/* * Copyright (C) 2009, 2012 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if ENABLE(WEB_SOCKETS) #include "ThreadableWebSocketChannel.h" #include "Document.h" #include "ScriptExecutionContext.h" #include "ThreadableWebSocketChannelClientWrapper.h" #include "WebSocketChannel.h" #include "WebSocketChannelClient.h" #include "WorkerGlobalScope.h" #include "WorkerRunLoop.h" #include "WorkerThread.h" #include "WorkerThreadableWebSocketChannel.h" #include #include namespace WebCore { static const char webSocketChannelMode[] = "webSocketChannelMode"; PassRefPtr ThreadableWebSocketChannel::create(ScriptExecutionContext* context, WebSocketChannelClient* client) { ASSERT(context); ASSERT(client); if (is(*context)) { WorkerGlobalScope& workerGlobalScope = downcast(*context); WorkerRunLoop& runLoop = workerGlobalScope.thread().runLoop(); StringBuilder mode; mode.appendLiteral(webSocketChannelMode); mode.appendNumber(runLoop.createUniqueId()); return WorkerThreadableWebSocketChannel::create(&workerGlobalScope, client, mode.toString()); } return WebSocketChannel::create(downcast(context), client); } } // namespace WebCore #endif // ENABLE(WEB_SOCKETS)