/* * Copyright (C) 2012 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef PutByIdStatus_h #define PutByIdStatus_h #include "PropertyOffset.h" #include namespace JSC { class CodeBlock; class Identifier; class VM; class JSGlobalObject; class Structure; class StructureChain; class PutByIdStatus { public: enum State { // It's uncached so we have no information. NoInformation, // It's cached as a direct store into an object property for cases where the object // already has the property. SimpleReplace, // It's cached as a transition from one structure that lacks the property to one that // includes the property, and a direct store to this new property. SimpleTransition, // It's known to often take slow path. TakesSlowPath }; PutByIdStatus() : m_state(NoInformation) , m_oldStructure(0) , m_newStructure(0) , m_structureChain(0) , m_offset(invalidOffset) { } explicit PutByIdStatus(State state) : m_state(state) , m_oldStructure(0) , m_newStructure(0) , m_structureChain(0) , m_offset(invalidOffset) { ASSERT(m_state == NoInformation || m_state == TakesSlowPath); } PutByIdStatus( State state, Structure* oldStructure, Structure* newStructure, StructureChain* structureChain, PropertyOffset offset) : m_state(state) , m_oldStructure(oldStructure) , m_newStructure(newStructure) , m_structureChain(structureChain) , m_offset(offset) { ASSERT((m_state == NoInformation || m_state == TakesSlowPath) == !m_oldStructure); ASSERT((m_state != SimpleTransition) == !m_newStructure); ASSERT((m_state != SimpleTransition) == !m_structureChain); ASSERT((m_state == NoInformation || m_state == TakesSlowPath) == (m_offset == invalidOffset)); } static PutByIdStatus computeFor(CodeBlock*, unsigned bytecodeIndex, Identifier&); static PutByIdStatus computeFor(VM&, JSGlobalObject*, Structure*, Identifier&, bool isDirect); State state() const { return m_state; } bool isSet() const { return m_state != NoInformation; } bool operator!() const { return m_state == NoInformation; } bool isSimpleReplace() const { return m_state == SimpleReplace; } bool isSimpleTransition() const { return m_state == SimpleTransition; } bool takesSlowPath() const { return m_state == TakesSlowPath; } Structure* oldStructure() const { return m_oldStructure; } Structure* newStructure() const { return m_newStructure; } StructureChain* structureChain() const { return m_structureChain; } PropertyOffset offset() const { return m_offset; } private: static PutByIdStatus computeFromLLInt(CodeBlock*, unsigned bytecodeIndex, Identifier&); State m_state; Structure* m_oldStructure; Structure* m_newStructure; StructureChain* m_structureChain; PropertyOffset m_offset; }; } // namespace JSC #endif // PutByIdStatus_h