/* * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef DOMPath_h #define DOMPath_h #include "CanvasPathMethods.h" #include "SVGMatrix.h" #include "SVGPathUtilities.h" #include namespace WebCore { class WEBCORE_EXPORT DOMPath final : public RefCounted, public CanvasPathMethods { WTF_MAKE_FAST_ALLOCATED; public: virtual ~DOMPath(); static Ref create() { return adoptRef(*new DOMPath); } static Ref create(const Path& path) { return adoptRef(*new DOMPath(path)); } static Ref create(const DOMPath* path) { return create(path->path()); } static Ref create(const String& pathData) { Path path; buildPathFromString(pathData, path); return create(path); } #if ENABLE(CANVAS_PATH) void addPath(const DOMPath* path) { addPath(path, AffineTransform()); } void addPath(const DOMPath* path, const AffineTransform& transform) { if (!path || !transform.isInvertible()) return; m_path.addPath(path->path(), transform); } #endif const Path& path() const { return m_path; } private: DOMPath() { } DOMPath(const Path& path) : CanvasPathMethods(path) { } }; } #endif