/* * Copyright (C) 2012 Zan Dobersek * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. */ #include "config.h" #include "GamepadDeviceLinux.h" #if ENABLE(GAMEPAD_DEPRECATED) #include #include #include #include namespace WebCore { GamepadDeviceLinux::GamepadDeviceLinux(String deviceFile) : m_fileDescriptor(-1) , m_connected(false) , m_lastTimestamp(0) { // FIXME: Log errors when returning early. m_fileDescriptor = open(deviceFile.utf8().data(), O_RDONLY | O_NONBLOCK); if (m_fileDescriptor == -1) return; char deviceName[1024]; if (ioctl(m_fileDescriptor, JSIOCGNAME(sizeof(deviceName)), deviceName) < 0) return; m_deviceName = String(deviceName).simplifyWhiteSpace(); uint8_t numberOfAxes; uint8_t numberOfButtons; if (ioctl(m_fileDescriptor, JSIOCGAXES, &numberOfAxes) < 0 || ioctl(m_fileDescriptor, JSIOCGBUTTONS, &numberOfButtons) < 0) return; m_axes.fill(0.0, numberOfAxes); m_buttons.fill(0.0, numberOfButtons); } GamepadDeviceLinux::~GamepadDeviceLinux() { if (m_fileDescriptor != -1) close(m_fileDescriptor); } void GamepadDeviceLinux::updateForEvent(struct js_event event) { if (!(event.type & JS_EVENT_AXIS || event.type & JS_EVENT_BUTTON)) return; // Mark the device as connected only if it is not yet connected, the event is not an initialization // and the value is not 0 (indicating a genuine interaction with the device). if (!m_connected && !(event.type & JS_EVENT_INIT) && event.value) m_connected = true; if (event.type & JS_EVENT_AXIS) m_axes[event.number] = normalizeAxisValue(event.value); else if (event.type & JS_EVENT_BUTTON) m_buttons[event.number] = normalizeButtonValue(event.value); m_lastTimestamp = event.time; } float GamepadDeviceLinux::normalizeAxisValue(short value) { // Normalize from range [-32767, 32767] into range [-1.0, 1.0] return value / 32767.0f; } float GamepadDeviceLinux::normalizeButtonValue(short value) { // Normalize from range [0, 1] into range [0.0, 1.0] return value / 1.0f; } } // namespace WebCore #endif // ENABLE(GAMEPAD_DEPRECATED)