/* * Copyright (C) 2015 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "RubyTextElement.h" #include "RenderRuby.h" #include "RenderRubyText.h" #include "RenderTreePosition.h" namespace WebCore { using namespace HTMLNames; RubyTextElement::RubyTextElement(const QualifiedName& tagName, Document& document) : HTMLElement(tagName, document) { ASSERT(hasTagName(rtTag)); } Ref RubyTextElement::create(const QualifiedName& tagName, Document& document) { return adoptRef(*new RubyTextElement(tagName, document)); } RenderPtr RubyTextElement::createElementRenderer(Ref&& style, const RenderTreePosition& insertionPosition) { // RenderRubyText requires its parent to be RenderRubyRun. if (isRuby(insertionPosition.parent()) && style->display() == BLOCK) return createRenderer(*this, WTFMove(style)); return HTMLElement::createElementRenderer(WTFMove(style), insertionPosition); } }