/* * Copyright (C) 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "platform/graphics/GraphicsLayer.h" #include "SkImageFilter.h" #include "SkMatrix44.h" #include "platform/geometry/FloatRect.h" #include "platform/geometry/LayoutRect.h" #include "platform/graphics/GraphicsContext.h" #include "platform/graphics/GraphicsLayerFactory.h" #include "platform/graphics/filters/SkiaImageFilterBuilder.h" #include "platform/graphics/skia/NativeImageSkia.h" #include "platform/scroll/ScrollableArea.h" #include "platform/text/TextStream.h" #include "public/platform/Platform.h" #include "public/platform/WebAnimation.h" #include "public/platform/WebCompositorSupport.h" #include "public/platform/WebFilterOperations.h" #include "public/platform/WebFloatPoint.h" #include "public/platform/WebFloatRect.h" #include "public/platform/WebGraphicsLayerDebugInfo.h" #include "public/platform/WebLayer.h" #include "public/platform/WebPoint.h" #include "public/platform/WebSize.h" #include "wtf/CurrentTime.h" #include "wtf/HashMap.h" #include "wtf/HashSet.h" #include "wtf/text/WTFString.h" #ifndef NDEBUG #include #endif using blink::Platform; using blink::WebAnimation; using blink::WebFilterOperations; using blink::WebLayer; using blink::WebPoint; namespace WebCore { typedef HashMap > RepaintMap; static RepaintMap& repaintRectMap() { DEFINE_STATIC_LOCAL(RepaintMap, map, ()); return map; } PassOwnPtr GraphicsLayer::create(GraphicsLayerFactory* factory, GraphicsLayerClient* client) { return factory->createGraphicsLayer(client); } GraphicsLayer::GraphicsLayer(GraphicsLayerClient* client) : m_client(client) , m_anchorPoint(0.5f, 0.5f, 0) , m_opacity(1) , m_zPosition(0) , m_blendMode(blink::WebBlendModeNormal) , m_contentsOpaque(false) , m_preserves3D(false) , m_backfaceVisibility(true) , m_masksToBounds(false) , m_drawsContent(false) , m_contentsVisible(true) , m_isRootForIsolatedGroup(false) , m_hasScrollParent(false) , m_hasClipParent(false) , m_paintingPhase(GraphicsLayerPaintAllWithOverflowClip) , m_contentsOrientation(CompositingCoordinatesTopDown) , m_parent(0) , m_maskLayer(0) , m_contentsClippingMaskLayer(0) , m_replicaLayer(0) , m_replicatedLayer(0) , m_paintCount(0) , m_contentsLayer(0) , m_contentsLayerId(0) , m_scrollableArea(0) , m_compositingReasons(blink::CompositingReasonUnknown) , m_debugInfo(0) { #ifndef NDEBUG if (m_client) m_client->verifyNotPainting(); #endif m_opaqueRectTrackingContentLayerDelegate = adoptPtr(new OpaqueRectTrackingContentLayerDelegate(this)); m_layer = adoptPtr(Platform::current()->compositorSupport()->createContentLayer(m_opaqueRectTrackingContentLayerDelegate.get())); m_layer->layer()->setDrawsContent(m_drawsContent && m_contentsVisible); m_layer->layer()->setWebLayerClient(this); m_layer->setAutomaticallyComputeRasterScale(true); } GraphicsLayer::~GraphicsLayer() { for (size_t i = 0; i < m_linkHighlights.size(); ++i) m_linkHighlights[i]->clearCurrentGraphicsLayer(); m_linkHighlights.clear(); #ifndef NDEBUG if (m_client) m_client->verifyNotPainting(); #endif if (m_replicaLayer) m_replicaLayer->setReplicatedLayer(0); if (m_replicatedLayer) m_replicatedLayer->setReplicatedByLayer(0); removeAllChildren(); removeFromParent(); resetTrackedRepaints(); ASSERT(!m_parent); } void GraphicsLayer::setParent(GraphicsLayer* layer) { ASSERT(!layer || !layer->hasAncestor(this)); m_parent = layer; } bool GraphicsLayer::hasAncestor(GraphicsLayer* ancestor) const { for (GraphicsLayer* curr = parent(); curr; curr = curr->parent()) { if (curr == ancestor) return true; } return false; } bool GraphicsLayer::setChildren(const Vector& newChildren) { // If the contents of the arrays are the same, nothing to do. if (newChildren == m_children) return false; removeAllChildren(); size_t listSize = newChildren.size(); for (size_t i = 0; i < listSize; ++i) addChildInternal(newChildren[i]); updateChildList(); return true; } void GraphicsLayer::addChildInternal(GraphicsLayer* childLayer) { ASSERT(childLayer != this); if (childLayer->parent()) childLayer->removeFromParent(); childLayer->setParent(this); m_children.append(childLayer); // Don't call updateChildList here, this function is used in cases where it // should not be called until all children are processed. } void GraphicsLayer::addChild(GraphicsLayer* childLayer) { addChildInternal(childLayer); updateChildList(); } void GraphicsLayer::addChildAtIndex(GraphicsLayer* childLayer, int index) { ASSERT(childLayer != this); if (childLayer->parent()) childLayer->removeFromParent(); childLayer->setParent(this); m_children.insert(index, childLayer); updateChildList(); } void GraphicsLayer::addChildBelow(GraphicsLayer* childLayer, GraphicsLayer* sibling) { ASSERT(childLayer != this); childLayer->removeFromParent(); bool found = false; for (unsigned i = 0; i < m_children.size(); i++) { if (sibling == m_children[i]) { m_children.insert(i, childLayer); found = true; break; } } childLayer->setParent(this); if (!found) m_children.append(childLayer); updateChildList(); } void GraphicsLayer::addChildAbove(GraphicsLayer* childLayer, GraphicsLayer* sibling) { childLayer->removeFromParent(); ASSERT(childLayer != this); bool found = false; for (unsigned i = 0; i < m_children.size(); i++) { if (sibling == m_children[i]) { m_children.insert(i+1, childLayer); found = true; break; } } childLayer->setParent(this); if (!found) m_children.append(childLayer); updateChildList(); } bool GraphicsLayer::replaceChild(GraphicsLayer* oldChild, GraphicsLayer* newChild) { ASSERT(!newChild->parent()); bool found = false; for (unsigned i = 0; i < m_children.size(); i++) { if (oldChild == m_children[i]) { m_children[i] = newChild; found = true; break; } } if (found) { oldChild->setParent(0); newChild->removeFromParent(); newChild->setParent(this); updateChildList(); return true; } return false; } void GraphicsLayer::removeAllChildren() { while (m_children.size()) { GraphicsLayer* curLayer = m_children[0]; ASSERT(curLayer->parent()); curLayer->removeFromParent(); } } void GraphicsLayer::removeFromParent() { if (m_parent) { unsigned i; for (i = 0; i < m_parent->m_children.size(); i++) { if (this == m_parent->m_children[i]) { m_parent->m_children.remove(i); break; } } setParent(0); } platformLayer()->removeFromParent(); } void GraphicsLayer::setReplicatedByLayer(GraphicsLayer* layer) { // FIXME: this could probably be a full early exit. if (m_replicaLayer != layer) { if (m_replicaLayer) m_replicaLayer->setReplicatedLayer(0); if (layer) layer->setReplicatedLayer(this); m_replicaLayer = layer; } WebLayer* webReplicaLayer = layer ? layer->platformLayer() : 0; platformLayer()->setReplicaLayer(webReplicaLayer); } void GraphicsLayer::setOffsetFromRenderer(const IntSize& offset, ShouldSetNeedsDisplay shouldSetNeedsDisplay) { if (offset == m_offsetFromRenderer) return; m_offsetFromRenderer = offset; // If the compositing layer offset changes, we need to repaint. if (shouldSetNeedsDisplay == SetNeedsDisplay) setNeedsDisplay(); } void GraphicsLayer::paintGraphicsLayerContents(GraphicsContext& context, const IntRect& clip) { if (!m_client) return; incrementPaintCount(); m_client->paintContents(this, context, m_paintingPhase, clip); } void GraphicsLayer::setZPosition(float position) { m_zPosition = position; } float GraphicsLayer::accumulatedOpacity() const { if (!preserves3D()) return 1; return m_opacity * (parent() ? parent()->accumulatedOpacity() : 1); } void GraphicsLayer::distributeOpacity(float accumulatedOpacity) { // If this is a transform layer we need to distribute our opacity to all our children // Incoming accumulatedOpacity is the contribution from our parent(s). We mutiply this by our own // opacity to get the total contribution accumulatedOpacity *= m_opacity; if (preserves3D()) { size_t numChildren = children().size(); for (size_t i = 0; i < numChildren; ++i) children()[i]->distributeOpacity(accumulatedOpacity); } } void GraphicsLayer::updateChildList() { WebLayer* childHost = m_layer->layer(); childHost->removeAllChildren(); clearContentsLayerIfUnregistered(); if (m_contentsLayer) { // FIXME: add the contents layer in the correct order with negative z-order children. // This does not cause visible rendering issues because currently contents layers are only used // for replaced elements that don't have children. childHost->addChild(m_contentsLayer); } const Vector& childLayers = children(); size_t numChildren = childLayers.size(); for (size_t i = 0; i < numChildren; ++i) { GraphicsLayer* curChild = childLayers[i]; childHost->addChild(curChild->platformLayer()); } for (size_t i = 0; i < m_linkHighlights.size(); ++i) childHost->addChild(m_linkHighlights[i]->layer()); } void GraphicsLayer::updateLayerIsDrawable() { // For the rest of the accelerated compositor code, there is no reason to make a // distinction between drawsContent and contentsVisible. So, for m_layer->layer(), these two // flags are combined here. m_contentsLayer shouldn't receive the drawsContent flag // so it is only given contentsVisible. m_layer->layer()->setDrawsContent(m_drawsContent && m_contentsVisible); if (WebLayer* contentsLayer = contentsLayerIfRegistered()) contentsLayer->setDrawsContent(m_contentsVisible); if (m_drawsContent) { m_layer->layer()->invalidate(); for (size_t i = 0; i < m_linkHighlights.size(); ++i) m_linkHighlights[i]->invalidate(); } } void GraphicsLayer::updateContentsRect() { WebLayer* contentsLayer = contentsLayerIfRegistered(); if (!contentsLayer) return; contentsLayer->setPosition(FloatPoint(m_contentsRect.x(), m_contentsRect.y())); contentsLayer->setBounds(IntSize(m_contentsRect.width(), m_contentsRect.height())); if (m_contentsClippingMaskLayer) { if (m_contentsClippingMaskLayer->size() != m_contentsRect.size()) { m_contentsClippingMaskLayer->setSize(m_contentsRect.size()); m_contentsClippingMaskLayer->setNeedsDisplay(); } m_contentsClippingMaskLayer->setPosition(FloatPoint()); m_contentsClippingMaskLayer->setOffsetFromRenderer(offsetFromRenderer() + IntSize(m_contentsRect.location().x(), m_contentsRect.location().y())); } } static HashSet* s_registeredLayerSet; void GraphicsLayer::registerContentsLayer(WebLayer* layer) { if (!s_registeredLayerSet) s_registeredLayerSet = new HashSet; if (s_registeredLayerSet->contains(layer->id())) CRASH(); s_registeredLayerSet->add(layer->id()); } void GraphicsLayer::unregisterContentsLayer(WebLayer* layer) { ASSERT(s_registeredLayerSet); if (!s_registeredLayerSet->contains(layer->id())) CRASH(); s_registeredLayerSet->remove(layer->id()); } void GraphicsLayer::setContentsTo(WebLayer* layer) { bool childrenChanged = false; if (layer) { ASSERT(s_registeredLayerSet); if (!s_registeredLayerSet->contains(layer->id())) CRASH(); if (m_contentsLayerId != layer->id()) { setupContentsLayer(layer); childrenChanged = true; } updateContentsRect(); } else { if (m_contentsLayer) { childrenChanged = true; // The old contents layer will be removed via updateChildList. m_contentsLayer = 0; m_contentsLayerId = 0; } } if (childrenChanged) updateChildList(); } void GraphicsLayer::setupContentsLayer(WebLayer* contentsLayer) { ASSERT(contentsLayer); m_contentsLayer = contentsLayer; m_contentsLayerId = m_contentsLayer->id(); m_contentsLayer->setWebLayerClient(this); m_contentsLayer->setAnchorPoint(FloatPoint(0, 0)); m_contentsLayer->setUseParentBackfaceVisibility(true); // It is necessary to call setDrawsContent as soon as we receive the new contentsLayer, for // the correctness of early exit conditions in setDrawsContent() and setContentsVisible(). m_contentsLayer->setDrawsContent(m_contentsVisible); // Insert the content layer first. Video elements require this, because they have // shadow content that must display in front of the video. m_layer->layer()->insertChild(m_contentsLayer, 0); WebLayer* borderWebLayer = m_contentsClippingMaskLayer ? m_contentsClippingMaskLayer->platformLayer() : 0; m_contentsLayer->setMaskLayer(borderWebLayer); } void GraphicsLayer::clearContentsLayerIfUnregistered() { if (!m_contentsLayerId || s_registeredLayerSet->contains(m_contentsLayerId)) return; m_contentsLayer = 0; m_contentsLayerId = 0; } void GraphicsLayer::setDebugInfo(blink::WebGraphicsLayerDebugInfo* debugInfo) { if (m_debugInfo) delete m_debugInfo; m_debugInfo = debugInfo; } blink::WebGraphicsLayerDebugInfo* GraphicsLayer::takeDebugInfo() { blink::WebGraphicsLayerDebugInfo* tempDebugInfo = m_debugInfo; m_debugInfo = 0; return tempDebugInfo; } WebLayer* GraphicsLayer::contentsLayerIfRegistered() { clearContentsLayerIfUnregistered(); return