/* * Copyright (C) 2012 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef JSSegmentedVariableObject_h #define JSSegmentedVariableObject_h #include "JSObject.h" #include "JSSymbolTableObject.h" #include "Register.h" #include "SymbolTable.h" #include #include #include namespace JSC { class LLIntOffsetsExtractor; class Register; // This is a mostly drop-in replacement for JSVariableObject, except that it preserves // the invariant that after a variable is created, its address in memory will not change // so long as the JSSegmentedVariableObject is alive. This allows optimizations based // on getting the address of the variable and remembering it. As well, unlike a // JSVariableObject, this will manage the memory for the registers itself and neither // requires nor allows for the subclasses to manage that memory. Finally, // JSSegmentedVariableObject has its own GC tracing functionality, since it knows the // exact dimensions of the variables array at all times. class JSSegmentedVariableObject : public JSSymbolTableObject { friend class JIT; friend class LLIntOffsetsExtractor; public: typedef JSSymbolTableObject Base; WriteBarrier& registerAt(int index) { return m_registers[index]; } // This is a slow method call, which searches the register bank to find the index // given a pointer. It will CRASH() if it does not find the register. Only use this // in debug code (like bytecode dumping). JS_EXPORT_PRIVATE int findRegisterIndex(void*); WriteBarrier* assertRegisterIsInThisObject(WriteBarrier* registerPointer) { #if !ASSERT_DISABLED findRegisterIndex(registerPointer); #endif return registerPointer; } // Adds numberOfRegistersToAdd registers, initializes them to Undefined, and returns // the index of the first one added. JS_EXPORT_PRIVATE int addRegisters(int numberOfRegistersToAdd); JS_EXPORT_PRIVATE static void visitChildren(JSCell*, SlotVisitor&); protected: static const unsigned StructureFlags = OverridesVisitChildren | JSSymbolTableObject::StructureFlags; JSSegmentedVariableObject(JSGlobalData& globalData, Structure* structure, JSScope* scope) : JSSymbolTableObject(globalData, structure, scope) { } void finishCreation(JSGlobalData& globalData) { Base::finishCreation(globalData); } SegmentedVector, 16> m_registers; }; } // namespace JSC #endif // JSSegmentedVariableObject_h