/* * Copyright (C) 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "AnimationControllerPrivate.h" #include "CSSPropertyAnimation.h" #include "CompositeAnimation.h" #include "EventNames.h" #include "GeometryUtilities.h" #include "ImplicitAnimation.h" #include "KeyframeAnimation.h" #include "RenderBox.h" namespace WebCore { ImplicitAnimation::ImplicitAnimation(Animation& transition, CSSPropertyID animatingProperty, RenderElement* renderer, CompositeAnimation* compAnim, RenderStyle* fromStyle) : AnimationBase(transition, renderer, compAnim) , m_fromStyle(fromStyle) , m_transitionProperty(transition.property()) , m_animatingProperty(animatingProperty) { ASSERT(animatingProperty != CSSPropertyInvalid); } ImplicitAnimation::~ImplicitAnimation() { // // Make sure to tell the renderer that we are ending. This will make sure any accelerated animations are removed. if (!postActive()) endAnimation(); } bool ImplicitAnimation::shouldSendEventForListener(Document::ListenerType inListenerType) const { return m_object->document().hasListenerType(inListenerType); } bool ImplicitAnimation::animate(CompositeAnimation*, RenderElement*, const RenderStyle*, RenderStyle* targetStyle, RefPtr& animatedStyle) { // If we get this far and the animation is done, it means we are cleaning up a just finished animation. // So just return. Everything is already all cleaned up. if (postActive()) return false; AnimationState oldState = state(); // Reset to start the transition if we are new if (isNew()) reset(targetStyle); // Run a cycle of animation. // We know we will need a new render style, so make one if needed if (!animatedStyle) animatedStyle = RenderStyle::clone(targetStyle); bool needsAnim = CSSPropertyAnimation::blendProperties(this, m_animatingProperty, animatedStyle.get(), m_fromStyle.get(), m_toStyle.get(), progress()); // FIXME: we also need to detect cases where we have to software animate for other reasons, // such as a child using inheriting the transform. https://bugs.webkit.org/show_bug.cgi?id=23902 if (!needsAnim) { // If we are running an accelerated animation, set a flag in the style which causes the style // to compare as different to any other style. This ensures that changes to the property // that is animating are correctly detected during the animation (e.g. when a transition // gets interrupted). // FIXME: still need this hack? animatedStyle->setIsRunningAcceleratedAnimation(); } // Fire the start timeout if needed fireAnimationEventsIfNeeded(); return state() != oldState; } void ImplicitAnimation::getAnimatedStyle(RefPtr& animatedStyle) { if (!animatedStyle) animatedStyle = RenderStyle::clone(m_toStyle.get()); CSSPropertyAnimation::blendProperties(this, m_animatingProperty, animatedStyle.get(), m_fromStyle.get(), m_toStyle.get(), progress()); } bool ImplicitAnimation::computeExtentOfTransformAnimation(LayoutRect& bounds) const { ASSERT(hasStyle()); if (!is(m_object)) return true; // Non-boxes don't get transformed; ASSERT(m_animatingProperty == CSSPropertyTransform); RenderBox& box = downcast(*m_object); FloatRect rendererBox = snapRectToDevicePixels(box.borderBoxRect(), box.document().deviceScaleFactor()); LayoutRect startBounds = bounds; LayoutRect endBounds = bounds; if (transformFunctionListsMatch()) { if (!computeTransformedExtentViaTransformList(rendererBox, *m_fromStyle, startBounds)) return false; if (!computeTransformedExtentViaTransformList(rendererBox, *m_toStyle, endBounds)) return false; } else { if (!computeTransformedExtentViaMatrix(rendererBox, *m_fromStyle, startBounds)) return false; if (!computeTransformedExtentViaMatrix(rendererBox, *m_toStyle, endBounds)) return false; } bounds = unionRect(startBounds, endBounds); return true; } bool ImplicitAnimation::startAnimation(double timeOffset) { if (m_object && m_object->isComposited()) return downcast(*m_object).startTransition(timeOffset, m_animatingProperty, m_fromStyle.get(), m_toStyle.get()); return false; } void ImplicitAnimation::pauseAnimation(double timeOffset) { if (!m_object) return; if (m_object->isComposited()) downcast(*m_object).transitionPaused(timeOffset, m_animatingProperty); // Restore the original (unanimated) style if (!paused()) setNeedsStyleRecalc(m_object->element()); } void ImplicitAnimation::endAnimation() { if (m_object && m_object->isComposited()) downcast(*m_object).transitionFinished(m_animatingProperty); } void ImplicitAnimation::onAnimationEnd(double elapsedTime) { // If we have a keyframe animation on this property, this transition is being overridden. The keyframe // animation keeps an unanimated style in case a transition starts while the keyframe animation is // running. But now that the transition has completed, we need to update this style with