// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/renderer_host/p2p/socket_host_udp.h" #include "base/bind.h" #include "base/command_line.h" #include "base/debug/trace_event.h" #include "base/stl_util.h" #include "content/browser/renderer_host/p2p/socket_host_throttler.h" #include "content/common/p2p_messages.h" #include "content/public/common/content_switches.h" #include "ipc/ipc_sender.h" #include "net/base/io_buffer.h" #include "net/base/net_errors.h" #include "net/base/net_util.h" namespace { // UDP packets cannot be bigger than 64k. const int kReadBufferSize = 65536; // Socket receive buffer size. const int kRecvSocketBufferSize = 65536; // 64K // Defines set of transient errors. These errors are ignored when we get them // from sendto() or recvfrom() calls. // // net::ERR_OUT_OF_MEMORY // // This is caused by ENOBUFS which means the buffer of the network interface // is full. // // net::ERR_CONNECTION_RESET // // This is caused by WSAENETRESET or WSAECONNRESET which means the // last send resulted in an "ICMP Port Unreachable" message. bool IsTransientError(int error) { return error == net::ERR_ADDRESS_UNREACHABLE || error == net::ERR_ADDRESS_INVALID || error == net::ERR_ACCESS_DENIED || error == net::ERR_CONNECTION_RESET || error == net::ERR_OUT_OF_MEMORY; } bool AllowUDPWithoutSTUN() { return CommandLine::ForCurrentProcess()->HasSwitch( switches::kDisableP2PSocketSTUNFilter); } } // namespace namespace content { P2PSocketHostUdp::PendingPacket::PendingPacket( const net::IPEndPoint& to, const std::vector& content, net::DiffServCodePoint dscp_, uint64 id) : to(to), data(new net::IOBuffer(content.size())), size(content.size()), dscp(dscp_), id(id) { memcpy(data->data(), &content[0], size); } P2PSocketHostUdp::PendingPacket::~PendingPacket() { } P2PSocketHostUdp::P2PSocketHostUdp(IPC::Sender* message_sender, int id, P2PMessageThrottler* throttler) : P2PSocketHost(message_sender, id), socket_(new net::UDPServerSocket(NULL, net::NetLog::Source())), send_pending_(false), last_dscp_(net::DSCP_CS0), throttler_(throttler) { } P2PSocketHostUdp::~P2PSocketHostUdp() { if (state_ == STATE_OPEN) { DCHECK(socket_.get()); socket_.reset(); } } bool P2PSocketHostUdp::Init(const net::IPEndPoint& local_address, const net::IPEndPoint& remote_address) { DCHECK_EQ(state_, STATE_UNINITIALIZED); int result = socket_->Listen(local_address); if (result < 0) { LOG(ERROR) << "bind() failed: " << result; OnError(); return false; } // Setting recv socket buffer size. if (!socket_->SetReceiveBufferSize(kRecvSocketBufferSize)) { LOG(WARNING) << "Failed to set socket receive buffer size to " << kRecvSocketBufferSize; } net::IPEndPoint address; result = socket_->GetLocalAddress(&address); if (result < 0) { LOG(ERROR) << "P2PSocketHostUdp::Init(): unable to get local address: " << result; OnError(); return false; } VLOG(1) << "Local address: " << address.ToString(); state_ = STATE_OPEN; message_sender_->Send(new P2PMsg_OnSocketCreated(id_, address)); recv_buffer_ = new net::IOBuffer(kReadBufferSize); DoRead(); return true; } void P2PSocketHostUdp::OnError() { socket_.reset(); send_queue_.clear(); if (state_ == STATE_UNINITIALIZED || state_ == STATE_OPEN) message_sender_->Send(new P2PMsg_OnError(id_)); state_ = STATE_ERROR; } void P2PSocketHostUdp::DoRead() { int result; do { result = socket_->RecvFrom( recv_buffer_.get(), kReadBufferSize, &recv_address_, base::Bind(&P2PSocketHostUdp::OnRecv, base::Unretained(this))); if (result == net::ERR_IO_PENDING) return; HandleReadResult(result); } while (state_ == STATE_OPEN); } void P2PSocketHostUdp::OnRecv(int result) { HandleReadResult(result); if (state_ == STATE_OPEN) { DoRead(); } } void P2PSocketHostUdp::HandleReadResult(int result) { DCHECK_EQ(STATE_OPEN, state_); if (result > 0) { std::vector data(recv_buffer_->data(), recv_buffer_->data() + result); if (!ContainsKey(connected_peers_, recv_address_)) { P2PSocketHost::StunMessageType type; bool stun = GetStunPacketType(&*data.begin(), data.size(), &type); if ((stun && IsRequestOrResponse(type)) || AllowUDPWithoutSTUN()) { connected_peers_.insert(recv_address_); } else if (!stun || type == STUN_DATA_INDICATION) { LOG(ERROR) << "Received unexpected data packet from " << recv_address_.ToString() << " before STUN binding is finished."; return; } } message_sender_->Send(new P2PMsg_OnDataReceived( id_, recv_address_, data, base::TimeTicks::Now())); } else if (result < 0 && !IsTransientError(result)) { LOG(ERROR) << "Error when reading from UDP socket: " << result; OnError(); } } void P2PSocketHostUdp::Send(const net::IPEndPoint& to, const std::vector& data, net::DiffServCodePoint dscp, uint64 packet_id) { if (!socket_) { // The Send message may be sent after the an OnError message was // sent by hasn't been processed the renderer. return; } if (!ContainsKey(connected_peers_, to) && !AllowUDPWithoutSTUN()) { P2PSocketHost::StunMessageType type = P2PSocketHost::StunMessageType(); bool stun = GetStunPacketType(&*data.begin(), data.size(), &type); if (!stun || type == STUN_DATA_INDICATION) { LOG(ERROR) << "Page tried to send a data packet to " << to.ToString() << " before STUN binding is finished."; OnError(); return; } if (throttler_->DropNextPacket(data.size())) { VLOG(0) << "STUN message is dropped due to high volume."; // Do not reset socket. return; } } if (send_pending_) { send_queue_.push_back(PendingPacket(to, data, dscp, packet_id)); } else { PendingPacket packet(to, data, dscp, packet_id); DoSend(packet); } } void P2PSocketHostUdp::DoSend(const PendingPacket& packet) { TRACE_EVENT_ASYNC_STEP_INTO1("p2p", "Send", packet.id, "UdpAsyncSendTo", "size", packet.size); // Don't try to set DSCP in following conditions, // 1. If the outgoing packet is set to DSCP_NO_CHANGE // 2. If no change in DSCP value from last packet // 3. If there is any error in setting DSCP on socket. if (packet.dscp != net::DSCP_NO_CHANGE && last_dscp_ != packet.dscp && last_dscp_ != net::DSCP_NO_CHANGE) { int result = socket_->SetDiffServCodePoint(packet.dscp); if (result == net::OK) { last_dscp_ = packet.dscp; } else if (!IsTransientError(result) && last_dscp_ != net::DSCP_CS0) { // We receieved a non-transient error, and it seems we have // not changed the DSCP in the past, disable DSCP as it unlikely // to work in the future. last_dscp_ = net::DSCP_NO_CHANGE; } } int result = socket_->SendTo( packet.data.get(), packet.size, packet.to, base::Bind(&P2PSocketHostUdp::OnSend, base::Unretained(this), packet.id)); // sendto() may return an error, e.g. if we've received an ICMP Destination // Unreachable message. When this happens try sending the same packet again, // and just drop it if it fails again. if (IsTransientError(result)) { result = socket_->SendTo( packet.data.get(), packet.size, packet.to, base::Bind(&P2PSocketHostUdp::OnSend, base::Unretained(this), packet.id)); } if (result == net::ERR_IO_PENDING) { send_pending_ = true; } else { HandleSendResult(packet.id, result); } } void P2PSocketHostUdp::OnSend(uint64 packet_id, int result) { DCHECK(send_pending_); DCHECK_NE(result, net::ERR_IO_PENDING); send_pending_ = false; HandleSendResult(packet_id, result); // Send next packets if we have them waiting in the buffer. while (state_ == STATE_OPEN && !send_queue_.empty() && !send_pending_) { DoSend(send_queue_.front()); send_queue_.pop_front(); } } void P2PSocketHostUdp::HandleSendResult(uint64 packet_id, int result) { TRACE_EVENT_ASYNC_END1("p2p", "Send", packet_id, "result", result); if (result > 0) { message_sender_->Send(new P2PMsg_OnSendComplete(id_)); } else if (IsTransientError(result)) { VLOG(0) << "sendto() has failed twice returning a " " transient error. Dropping the packet."; } else if (result < 0) { LOG(ERROR) << "Error when sending data in UDP socket: " << result; OnError(); } } P2PSocketHost* P2PSocketHostUdp::AcceptIncomingTcpConnection( const net::IPEndPoint& remote_address, int id) { NOTREACHED(); OnError(); return NULL; } } // namespace content