/* * Copyright (C) 2015 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if ENABLE(RESOURCE_USAGE) #include "ResourceUsageOverlay.h" #include "FrameView.h" #include "PageOverlayController.h" #include "PlatformMouseEvent.h" namespace WebCore { ResourceUsageOverlay::ResourceUsageOverlay(Page& page) : m_page(page) , m_overlay(PageOverlay::create(*this, PageOverlay::OverlayType::View)) { // Let the event loop cycle before continuing with initialization. // This way we'll have access to the FrameView's dimensions. callOnMainThread([this] { initialize(); }); } ResourceUsageOverlay::~ResourceUsageOverlay() { platformDestroy(); // FIXME: This is a hack so we don't try to uninstall the PageOverlay during Page destruction. if (m_page.mainFrame().page()) m_page.mainFrame().pageOverlayController().uninstallPageOverlay(m_overlay.get(), PageOverlay::FadeMode::DoNotFade); } void ResourceUsageOverlay::initialize() { if (!m_page.mainFrame().view()) return; FrameView& frameView = *m_page.mainFrame().view(); IntRect initialRect(frameView.width() / 2 - normalWidth / 2, frameView.height() - normalHeight - 20, normalWidth, normalHeight); #if PLATFORM(IOS) // FIXME: The overlay should be stuck to the viewport instead of moving along with the page. initialRect.setY(20); #endif m_overlay->setFrame(initialRect); m_overlay->setShouldIgnoreMouseEventsOutsideBounds(false); m_page.mainFrame().pageOverlayController().installPageOverlay(m_overlay.get(), PageOverlay::FadeMode::DoNotFade); platformInitialize(); } bool ResourceUsageOverlay::mouseEvent(PageOverlay&, const PlatformMouseEvent& event) { if (event.button() != LeftButton) return false; switch (event.type()) { case PlatformEvent::MousePressed: { m_overlay->setShouldIgnoreMouseEventsOutsideBounds(false); m_dragging = true; IntPoint location = m_overlay->frame().location(); m_dragPoint = event.position() + IntPoint(-location.x(), -location.y()); return true; } case PlatformEvent::MouseReleased: if (m_dragging) { m_overlay->setShouldIgnoreMouseEventsOutsideBounds(true); m_dragging = false; return true; } break; case PlatformEvent::MouseMoved: if (m_dragging) { IntRect newFrame = m_overlay->frame(); // Move the new frame relative to the point where the drag was initiated. newFrame.setLocation(event.position()); newFrame.moveBy(IntPoint(-m_dragPoint.x(), -m_dragPoint.y())); // Force the frame to stay inside the viewport entirely. if (newFrame.x() < 0) newFrame.setX(0); if (newFrame.y() < m_page.topContentInset()) newFrame.setY(m_page.topContentInset()); FrameView& frameView = *m_page.mainFrame().view(); if (newFrame.maxX() > frameView.width()) newFrame.setX(frameView.width() - newFrame.width()); if (newFrame.maxY() > frameView.height()) newFrame.setY(frameView.height() - newFrame.height()); m_overlay->setFrame(newFrame); m_overlay->setNeedsDisplay(); return true; } break; default: break; } return false; } } #endif