m_contentsLayer; } double GraphicsLayer::backingStoreMemoryEstimate() const { if (!drawsContent()) return 0; // Effects of page and device scale are ignored; subclasses should override to take these into account. return static_cast(4 * size().width()) * size().height(); } void GraphicsLayer::resetTrackedRepaints() { repaintRectMap().remove(this); } void GraphicsLayer::addRepaintRect(const FloatRect& repaintRect) { if (m_client->isTrackingRepaints()) { FloatRect largestRepaintRect(FloatPoint(), m_size); largestRepaintRect.intersect(repaintRect); RepaintMap::iterator repaintIt = repaintRectMap().find(this); if (repaintIt == repaintRectMap().end()) { Vector repaintRects; repaintRects.append(largestRepaintRect); repaintRectMap().set(this, repaintRects); } else { Vector& repaintRects = repaintIt->value; repaintRects.append(largestRepaintRect); } } } void GraphicsLayer::collectTrackedRepaintRects(Vector& rects) const { if (!m_client->isTrackingRepaints()) return; RepaintMap::iterator repaintIt = repaintRectMap().find(this); if (repaintIt != repaintRectMap().end()) rects.append(repaintIt->value); } void GraphicsLayer::dumpLayer(TextStream& ts, int indent, LayerTreeFlags flags) const { writeIndent(ts, indent); ts << "(" << "GraphicsLayer"; if (flags & LayerTreeIncludesDebugInfo) { ts << " " << static_cast(const_cast(this)); ts << " \"" << m_client->debugName(this) << "\""; } ts << "\n"; dumpProperties(ts, indent, flags); writeIndent(ts, indent); ts << ")\n"; } void GraphicsLayer::dumpProperties(TextStream& ts, int indent, LayerTreeFlags flags) const { if (m_position != FloatPoint()) { writeIndent(ts, indent + 1); ts << "(position " << m_position.x() << " " << m_position.y() << ")\n"; } if (m_boundsOrigin != FloatPoint()) { writeIndent(ts, indent + 1); ts << "(bounds origin " << m_boundsOrigin.x() << " " << m_boundsOrigin.y() << ")\n"; } if (m_anchorPoint != FloatPoint3D(0.5f, 0.5f, 0)) { writeIndent(ts, indent + 1); ts << "(anchor " << m_anchorPoint.x() << " " << m_anchorPoint.y() << ")\n"; } if (m_size != IntSize()) { writeIndent(ts, indent + 1); ts << "(bounds " << m_size.width() << " " << m_size.height() << ")\n"; } if (m_opacity != 1) { writeIndent(ts, indent + 1); ts << "(opacity " << m_opacity << ")\n"; } if (m_blendMode != blink::WebBlendModeNormal) { writeIndent(ts, indent + 1); ts << "(blendMode " << compositeOperatorName(CompositeSourceOver, m_blendMode) << ")\n"; } if (m_isRootForIsolatedGroup) { writeIndent(ts, indent + 1); ts << "(isolate " << m_isRootForIsolatedGroup << ")\n"; } if (m_contentsOpaque) { writeIndent(ts, indent + 1); ts << "(contentsOpaque " << m_contentsOpaque << ")\n"; } if (m_preserves3D) { writeIndent(ts, indent + 1); ts << "(preserves3D " << m_preserves3D << ")\n"; } if (m_drawsContent) { writeIndent(ts, indent + 1); ts << "(drawsContent " << m_drawsContent << ")\n"; } if (!m_contentsVisible) { writeIndent(ts, indent + 1); ts << "(contentsVisible " << m_contentsVisible << ")\n"; } if (!m_backfaceVisibility) { writeIndent(ts, indent + 1); ts << "(backfaceVisibility " << (m_backfaceVisibility ? "visible" : "hidden") << ")\n"; } if (flags & LayerTreeIncludesDebugInfo) { writeIndent(ts, indent + 1); ts << "("; if (m_client) ts << "client " << static_cast(m_client); else ts << "no client"; ts << ")\n"; } if (m_backgroundColor.isValid() && m_backgroundColor != Color::transparent) { writeIndent(ts, indent + 1); ts << "(backgroundColor " << m_backgroundColor.nameForRenderTreeAsText() << ")\n"; } if (!m_transform.isIdentity()) { writeIndent(ts, indent + 1); ts << "(transform "; ts << "[" << m_transform.m11() << " " << m_transform.m12() << " " << m_transform.m13() << " " << m_transform.m14() << "] "; ts << "[" << m_transform.m21() << " " << m_transform.m22() << " " << m_transform.m23() << " " << m_transform.m24() << "] "; ts << "[" << m_transform.m31() << " " << m_transform.m32() << " " << m_transform.m33() << " " << m_transform.m34() << "] "; ts << "[" << m_transform.m41() << " " << m_transform.m42() << " " << m_transform.m43() << " " << m_transform.m44() << "])\n"; } // Avoid dumping the sublayer transform on the root layer, because it's used for geometry flipping, whose behavior // differs between platforms. if (parent() && !m_childrenTransform.isIdentity()) { writeIndent(ts, indent + 1); ts << "(childrenTransform "; ts << "[" << m_childrenTransform.m11() << " " << m_childrenTransform.m12() << " " << m_childrenTransform.m13() << " " << m_childrenTransform.m14() << "] "; ts << "[" << m_childrenTransform.m21() << " " << m_childrenTransform.m22() << " " << m_childrenTransform.m23() << " " << m_childrenTransform.m24() << "] "; ts << "[" << m_childrenTransform.m31() << " " << m_childrenTransform.m32() << " " << m_childrenTransform.m33() << " " << m_childrenTransform.m34() << "] "; ts << "[" << m_childrenTransform.m41() << " " << m_childrenTransform.m42() << " " << m_childrenTransform.m43() << " " << m_childrenTransform.m44() << "])\n"; } if (m_replicaLayer) { writeIndent(ts, indent + 1); ts << "(replica layer"; if (flags & LayerTreeIncludesDebugInfo) ts << " " << m_replicaLayer; ts << ")\n"; m_replicaLayer->dumpLayer(ts, indent + 2, flags); } if (m_replicatedLayer) { writeIndent(ts, indent + 1); ts << "(replicated layer"; if (flags & LayerTreeIncludesDebugInfo) ts << " " << m_replicatedLayer; ts << ")\n"; } if ((flags & LayerTreeIncludesRepaintRects) && repaintRectMap().contains(this) && !repaintRectMap().get(this).isEmpty()) { writeIndent(ts, indent + 1); ts << "(repaint rects\n"; for (size_t i = 0; i < repaintRectMap().get(this).size(); ++i) { if (repaintRectMap().get(this)[i].isEmpty()) continue; writeIndent(ts, indent + 2); ts << "(rect "; ts << repaintRectMap().get(this)[i].x() << " "; ts << repaintRectMap().get(this)[i].y() << " "; ts << repaintRectMap().get(this)[i].width() << " "; ts << repaintRectMap().get(this)[i].height(); ts << ")\n"; } writeIndent(ts, indent + 1); ts << ")\n"; } if ((flags & LayerTreeIncludesPaintingPhases) && paintingPhase()) { writeIndent(ts, indent + 1); ts << "(paintingPhases\n"; if (paintingPhase() & GraphicsLayerPaintBackground) { writeIndent(ts, indent + 2); ts << "GraphicsLayerPaintBackground\n"; } if (paintingPhase() & GraphicsLayerPaintForeground) { writeIndent(ts, indent + 2); ts << "GraphicsLayerPaintForeground\n"; } if (paintingPhase() & GraphicsLayerPaintMask) { writeIndent(ts, indent + 2); ts << "GraphicsLayerPaintMask\n"; } if (paintingPhase() & GraphicsLayerPaintChildClippingMask) { writeIndent(ts, indent + 2); ts << "GraphicsLayerPaintChildClippingMask\n"; } if (paintingPhase() & GraphicsLayerPaintOverflowContents) { writeIndent(ts, indent + 2); ts << "GraphicsLayerPaintOverflowContents\n"; } if (paintingPhase() & GraphicsLayerPaintCompositedScroll) { writeIndent(ts, indent + 2); ts << "GraphicsLayerPaintCompositedScroll\n"; } writeIndent(ts, indent + 1); ts << ")\n"; } if (flags & LayerTreeIncludesClipAndScrollParents) { if (m_hasScrollParent) { writeIndent(ts, indent + 1); ts << "(hasScrollParent 1)\n"; } if (m_hasClipParent) { writeIndent(ts, indent + 1); ts << "(hasClipParent 1)\n"; } } if (m_children.size()) { writeIndent(ts, indent + 1); ts << "(children " << m_children.size() << "\n"; unsigned i; for (i = 0; i < m_children.size(); i++) m_children[i]->dumpLayer(ts, indent + 2, flags); writeIndent(ts, indent + 1); ts << ")\n"; } } String GraphicsLayer::layerTreeAsText(LayerTreeFlags flags) const { TextStream ts; dumpLayer(ts, 0, flags); return ts.release(); } blink::WebString GraphicsLayer::debugName(blink::WebLayer* webLayer) { String name; if (!m_client) return name; String highlightDebugName; for (size_t i = 0; i < m_linkHighlights.size(); ++i) { if (webLayer == m_linkHighlights[i]->layer()) { highlightDebugName = "LinkHighlight[" + String::number(i) + "] for " + m_client->debugName(this); break; } } if (webLayer == m_contentsLayer) { name = "ContentsLayer for " + m_client->debugName(this); } else if (!highlightDebugName.isEmpty()) { name = highlightDebugName; } else if (webLayer == m_layer->layer()) { name = m_client->debugName(this); } else { ASSERT_NOT_REACHED(); } return name; } void GraphicsLayer::setCompositingReasons(blink::WebCompositingReasons reasons) { m_compositingReasons = reasons; m_layer->layer()->setCompositingReasons(reasons); } void GraphicsLayer::setPosition(const FloatPoint& point) { m_position = point; platformLayer()->setPosition(m_position); } void GraphicsLayer::setAnchorPoint(const FloatPoint3D& point) { m_anchorPoint = point; platformLayer()->setAnchorPoint(FloatPoint(m_anchorPoint.x(), m_anchorPoint.y())); platformLayer()->setAnchorPointZ(m_anchorPoint.z()); } void GraphicsLayer::setSize(const FloatSize& size) { // We are receiving negative sizes here that cause assertions to fail in the compositor. Clamp them to 0 to // avoid those assertions. // FIXME: This should be an ASSERT instead, as negative sizes should not exist in WebCore. FloatSize clampedSize = size; if (clampedSize.width() < 0 || clampedSize.height() < 0) clampedSize = FloatSize(); if (clampedSize == m_size) return; m_size = clampedSize; m_layer->layer()->setBounds(flooredIntSize(m_size)); // Note that we don't resize m_contentsLayer. It's up the caller to do that. } void GraphicsLayer::setTransform(const TransformationMatrix& transform) { m_transform = transform; platformLayer()->setTransform(TransformationMatrix::toSkMatrix44(m_transform)); } void GraphicsLayer::setChildrenTransform(const TransformationMatrix& transform) { m_childrenTransform = transform; platformLayer()->setSublayerTransform(TransformationMatrix::toSkMatrix44(m_childrenTransform)); } void GraphicsLayer::setPreserves3D(bool preserves3D) { if (preserves3D == m_preserves3D) return; m_preserves3D = preserves3D; m_layer->layer()->setPreserves3D(m_preserves3D); } void GraphicsLayer::setMasksToBounds(bool masksToBounds) { m_masksToBounds = masksToBounds; m_layer->layer()->setMasksToBounds(m_masksToBounds); } void GraphicsLayer::setDrawsContent(bool drawsContent) { // Note carefully this early-exit is only correct because we also properly call // WebLayer::setDrawsContent whenever m_contentsLayer is set to a new layer in setupContentsLayer(). if (drawsContent == m_drawsContent) return; m_drawsContent = drawsContent; updateLayerIsDrawable(); } void GraphicsLayer::setContentsVisible(bool contentsVisible) { // Note carefully this early-exit is only correct because we also properly call // WebLayer::setDrawsContent whenever m_contentsLayer is set to a new layer in setupContentsLayer(). if (contentsVisible == m_contentsVisible) return; m_contentsVisible = contentsVisible; updateLayerIsDrawable(); } void GraphicsLayer::setClipParent(blink::WebLayer* parent) { m_hasClipParent = !!parent; m_layer->layer()->setClipParent(parent); } void GraphicsLayer::setScrollParent(blink::WebLayer* parent) { m_hasScrollParent = !!parent; m_layer->layer()->setScrollParent(parent); } void GraphicsLayer::setBackgroundColor(const Color& color) { if (color == m_backgroundColor) return; m_backgroundColor = color; m_layer->layer()->setBackgroundColor(m_backgroundColor.rgb()); } void GraphicsLayer::setContentsOpaque(bool opaque) { m_contentsOpaque = opaque; m_layer->layer()->setOpaque(m_contentsOpaque); m_opaqueRectTrackingContentLayerDelegate->setOpaque(m_contentsOpaque); } void GraphicsLayer::setMaskLayer(GraphicsLayer* maskLayer) { if (maskLayer == m_maskLayer) return; m_maskLayer = maskLayer; WebLayer* maskWebLayer = m_maskLayer ? m_maskLayer->platformLayer() : 0; m_layer->layer()->setMaskLayer(maskWebLayer); } void GraphicsLayer::setContentsClippingMaskLayer(GraphicsLayer* contentsClippingMaskLayer) { if (contentsClippingMaskLayer == m_contentsClippingMaskLayer) return; m_contentsClippingMaskLayer = contentsClippingMaskLayer; WebLayer* contentsLayer = contentsLayerIfRegistered(); if (!contentsLayer) return; WebLayer* contentsClippingMaskWebLayer = m_contentsClippingMaskLayer ? m_contentsClippingMaskLayer->platformLayer() : 0; contentsLayer->setMaskLayer(contentsClippingMaskWebLayer); updateContentsRect(); } void GraphicsLayer::setBackfaceVisibility(bool visible) { m_backfaceVisibility = visible; m_layer->setDoubleSided(m_backfaceVisibility); } void GraphicsLayer::setOpacity(float opacity) { float clampedOpacity = std::max(std::min(opacity, 1.0f), 0.0f); m_opacity = clampedOpacity; platformLayer()->setOpacity(opacity); } void GraphicsLayer::setBlendMode(blink::WebBlendMode blendMode) { if (m_blendMode == blendMode) return; m_blendMode = blendMode; platformLayer()->setBlendMode(blink::WebBlendMode(blendMode)); } void GraphicsLayer::setIsRootForIsolatedGroup(bool isolated) { if (m_isRootForIsolatedGroup == isolated) return; m_isRootForIsolatedGroup = isolated; platformLayer()->setIsRootForIsolatedGroup(isolated); } void GraphicsLayer::setContentsNeedsDisplay() { if (WebLayer* contentsLayer = contentsLayerIfRegistered()) { contentsLayer->invalidate(); addRepaintRect(contentsRect()); } } void GraphicsLayer::setNeedsDisplay() { if (drawsContent()) { m_layer->layer()->invalidate(); addRepaintRect(FloatRect(FloatPoint(), m_size)); for (size_t i = 0; i < m_linkHighlights.size(); ++i) m_linkHighlights[i]->invalidate(); } } void GraphicsLayer::setNeedsDisplayInRect(const FloatRect& rect) { if (drawsContent()) { m_layer->layer()->invalidateRect(rect); addRepaintRect(rect); for (size_t i = 0; i < m_linkHighlights.size(); ++i) m_linkHighlights[i]->invalidate(); } } void GraphicsLayer::setContentsRect(const IntRect& rect) { if (rect == m_contentsRect) return; m_contentsRect = rect; updateContentsRect(); } void GraphicsLayer::setContentsToImage(Image* image) { RefPtr nativeImage = image ? image->nativeImageForCurrentFrame() : 0; if (nativeImage) { if (!m_imageLayer) { m_imageLayer = adoptPtr(Platform::current()->compositorSupport()->createImageLayer()); registerContentsLayer(m_imageLayer->layer()); } m_imageLayer->setBitmap(nativeImage->bitmap()); m_imageLayer->layer()->setOpaque(image->currentFrameKnownToBeOpaque()); updateContentsRect(); } else { if (m_imageLayer) { unregisterContentsLayer(m_imageLayer->layer()); m_imageLayer.clear(); } } setContentsTo(m_imageLayer ? m_imageLayer->layer() : 0); } void GraphicsLayer::setContentsToNinePatch(Image* image, const IntRect& aperture) { if (m_ninePatchLayer) { unregisterContentsLayer(m_ninePatchLayer->layer()); m_ninePatchLayer.clear(); } RefPtr nativeImage = image ? image->nativeImageForCurrentFrame() : 0; if (nativeImage) { m_ninePatchLayer = adoptPtr(Platform::current()->compositorSupport()->createNinePatchLayer()); m_ninePatchLayer->setBitmap(nativeImage->bitmap(), aperture); m_ninePatchLayer->layer()->setOpaque(image->currentFrameKnownToBeOpaque()); registerContentsLayer(m_ninePatchLayer->layer()); } setContentsTo(m_ninePatchLayer ? m_ninePatchLayer->layer() : 0); } void GraphicsLayer::setContentsToSolidColor(const Color& color) { if (color == m_contentsSolidColor) return; m_contentsSolidColor = color; if (color.isValid() && color.alpha()) { if (!m_solidColorLayer) { m_solidColorLayer = adoptPtr(Platform::current()->compositorSupport()->createSolidColorLayer()); registerContentsLayer(m_solidColorLayer->layer()); } m_solidColorLayer->setBackgroundColor(color.rgb()); } else { if (!m_solidColorLayer) return; unregisterContentsLayer(m_solidColorLayer->layer()); m_solidColorLayer.clear(); } setContentsTo(m_solidColorLayer ? m_solidColorLayer->layer() : 0); } bool GraphicsLayer::addAnimation(PassOwnPtr popAnimation) { OwnPtr animation(popAnimation); ASSERT(animation); platformLayer()->setAnimationDelegate(this); // Remove any existing animations with the same animation id and target property. platformLayer()->removeAnimation(animation->id(), animation->targetProperty()); return platformLayer()->addAnimation(animation.leakPtr()); } void GraphicsLayer::pauseAnimation(int animationId, double timeOffset) { platformLayer()->pauseAnimation(animationId, timeOffset); } void GraphicsLayer::removeAnimation(int animationId) { platformLayer()->removeAnimation(animationId); } WebLayer* GraphicsLayer::platformLayer() const { return m_layer->layer(); } static bool copyWebCoreFilterOperationsToWebFilterOperations(const FilterOperations& filters, WebFilterOperations& webFilters) { for (size_t i = 0; i < filters.size(); ++i) { const FilterOperation& op = *filters.at(i); switch (op.type()) { case FilterOperation::REFERENCE: return false; // Not supported. case FilterOperation::GRAYSCALE: case FilterOperation::SEPIA: case FilterOperation::SATURATE: case FilterOperation::HUE_ROTATE: { float amount = toBasicColorMatrixFilterOperation(op).amount(); switch (op.type()) { case FilterOperation::GRAYSCALE: webFilters.appendGrayscaleFilter(amount); break; case