/* * Copyright (C) 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef KeyframeAnimation_h #define KeyframeAnimation_h #include "AnimationBase.h" #include "Document.h" #include "KeyframeList.h" namespace WebCore { class RenderStyle; // A KeyframeAnimation tracks the state of an explicit animation for a single RenderElement. class KeyframeAnimation final : public AnimationBase { public: static Ref create(Animation& animation, RenderElement* renderer, CompositeAnimation* compositeAnimation, RenderStyle* unanimatedStyle) { return adoptRef(*new KeyframeAnimation(animation, renderer, compositeAnimation, unanimatedStyle)); } virtual bool animate(CompositeAnimation*, RenderElement*, const RenderStyle* currentStyle, RenderStyle* targetStyle, RefPtr& animatedStyle) override; virtual void getAnimatedStyle(RefPtr&) override; bool computeExtentOfTransformAnimation(LayoutRect&) const override; const KeyframeList& keyframes() const { return m_keyframes; } const AtomicString& name() const { return m_keyframes.animationName(); } bool hasAnimationForProperty(CSSPropertyID) const; void setUnanimatedStyle(PassRefPtr style) { m_unanimatedStyle = style; } RenderStyle* unanimatedStyle() const { return m_unanimatedStyle.get(); } virtual double timeToNextService() override; protected: virtual void onAnimationStart(double elapsedTime) override; virtual void onAnimationIteration(double elapsedTime) override; virtual void onAnimationEnd(double elapsedTime) override; virtual bool startAnimation(double timeOffset) override; virtual void pauseAnimation(double timeOffset) override; virtual void endAnimation() override; virtual void overrideAnimations() override; virtual void resumeOverriddenAnimations() override; bool shouldSendEventForListener(Document::ListenerType inListenerType) const; bool sendAnimationEvent(const AtomicString&, double elapsedTime); virtual bool affectsProperty(CSSPropertyID) const override; bool computeExtentOfAnimationForMatrixAnimation(const FloatRect& rendererBox, LayoutRect&) const; bool computeExtentOfAnimationForMatchingTransformLists(const FloatRect& rendererBox, LayoutRect&) const; void validateTransformFunctionList(); void checkForMatchingFilterFunctionLists(); #if ENABLE(FILTERS_LEVEL_2) void checkForMatchingBackdropFilterFunctionLists(); #endif private: KeyframeAnimation(Animation&, RenderElement*, CompositeAnimation*, RenderStyle* unanimatedStyle); virtual ~KeyframeAnimation(); // Get the styles for the given property surrounding the current animation time and the progress between them. void fetchIntervalEndpointsForProperty(CSSPropertyID, const RenderStyle*& fromStyle, const RenderStyle*& toStyle, double& progress) const; KeyframeList m_keyframes; RefPtr m_unanimatedStyle; // The style just before we started animation bool m_startEventDispatched { false }; }; } // namespace WebCore #endif // KeyframeAnimation_h