); writer.truncate(0); }; var write = function(writer) { writer.onwriteend = onSuccess; writer.write(blob); }; entry.createWriter(truncate, onError); }; /** * Returns a string '[Ctrl-][Alt-][Shift-][Meta-]' depending on the event * modifiers. Convenient for writing out conditions in keyboard handlers. * * @param {Event} event The keyboard event. * @return {string} Modifiers. */ util.getKeyModifiers = function(event) { return (event.ctrlKey ? 'Ctrl-' : '') + (event.altKey ? 'Alt-' : '') + (event.shiftKey ? 'Shift-' : '') + (event.metaKey ? 'Meta-' : ''); }; /** * @param {HTMLElement} element Element to transform. * @param {Object} transform Transform object, * contains scaleX, scaleY and rotate90 properties. */ util.applyTransform = function(element, transform) { element.style.webkitTransform = transform ? 'scaleX(' + transform.scaleX + ') ' + 'scaleY(' + transform.scaleY + ') ' + 'rotate(' + transform.rotate90 * 90 + 'deg)' : ''; }; /** * Makes filesystem: URL from the path. * @param {string} path File or directory path. * @return {string} URL. */ util.makeFilesystemUrl = function(path) { path = path.split('/').map(encodeURIComponent).join('/'); var prefix = 'external'; return 'filesystem:' + chrome.runtime.getURL(prefix + path); }; /** * Extracts path from filesystem: URL. * @param {string} url Filesystem URL. * @return {string} The path. */ util.extractFilePath = function(url) { var match = /^filesystem:[\w-]*:\/\/[\w]*\/(external|persistent|temporary)(\/.*)$/. exec(url); var path = match && match[2]; if (!path) return null; return decodeURIComponent(path); }; /** * Traverses a directory tree whose root is the given entry, and invokes * callback for each entry. Upon completion, successCallback will be called. * On error, errorCallback will be called. * * @param {Entry} entry The root entry. * @param {function(Entry):boolean} callback Callback invoked for each entry. * If this returns false, entries under it won't be traversed. Note that * its siblings (and their children) will be still traversed. * @param {function()} successCallback Called upon successful completion. * @param {function(error)} errorCallback Called upon error. */ util.traverseTree = function(entry, callback, successCallback, errorCallback) { if (!callback(entry)) { successCallback(); return; } util.forEachDirEntry( entry, function(child, iterationCallback) { util.traverseTree(child, callback, iterationCallback, errorCallback); }, successCallback, errorCallback); }; /** * A shortcut function to create a child element with given tag and class. * * @param {HTMLElement} parent Parent element. * @param {string=} opt_className Class name. * @param {string=} opt_tag Element tag, DIV is omitted. * @return {Element} Newly created element. */ util.createChild = function(parent, opt_className, opt_tag) { var child = parent.ownerDocument.createElement(opt_tag || 'div'); if (opt_className) child.className = opt_className; parent.appendChild(child); return child; }; /** * Update the app state. * * @param {string} path Path to be put in the address bar after the hash. * If null the hash is left unchanged. * @param {string|Object=} opt_param Search parameter. Used directly if string, * stringified if object. If omitted the search query is left unchanged. */ util.updateAppState = function(path, opt_param) { window.appState = window.appState || {}; if (typeof opt_param == 'string') window.appState.params = {}; else if (typeof opt_param == 'object') window.appState.params = opt_param; if (path) window.appState.defaultPath = path; util.saveAppState(); return; }; /** * Return a translated string. * * Wrapper function to make dealing with translated strings more concise. * Equivalent to loadTimeData.getString(id). * * @param {string} id The id of the string to return. * @return {string} The translated string. */ function str(id) { return loadTimeData.getString(id); } /** * Return a translated string with arguments replaced. * * Wrapper function to make dealing with translated strings more concise. * Equivalent to loadTimeData.getStringF(id, ...). * * @param {string} id The id of the string to return. * @param {...string} var_args The values to replace into the string. * @return {string} The translated string with replaced values. */ function strf(id, var_args) { return loadTimeData.getStringF.apply(loadTimeData, arguments); } /** * Adapter object that abstracts away the the difference between Chrome app APIs * v1 and v2. Is