/* * Copyright (C) 2011 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ScrollElasticityController_h #define ScrollElasticityController_h #if USE(RUBBER_BANDING) #include "platform/geometry/FloatPoint.h" #include "platform/geometry/FloatSize.h" #include "platform/scroll/ScrollTypes.h" #include "wtf/Noncopyable.h" namespace WebCore { class PlatformWheelEvent; class ScrollElasticityControllerClient { protected: virtual ~ScrollElasticityControllerClient() { } public: virtual bool allowsHorizontalStretching() = 0; virtual bool allowsVerticalStretching() = 0; virtual IntSize stretchAmount() = 0; virtual bool pinnedInDirection(const FloatSize&) = 0; virtual bool canScrollHorizontally() = 0; virtual bool canScrollVertically() = 0; virtual bool shouldRubberBandInDirection(ScrollDirection) = 0; // Return the absolute scroll position, not relative to the scroll origin. virtual WebCore::IntPoint absoluteScrollPosition() = 0; virtual void immediateScrollBy(const FloatSize&) = 0; virtual void immediateScrollByWithoutContentEdgeConstraints(const FloatSize&) = 0; virtual void startSnapRubberbandTimer() = 0; virtual void stopSnapRubberbandTimer() = 0; }; class ScrollElasticityController { WTF_MAKE_NONCOPYABLE(ScrollElasticityController); public: explicit ScrollElasticityController(ScrollElasticityControllerClient*); bool handleWheelEvent(const PlatformWheelEvent&); void snapRubberBandTimerFired(); bool isRubberBandInProgress() const; private: void stopSnapRubberbandTimer(); void snapRubberBand(); bool shouldRubberBandInHorizontalDirection(const PlatformWheelEvent&); ScrollElasticityControllerClient* m_client; bool m_inScrollGesture; bool m_momentumScrollInProgress; bool m_ignoreMomentumScrolls; CFTimeInterval m_lastMomentumScrollTimestamp; FloatSize m_overflowScrollDelta; FloatSize m_stretchScrollForce; FloatSize m_momentumVelocity; // Rubber band state. CFTimeInterval m_startTime; FloatSize m_startStretch; FloatPoint m_origOrigin; FloatSize m_origVelocity; bool m_snapRubberbandTimerIsActive; }; } // namespace WebCore #endif // USE(RUBBER_BANDING) #endif // ScrollElasticityController_h