its new // destination. If we didn't, the next time through we would think a transition had started // (comparing the old unanimated style with the new final style of the transition). RefPtr keyframeAnim = m_compositeAnimation->getAnimationForProperty(m_animatingProperty); if (keyframeAnim) keyframeAnim->setUnanimatedStyle(m_toStyle); sendTransitionEvent(eventNames().transitionendEvent, elapsedTime); endAnimation(); } bool ImplicitAnimation::sendTransitionEvent(const AtomicString& eventType, double elapsedTime) { if (eventType == eventNames().transitionendEvent) { Document::ListenerType listenerType = Document::TRANSITIONEND_LISTENER; if (shouldSendEventForListener(listenerType)) { String propertyName = getPropertyNameString(m_animatingProperty); // Dispatch the event RefPtr element = m_object->element(); ASSERT(!element || !element->document().inPageCache()); if (!element) return false; // Schedule event handling m_compositeAnimation->animationController().addEventToDispatch(element, eventType, propertyName, elapsedTime); // Restore the original (unanimated) style if (eventType == eventNames().transitionendEvent && element->renderer()) setNeedsStyleRecalc(element.get()); return true; // Did dispatch an event } } return false; // Didn't dispatch an event } void ImplicitAnimation::reset(RenderStyle* to) { ASSERT(to); ASSERT(m_fromStyle); m_toStyle = to; // Restart the transition if (m_fromStyle && m_toStyle) updateStateMachine(AnimationStateInput::RestartAnimation, -1); // set the transform animation list validateTransformFunctionList(); checkForMatchingFilterFunctionLists(); #if ENABLE(FILTERS_LEVEL_2) checkForMatchingBackdropFilterFunctionLists(); #endif } void ImplicitAnimation::setOverridden(bool b) { if (b == m_overridden) return; m_overridden = b; updateStateMachine(m_overridden ? AnimationStateInput::PauseOverride : AnimationStateInput::ResumeOverride, -1); } bool ImplicitAnimation::affectsProperty(CSSPropertyID property) const { return (m_animatingProperty == property); } bool ImplicitAnimation::isTargetPropertyEqual(CSSPropertyID prop, const RenderStyle* targetStyle) { // We can get here for a transition that has not started yet. This would make m_toStyle unset and null. // So we check that here (see ) if (!m_toStyle) return false; return CSSPropertyAnimation::propertiesEqual(prop, m_toStyle.get(), targetStyle); } void ImplicitAnimation::blendPropertyValueInStyle(CSSPropertyID prop, RenderStyle* currentStyle) { // We should never add a transition with a 0 duration and delay. But if we ever did // it would have a null toStyle. So just in case, let's check that here. (See // if (!m_toStyle) return; CSSPropertyAnimation::blendProperties(this, prop, currentStyle, m_fromStyle.get(), m_toStyle.get(), progress()); } void ImplicitAnimation::validateTransformFunctionList() { m_transformFunctionListsMatch = false; if (!m_fromStyle || !m_toStyle) return; const TransformOperations* val = &m_fromStyle->transform(); const TransformOperations* toVal = &m_toStyle->transform(); if (val->operations().isEmpty()) val = toVal; if (val->operations().isEmpty()) return; // An empty transform list matches anything. if (val != toVal && !toVal->operations().isEmpty() && !val->operationsMatch(*toVal)) return; // Transform lists match. m_transformFunctionListsMatch = true; } static bool filterOperationsMatch(const FilterOperations* fromOperations, const FilterOperations& toOperations) { if (fromOperations->operations().isEmpty()) fromOperations = &toOperations; if (fromOperations->operations().isEmpty()) return false; if (fromOperations != &toOperations && !toOperations.operations().isEmpty() && !fromOperations->operationsMatch(toOperations)) return false; return true; } void ImplicitAnimation::checkForMatchingFilterFunctionLists() { m_filterFunctionListsMatch = false; if (!m_fromStyle || !m_toStyle) return; m_filterFunctionListsMatch = filterOperationsMatch(&m_fromStyle->filter(), m_toStyle->filter()); } #if ENABLE(FILTERS_LEVEL_2) void ImplicitAnimation::checkForMatchingBackdropFilterFunctionLists() { m_backdropFilterFunctionListsMatch = false; if (!m_fromStyle || !m_toStyle) return; m_backdropFilterFunctionListsMatch = filterOperationsMatch(&m_fromStyle->backdropFilter(), m_toStyle->backdropFilter()); } #endif double ImplicitAnimation::timeToNextService() { double t = AnimationBase::timeToNextService(); if (t != 0 || preActive()) return t; // A return value of 0 means we need service. But if this is an accelerated animation we // only need service at the end of the transition. if (CSSPropertyAnimation::animationOfPropertyIsAccelerated(m_animatingProperty) && isAccelerated()) { bool isLooping; getTimeToNextEvent(t, isLooping); } return t; } } // namespace WebCore