only necessary while the migration to v2 APIs is in progress. * TODO(mtomasz): Clean up this. crbug.com/240606. */ util.platform = { /** * @return {boolean} True if Files.app is running as an open files or a select * folder dialog. False otherwise. */ runningInBrowser: function() { return !window.appID; }, /** * @param {function(Object)} callback Function accepting a preference map. */ getPreferences: function(callback) { chrome.storage.local.get(callback); }, /** * @param {string} key Preference name. * @param {function(string)} callback Function accepting the preference value. */ getPreference: function(key, callback) { chrome.storage.local.get(key, function(items) { callback(items[key]); }); }, /** * @param {string} key Preference name. * @param {string|Object} value Preference value. * @param {function()=} opt_callback Completion callback. */ setPreference: function(key, value, opt_callback) { if (typeof value != 'string') value = JSON.stringify(value); var items = {}; items[key] = value; chrome.storage.local.set(items, opt_callback); } }; /** * Attach page load handler. * @param {function()} handler Application-specific load handler. */ util.addPageLoadHandler = function(handler) { document.addEventListener('DOMContentLoaded', function() { handler(); }); }; /** * Save app launch data to the local storage. */ util.saveAppState = function() { if (window.appState) util.platform.setPreference(window.appID, window.appState); }; /** * AppCache is a persistent timestamped key-value storage backed by * HTML5 local storage. * * It is not designed for frequent access. In order to avoid costly * localStorage iteration all data is kept in a single localStorage item. * There is no in-memory caching, so concurrent access is _almost_ safe. * * TODO(kaznacheev) Reimplement this based on Indexed DB. */ util.AppCache = function() {}; /** * Local storage key. */ util.AppCache.KEY = 'AppCache'; /** * Max number of items. */ util.AppCache.CAPACITY = 100; /** * Default lifetime. */ util.AppCache.LIFETIME = 30 * 24 * 60 * 60 * 1000; // 30 days. /** * @param {string} key Key. * @param {function(number)} callback Callback accepting a value. */ util.AppCache.getValue = function(key, callback) { util.AppCache.read_(function(map) { var entry = map[key]; callback(entry && entry.value); }); }; /** * Update the cache. * * @param {string} key Key. * @param {string} value Value. Remove the key if value is null. * @param {number=} opt_lifetime Maximum time to keep an item (in milliseconds). */ util.AppCache.update = function(key, value, opt_lifetime) { util.AppCache.read_(function(map) { if (value != null) { map[key] = { value: value, expire: Date.now() + (opt_lifetime || util.AppCache.LIFETIME) }; } else if (key in map) { delete map[key]; } else { return; // Nothing to do. } util.AppCache.cleanup_(map); util.AppCache.write_(map); }); }; /** * @param {function(Object)} callback Callback accepting a map of timestamped * key-value pairs. * @private */ util.AppCache.read_ = function(callback) { util.platform.getPreference(util.AppCache.KEY, function(json) { if (json) { try { callback(JSON.parse(json)); } catch (e) { // The local storage item somehow got messed up, start fresh. } } callback({}); }); }; /** * @param {Object} map A map of timestamped key-value pairs. * @private */ util.AppCache.write_ = function(map) { util.platform.setPreference(util.AppCache.KEY, JSON.stringify(map)); }; /** * Remove over-capacity and obsolete items. * * @param {Object} map A map of timestamped key-value pairs. * @private */ util.AppCache.cleanup_ = function(map) { // Sort keys by ascending timestamps. var keys = []; for (var key in map) { if (map.hasOwnProperty(key)) keys.push(key); } keys.sort(function(a, b) { return map[a].expire > map[b].expire }); var cutoff = Date.now(); var obsolete = 0; while (obsolete < keys.length && map[keys[obsolete]].expire < cutoff) { obsolete++; } var overCapacity = Math.max(0, keys.length - util.AppCache.CAPACITY); var itemsToDelete = Math.max(obsolete, overCapacity); for (var i = 0; i != itemsToDelete; i++) { delete map[keys[i]]; } }; /** * Load an image. * * @param {Image} image Image element. * @param {string} url Source url. * @param {Object=} opt_options Hash array of options, eg. width, height, * maxWidth, maxHeight, scale, cache. * @param {function()=} opt_isValid Function returning false iff the task * is not valid and should be aborted. * @return {?number} Task identifier or