/* * Copyright (C) 2013 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef MediaStreamAudioSource_h #define MediaStreamAudioSource_h #if ENABLE(MEDIA_STREAM) #include "AudioDestinationConsumer.h" #include "RealtimeMediaSource.h" #include #include #include #include #include namespace WebCore { class AudioBus; class RealtimeMediaSourceCapabilities; class MediaStreamAudioSource : public RealtimeMediaSource { public: static Ref create(); ~MediaStreamAudioSource() { } RefPtr capabilities() override; const RealtimeMediaSourceSettings& settings() override; const String& deviceId() const { return m_deviceId; } void setDeviceId(const String& deviceId) { m_deviceId = deviceId; } void setAudioFormat(size_t numberOfChannels, float sampleRate); void consumeAudio(AudioBus*, size_t numberOfFrames); void addAudioConsumer(PassRefPtr); bool removeAudioConsumer(AudioDestinationConsumer*); const Vector>& audioConsumers() const { return m_audioConsumers; } private: MediaStreamAudioSource(); AudioSourceProvider* audioSourceProvider() override; String m_deviceId; Lock m_audioConsumersLock; Vector> m_audioConsumers; RealtimeMediaSourceSettings m_currentSettings; }; } // namespace WebCore #endif // ENABLE(MEDIA_STREAM) #endif // MediaStreamAudioSource_h