FilterOperation::SEPIA: webFilters.appendSepiaFilter(amount); break; case FilterOperation::SATURATE: webFilters.appendSaturateFilter(amount); break; case FilterOperation::HUE_ROTATE: webFilters.appendHueRotateFilter(amount); break; default: ASSERT_NOT_REACHED(); } break; } case FilterOperation::INVERT: case FilterOperation::OPACITY: case FilterOperation::BRIGHTNESS: case FilterOperation::CONTRAST: { float amount = toBasicComponentTransferFilterOperation(op).amount(); switch (op.type()) { case FilterOperation::INVERT: webFilters.appendInvertFilter(amount); break; case FilterOperation::OPACITY: webFilters.appendOpacityFilter(amount); break; case FilterOperation::BRIGHTNESS: webFilters.appendBrightnessFilter(amount); break; case FilterOperation::CONTRAST: webFilters.appendContrastFilter(amount); break; default: ASSERT_NOT_REACHED(); } break; } case FilterOperation::BLUR: { float pixelRadius = toBlurFilterOperation(op).stdDeviation().getFloatValue(); webFilters.appendBlurFilter(pixelRadius); break; } case FilterOperation::DROP_SHADOW: { const DropShadowFilterOperation& dropShadowOp = toDropShadowFilterOperation(op); webFilters.appendDropShadowFilter(WebPoint(dropShadowOp.x(), dropShadowOp.y()), dropShadowOp.stdDeviation(), dropShadowOp.color().rgb()); break; } case FilterOperation::CUSTOM: case FilterOperation::VALIDATED_CUSTOM: return false; // Not supported. case FilterOperation::NONE: break; } } return true; } bool GraphicsLayer::setFilters(const FilterOperations& filters) { SkiaImageFilterBuilder builder; OwnPtr webFilters = adoptPtr(Platform::current()->compositorSupport()->createFilterOperations()); FilterOutsets outsets = filters.outsets(); builder.setCropOffset(FloatSize(outsets.left(), outsets.top())); if (!builder.buildFilterOperations(filters, webFilters.get())) { // Make sure the filters are removed from the platform layer, as they are // going to fallback to software mode. webFilters->clear(); m_layer->layer()->setFilters(*webFilters); m_filters = FilterOperations(); return false; } m_layer->layer()->setFilters(*webFilters); m_filters = filters; return true; } void GraphicsLayer::setBackgroundFilters(const FilterOperations& filters) { OwnPtr webFilters = adoptPtr(Platform::current()->compositorSupport()->createFilterOperations()); if (!copyWebCoreFilterOperationsToWebFilterOperations(filters, *webFilters)) return; m_layer->layer()->setBackgroundFilters(*webFilters); } void GraphicsLayer::addLinkHighlight(LinkHighlightClient* linkHighlight) { ASSERT(linkHighlight && !m_linkHighlights.contains(linkHighlight)); m_linkHighlights.append(linkHighlight); linkHighlight->layer()->setWebLayerClient(this); updateChildList(); } void GraphicsLayer::removeLinkHighlight(LinkHighlightClient* linkHighlight) { m_linkHighlights.remove(m_linkHighlights.find(linkHighlight)); updateChildList(); } void GraphicsLayer::setScrollableArea(ScrollableArea* scrollableArea, bool isMainFrame) { if (m_scrollableArea == scrollableArea) return; m_scrollableArea = scrollableArea; // Main frame scrolling may involve pinch zoom and gets routed through // WebViewImpl explicitly rather than via GraphicsLayer::didScroll. if (isMainFrame) m_layer->layer()->setScrollClient(0); else m_layer->layer()->setScrollClient(this); } void GraphicsLayer::paint(GraphicsContext& context, const IntRect& clip) { paintGraphicsLayerContents(context, clip); } void GraphicsLayer::notifyAnimationStarted(double wallClockTime, double monotonicTime, WebAnimation::TargetProperty) { if (m_client) m_client->notifyAnimationStarted(this, wallClockTime, monotonicTime); } void GraphicsLayer::notifyAnimationFinished(double, double, WebAnimation::TargetProperty) { // Do nothing. } void GraphicsLayer::didScroll() { if (m_scrollableArea) m_scrollableArea->scrollToOffsetWithoutAnimation(m_scrollableArea->minimumScrollPosition() + toIntSize(m_layer->layer()->scrollPosition())); } } // namespace WebCore #ifndef NDEBUG void showGraphicsLayerTree(const WebCore::GraphicsLayer* layer) { if (!layer) return; String output = layer->layerTreeAsText(WebCore::LayerTreeIncludesDebugInfo); fprintf(stderr, "%s\n", output.utf8().data()); } #endif