/* * Copyright (C) 2015 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if ENABLE(WEBGL) #include "WebGLQuery.h" #include "WebGLContextGroup.h" #include "WebGLRenderingContextBase.h" namespace WebCore { Ref WebGLQuery::create(WebGLRenderingContextBase* ctx) { return adoptRef(*new WebGLQuery(ctx)); } WebGLQuery::~WebGLQuery() { deleteObject(0); } WebGLQuery::WebGLQuery(WebGLRenderingContextBase* ctx) : WebGLSharedObject(ctx) { // FIXME: Call createQuery from GraphicsContext3D. } void WebGLQuery::deleteObjectImpl(GraphicsContext3D* context3d, Platform3DObject object) { UNUSED_PARAM(context3d); UNUSED_PARAM(object); // FIXME: Call deleteQuery from GraphicsContext3D. } } #endif // ENABLE(WEBGL)