/* * Copyright (C) 2004, 2006 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef Scrollbar_h #define Scrollbar_h #include "platform/Timer.h" #include "platform/Widget.h" #include "platform/scroll/ScrollTypes.h" #include "platform/scroll/ScrollbarThemeClient.h" #include "wtf/MathExtras.h" #include "wtf/PassRefPtr.h" namespace WebCore { class GraphicsContext; class IntRect; class PlatformGestureEvent; class PlatformMouseEvent; class ScrollableArea; class ScrollbarTheme; class ScrollView; class PLATFORM_EXPORT Scrollbar : public Widget, public ScrollbarThemeClient { public: static PassRefPtr create(ScrollableArea*, ScrollbarOrientation, ScrollbarControlSize); virtual ~Scrollbar(); // ScrollbarThemeClient implementation. virtual int x() const { return Widget::x(); } virtual int y() const { return Widget::y(); } virtual int width() const { return Widget::width(); } virtual int height() const { return Widget::height(); } virtual IntSize size() const { return Widget::size(); } virtual IntPoint location() const { return Widget::location(); } virtual Widget* parent() const { return Widget::parent(); } virtual Widget* root() const { return Widget::root(); } void removeFromParent(); ScrollView* parentScrollView() const; ScrollView* rootScrollView() const; virtual void setFrameRect(const IntRect&); virtual IntRect frameRect() const { return Widget::frameRect(); } virtual void invalidate() { Widget::invalidate(); } virtual void invalidateRect(const IntRect&); virtual ScrollbarOverlayStyle scrollbarOverlayStyle() const; virtual void getTickmarks(Vector&) const; virtual bool isScrollableAreaActive() const; virtual bool isScrollViewScrollbar() const; virtual IntPoint convertFromContainingWindow(const IntPoint& windowPoint) { return Widget::convertFromContainingWindow(windowPoint); } virtual bool isCustomScrollbar() const { return false; } virtual ScrollbarOrientation orientation() const { return m_orientation; } virtual bool isLeftSideVerticalScrollbar() const; virtual int value() const { return lroundf(m_currentPos); } virtual float currentPos() const { return m_currentPos; } virtual int visibleSize() const { return m_visibleSize; } virtual int totalSize() const { return m_totalSize; } virtual int maximum() const { return m_totalSize - m_visibleSize; } virtual ScrollbarControlSize controlSize() const { return m_controlSize; } virtual ScrollbarPart pressedPart() const { return m_pressedPart; } virtual ScrollbarPart hoveredPart() const { return m_hoveredPart; } virtual void styleChanged() { } virtual bool enabled() const { return m_enabled; } virtual void setEnabled(bool); // Called by the ScrollableArea when the scroll offset changes. void offsetDidChange(); void disconnectFromScrollableArea() { m_scrollableArea = 0; } ScrollableArea* scrollableArea() const { return m_scrollableArea; } int pressedPos() const { return m_pressedPos; } virtual void setHoveredPart(ScrollbarPart); virtual void setPressedPart(ScrollbarPart); void setProportion(int visibleSize, int totalSize); void setPressedPos(int p) { m_pressedPos = p; } virtual void paint(GraphicsContext*, const IntRect& damageRect); virtual bool isOverlayScrollbar() const; bool shouldParticipateInHitTesting(); bool isWindowActive() const; bool gestureEvent(const PlatformGestureEvent&); // These methods are used for platform scrollbars to give :hover feedback. They will not get called // when the mouse went down in a scrollbar, since it is assumed the scrollbar will start // grabbing all events in that case anyway. void mouseMoved(const PlatformMouseEvent&); void mouseEntered(); void mouseExited(); // Used by some platform scrollbars to know when they've been released from capture. void mouseUp(const PlatformMouseEvent&); void mouseDown(const PlatformMouseEvent&); ScrollbarTheme* theme() const { return m_theme; } virtual void setParent(Widget*) OVERRIDE; bool suppressInvalidation() const { return m_suppressInvalidation; } void setSuppressInvalidation(bool s) { m_suppressInvalidation = s; } virtual IntRect convertToContainingView(const IntRect&) const; virtual IntRect convertFromContainingView(const IntRect&) const; virtual IntPoint convertToContainingView(const IntPoint&) const; virtual IntPoint convertFromContainingView(const IntPoint&) const; void moveThumb(int pos, bool draggingDocument = false); virtual bool isAlphaLocked() const { return m_isAlphaLocked; } virtual void setIsAlphaLocked(bool flag) { m_isAlphaLocked = flag; } protected: Scrollbar(ScrollableArea*, ScrollbarOrientation, ScrollbarControlSize, ScrollbarTheme* = 0); void updateThumb(); virtual void updateThumbPosition(); virtual void updateThumbProportion(); void autoscrollTimerFired(Timer*); void startTimerIfNeeded(double delay); void stopTimerIfNeeded(); void autoscrollPressedPart(double delay); ScrollDirection pressedPartScrollDirection(); ScrollGranularity pressedPartScrollGranularity(); ScrollableArea* m_scrollableArea; ScrollbarOrientation m_orientation; ScrollbarControlSize m_controlSize; ScrollbarTheme* m_theme; int m_visibleSize; int m_totalSize; float m_currentPos; float m_dragOrigin; ScrollbarPart m_hoveredPart; ScrollbarPart m_pressedPart; int m_pressedPos; float m_scrollPos; bool m_draggingDocument; int m_documentDragPos; bool m_enabled; Timer m_scrollTimer; bool m_overlapsResizer; bool m_suppressInvalidation; bool m_isAlphaLocked; private: virtual bool isScrollbar() const { return true; } float scrollableAreaCurrentPos() const; }; inline Scrollbar* toScrollbar(Widget* widget) { ASSERT_WITH_SECURITY_IMPLICATION(!widget || widget->isScrollbar()); return static_cast(widget); } inline const Scrollbar* toScrollbar(const Widget* widget) { ASSERT_WITH_SECURITY_IMPLICATION(!widget || widget->isScrollbar()); return static_cast(widget); } // This will catch anyone doing an unnecessary cast. void toScrollbar(const Scrollbar*); } // namespace WebCore #endif // Scrollbar_h