null if fetched immediately from * cache. */ util.loadImage = function(image, url, opt_options, opt_isValid) { return ImageLoaderClient.loadToImage(url, image, opt_options || {}, function() {}, function() { image.onerror(); }, opt_isValid); }; /** * Cancels loading an image. * @param {number} taskId Task identifier returned by util.loadImage(). */ util.cancelLoadImage = function(taskId) { ImageLoaderClient.getInstance().cancel(taskId); }; /** * Finds proerty descriptor in the object prototype chain. * @param {Object} object The object. * @param {string} propertyName The property name. * @return {Object} Property descriptor. */ util.findPropertyDescriptor = function(object, propertyName) { for (var p = object; p; p = Object.getPrototypeOf(p)) { var d = Object.getOwnPropertyDescriptor(p, propertyName); if (d) return d; } return null; }; /** * Calls inherited property setter (useful when property is * overriden). * @param {Object} object The object. * @param {string} propertyName The property name. * @param {*} value Value to set. */ util.callInheritedSetter = function(object, propertyName, value) { var d = util.findPropertyDescriptor(Object.getPrototypeOf(object), propertyName); d.set.call(object, value); }; /** * Returns true if the board of the device matches the given prefix. * @param {string} boardPrefix The board prefix to match against. * (ex. "x86-mario". Prefix is used as the actual board name comes with * suffix like "x86-mario-something". * @return {boolean} True if the board of the device matches the given prefix. */ util.boardIs = function(boardPrefix) { // The board name should be lower-cased, but making it case-insensitive for // backward compatibility just in case. var board = str('CHROMEOS_RELEASE_BOARD'); var pattern = new RegExp('^' + boardPrefix, 'i'); return board.match(pattern) != null; }; /** * Adds an isFocused method to the current window object. */ util.addIsFocusedMethod = function() { var focused = true; window.addEventListener('focus', function() { focused = true; }); window.addEventListener('blur', function() { focused = false; }); /** * @return {boolean} True if focused. */ window.isFocused = function() { return focused; }; }; /** * Makes a redirect to the specified Files.app's window from another window. * @param {number} id Window id. * @param {string} url Target url. * @return {boolean} True if the window has been found. False otherwise. */ util.redirectMainWindow = function(id, url) { // TODO(mtomasz): Implement this for Apps V2, once the photo importer is // restored. return false; }; /** * Checks, if the Files.app's window is in a full screen mode. * * @param {AppWindow} appWindow App window to be maximized. * @return {boolean} True if the full screen mode is enabled. */ util.isFullScreen = function(appWindow) { if (appWindow) { return appWindow.isFullscreen(); } else { console.error('App window not passed. Unable to check status of ' + 'the full screen mode.'); return false; } }; /** * Toggles the full screen mode. * * @param {AppWindow} appWindow App window to be maximized. * @param {boolean} enabled True for enabling, false for disabling. */ util.toggleFullScreen = function(appWindow, enabled) { if (appWindow) { if (enabled) appWindow.fullscreen(); else appWindow.restore(); return; } console.error( 'App window not passed. Unable to toggle the full screen mode.'); }; /** * The type of a file operation. * @enum {string} */ util.FileOperationType = { COPY: 'COPY', MOVE: 'MOVE', ZIP: 'ZIP', }; /** * The type of a file operation error. * @enum {number} */ util.FileOperationErrorType = { UNEXPECTED_SOURCE_FILE: 0, TARGET_EXISTS: 1, FILESYSTEM_ERROR: 2, }; /** * The kind of an entry changed event. * @enum {number} */ util.EntryChangedKind = { CREATED: 0, DELETED: 1, }; /** * Obtains whether an entry is fake or not. * @param {Entry|Object} entry Entry of fake entry. * @return {boolean} True if the given entry is fake. */ util.isFakeEntry = function(entry) { return !