/* * Copyright (C) 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef AnimationController_h #define AnimationController_h #include "AnimationBase.h" #include "CSSPropertyNames.h" #include namespace WebCore { class AnimationControllerPrivate; class Document; class Element; class Frame; class LayoutRect; class RenderElement; class RenderStyle; class AnimationController { WTF_MAKE_FAST_ALLOCATED; public: explicit AnimationController(Frame&); ~AnimationController(); void cancelAnimations(RenderElement&); bool updateAnimations(RenderElement&, RenderStyle& newStyle, Ref& animatedStyle); PassRefPtr getAnimatedStyleForRenderer(RenderElement&); // If possible, compute the visual extent of any transform animation on the given renderer // using the given rect, returning the result in the rect. Return false if there is some // transform animation but we were unable to cheaply compute its affect on the extent. bool computeExtentOfAnimation(RenderElement&, LayoutRect&) const; // This is called when an accelerated animation or transition has actually started to animate. void notifyAnimationStarted(RenderElement&, double startTime); WEBCORE_EXPORT bool pauseAnimationAtTime(RenderElement*, const AtomicString& name, double t); // To be used only for testing WEBCORE_EXPORT bool pauseTransitionAtTime(RenderElement*, const String& property, double t); // To be used only for testing WEBCORE_EXPORT unsigned numberOfActiveAnimations(Document*) const; // To be used only for testing bool isRunningAnimationOnRenderer(RenderElement&, CSSPropertyID, AnimationBase::RunningState) const; bool isRunningAcceleratedAnimationOnRenderer(RenderElement&, CSSPropertyID, AnimationBase::RunningState) const; WEBCORE_EXPORT bool isSuspended() const; WEBCORE_EXPORT void suspendAnimations(); WEBCORE_EXPORT void resumeAnimations(); #if ENABLE(REQUEST_ANIMATION_FRAME) void serviceAnimations(); #endif void suspendAnimationsForDocument(Document*); void resumeAnimationsForDocument(Document*); void startAnimationsIfNotSuspended(Document*); void beginAnimationUpdate(); void endAnimationUpdate(); WEBCORE_EXPORT bool allowsNewAnimationsWhileSuspended() const; WEBCORE_EXPORT void setAllowsNewAnimationsWhileSuspended(bool); static bool supportsAcceleratedAnimationOfProperty(CSSPropertyID); #if ENABLE(CSS_ANIMATIONS_LEVEL_2) bool wantsScrollUpdates() const; void scrollWasUpdated(); #endif private: const std::unique_ptr m_data; }; class AnimationUpdateBlock { public: AnimationUpdateBlock(AnimationController* animationController) : m_animationController(animationController) { if (m_animationController) m_animationController->beginAnimationUpdate(); } ~AnimationUpdateBlock() { if (m_animationController) m_animationController->endAnimationUpdate(); } AnimationController* m_animationController; }; } // namespace WebCore #endif // AnimationController_h