('getParent' in entry); }; /** * Creates a FileError instance with given code. * Note that we cannot create FileError instance by "new FileError(code)", * unfortunately, so here we use Object.create. * @param {number} code Error code for the FileError. * @return {FileError} FileError instance */ util.createFileError = function(code) { return Object.create(FileError.prototype, { code: { get: function() { return code; } } }); }; /** * Compares two entries. * @param {Entry|Object} entry1 The entry to be compared. Can be a fake. * @param {Entry|Object} entry2 The entry to be compared. Can be a fake. * @return {boolean} True if the both entry represents a same file or * directory. Returns true if both entries are null. */ util.isSameEntry = function(entry1, entry2) { // Currently, we can assume there is only one root. // When we support multi-file system, we need to look at filesystem, too. return (entry1 && entry2 && entry1.fullPath === entry2.fullPath) || (!entry1 && !entry2); }; /** * @param {Entry|Object} parent The parent entry. Can be a fake. * @param {Entry|Object} child The child entry. Can be a fake. * @return {boolean} True if parent entry is actualy the parent of the child * entry. */ util.isParentEntry = function(parent, child) { // Currently, we can assume there is only one root. // When we support multi-file system, we need to look at filesystem, too. return PathUtil.isParentPath(parent.fullPath, child.fullPath); }; /** * Views files in the browser. * * @param {Array.} urls URLs of files to view. * @param {function(bool)} callback Callback notifying success or not. */ util.viewFilesInBrowser = function(urls, callback) { var taskId = chrome.runtime.id + '|file|view-in-browser'; chrome.fileBrowserPrivate.executeTask(taskId, urls, callback); }; /** * Visit the URL. * * If the browser is opening, the url is opened in a new tag, otherwise the url * is opened in a new window. * * @param {string} url URL to visit. */ util.visitURL = function(url) { var params = {url: url}; chrome.tabs.create(params, function() { if (chrome.runtime.lastError) chrome.windows.create(params); }); }; /** * Returns normalized current locale, or default locale - 'en'. * @return {string} Current locale */ util.getCurrentLocaleOrDefault = function() { // chrome.i18n.getMessage('@@ui_locale') can't be used in packed app. // Instead, we pass it from C++-side with strings. return str('UI_LOCALE') || 'en'; }; /** * Converts array of entries to an array of corresponding URLs. * @param {Array.} entries Input array of entries. * @return {Array.} Output array of URLs. */ util.entriesToURLs = function(entries) { // TODO(mtomasz): Make all callers use entries instead of URLs, and then // remove this utility function. console.warn('Converting entries to URLs is deprecated.'); return entries.map(function(entry) { return entry.toURL(); }); }; /** * Converts array of URLs to an array of corresponding Entries. * * @param {Array.} urls Input array of URLs. * @param {function(Array.)} callback Completion callback with array of * Entries. */ util.URLsToEntries = function(urls, callback) { var result = []; AsyncUtil.forEach( urls, function(forEachCallback, url) { webkitResolveLocalFileSystemURL(url, function(entry) { result.push(entry); forEachCallback(); }, function() { // Not an error. Possibly, the file is not accessible anymore. console.warn('Failed to resolve the file with url: ' + url + '.'); forEachCallback(); }); }, function() { callback(result); }); }; /** * Error type of VolumeManager. * @enum {string} * @const */ util.VolumeError = Object.freeze({ /* Internal errors */ NOT_MOUNTED: 'not_mounted', TIMEOUT: 'timeout', /* System events */ UNKNOWN: 'error_unknown', INTERNAL: 'error_internal', UNKNOWN_FILESYSTEM: 'error_unknown_filesystem', UNSUPPORTED_FILESYSTEM: 'error_unsupported_filesystem', INVALID_ARCHIVE: 'error_invalid_archive', AUTHENTICATION: 'error_authentication', PATH_UNMOUNTED: 'error_path_unmounted' }); /** * List of connection types of drive. * * Keep this in sync with the kDriveConnectionType* constants in * private_api_dirve.cc. * * @enum {string} * @const */ util.DriveConnectionType = Object.freeze({ OFFLINE: 'offline', // Connection is offline or drive is unavailable. METERED: 'metered', // Connection is metered. Should limit traffic. ONLINE: 'online' // Connection is online. }); /** * List of reasons of DriveConnectionType. * * Keep this in sync with the kDriveConnectionReason constants in * private_api_drive.cc. * * @enum {string} * @const */ util.DriveConnectionReason = Object.freeze({ NOT_READY: 'not_ready', // Drive is not ready or authentication is failed. NO_NETWORK: 'no_network', // Network connection is unavailable. NO_SERVICE: 'no_service' // Drive service is unavailable. }); /** * The type of each volume. * @enum {string} * @const */ util.VolumeType = Object.freeze({ DRIVE: 'drive', DOWNLOADS: 'downloads', REMOVABLE: 'removable', ARCHIVE: 'archive' });