/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * (C) 2007 David Smith (catfish.man@gmail.com) * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef FloatingObjects_h #define FloatingObjects_h #include "PODIntervalTree.h" #include "RootInlineBox.h" #include namespace WebCore { class RenderBlockFlow; class RenderBox; class FloatingObject { WTF_MAKE_NONCOPYABLE(FloatingObject); WTF_MAKE_FAST_ALLOCATED; public: // Note that Type uses bits so you can use FloatLeftRight as a mask to query for both left and right. enum Type { FloatLeft = 1, FloatRight = 2, FloatLeftRight = 3 }; static std::unique_ptr create(RenderBox&); std::unique_ptr copyToNewContainer(LayoutSize, bool shouldPaint = false, bool isDescendant = false) const; std::unique_ptr unsafeClone() const; explicit FloatingObject(RenderBox&); FloatingObject(RenderBox&, Type, const LayoutRect&, bool shouldPaint, bool isDescendant); Type type() const { return static_cast(m_type); } RenderBox& renderer() const { return m_renderer; } bool isPlaced() const { return m_isPlaced; } void setIsPlaced(bool placed = true) { m_isPlaced = placed; } LayoutUnit x() const { ASSERT(isPlaced()); return m_frameRect.x(); } LayoutUnit maxX() const { ASSERT(isPlaced()); return m_frameRect.maxX(); } LayoutUnit y() const { ASSERT(isPlaced()); return m_frameRect.y(); } LayoutUnit maxY() const { ASSERT(isPlaced()); return m_frameRect.maxY(); } LayoutUnit width() const { return m_frameRect.width(); } LayoutUnit height() const { return m_frameRect.height(); } void setX(LayoutUnit x) { ASSERT(!isInPlacedTree()); m_frameRect.setX(x); } void setY(LayoutUnit y) { ASSERT(!isInPlacedTree()); m_frameRect.setY(y); } void setWidth(LayoutUnit width) { ASSERT(!isInPlacedTree()); m_frameRect.setWidth(width); } void setHeight(LayoutUnit height) { ASSERT(!isInPlacedTree()); m_frameRect.setHeight(height); } const LayoutRect& frameRect() const { ASSERT(isPlaced()); return m_frameRect; } void setFrameRect(const LayoutRect& frameRect) { ASSERT(!isInPlacedTree()); m_frameRect = frameRect; } LayoutUnit paginationStrut() const { return m_paginationStrut; } void setPaginationStrut(LayoutUnit strut) { m_paginationStrut = strut; } #ifndef NDEBUG bool isInPlacedTree() const { return m_isInPlacedTree; } void setIsInPlacedTree(bool value) { m_isInPlacedTree = value; } #endif bool shouldPaint() const { return m_shouldPaint; } void setShouldPaint(bool shouldPaint) { m_shouldPaint = shouldPaint; } bool isDescendant() const { return m_isDescendant; } void setIsDescendant(bool isDescendant) { m_isDescendant = isDescendant; } // FIXME: Callers of these methods are dangerous and should be whitelisted explicitly or removed. RootInlineBox* originatingLine() const { return m_originatingLine; } void setOriginatingLine(RootInlineBox* line) { m_originatingLine = line; } private: RenderBox& m_renderer; RootInlineBox* m_originatingLine; LayoutRect m_frameRect; LayoutUnit m_paginationStrut; unsigned m_type : 2; // Type (left or right aligned) unsigned m_shouldPaint : 1; unsigned m_isDescendant : 1; unsigned m_isPlaced : 1; #ifndef NDEBUG unsigned m_isInPlacedTree : 1; #endif }; struct FloatingObjectHashFunctions { static unsigned hash(const std::unique_ptr& key) { return PtrHash::hash(&key->renderer()); } static bool equal(const std::unique_ptr& a, const std::unique_ptr& b) { return &a->renderer() == &b->renderer(); } static const bool safeToCompareToEmptyOrDeleted = true; }; struct FloatingObjectHashTranslator { static unsigned hash(const RenderBox& key) { return PtrHash::hash(&key); } static unsigned hash(const FloatingObject& key) { return PtrHash::hash(&key.renderer()); } static bool equal(const std::unique_ptr& a, const RenderBox& b) { return &a->renderer() == &b; } static bool equal(const std::unique_ptr& a, const FloatingObject& b) { return &a->renderer() == &b.renderer(); } }; typedef ListHashSet, FloatingObjectHashFunctions> FloatingObjectSet; typedef PODInterval FloatingObjectInterval; typedef PODIntervalTree FloatingObjectTree; // FIXME: This is really the same thing as FloatingObjectSet. // Change clients to use that set directly, and replace the moveAllToFloatInfoMap function with a takeSet function. typedef HashMap> RendererToFloatInfoMap; class FloatingObjects { WTF_MAKE_NONCOPYABLE(FloatingObjects); WTF_MAKE_FAST_ALLOCATED; public: explicit FloatingObjects(const RenderBlockFlow&); ~FloatingObjects(); void clear(); void moveAllToFloatInfoMap(RendererToFloatInfoMap&); FloatingObject* add(std::unique_ptr); void remove(FloatingObject*); void addPlacedObject(FloatingObject*); void removePlacedObject(FloatingObject*); void setHorizontalWritingMode(bool b = true) { m_horizontalWritingMode = b; } bool hasLeftObjects() const { return m_leftObjectsCount > 0; } bool hasRightObjects() const { return m_rightObjectsCount > 0; } const FloatingObjectSet& set() const { return m_set; } void clearLineBoxTreePointers(); LayoutUnit logicalLeftOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight); LayoutUnit logicalRightOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight); LayoutUnit logicalLeftOffsetForPositioningFloat(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit* heightRemaining); LayoutUnit logicalRightOffsetForPositioningFloat(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit* heightRemaining); LayoutUnit findNextFloatLogicalBottomBelow(LayoutUnit logicalHeight); LayoutUnit findNextFloatLogicalBottomBelowForBlock(LayoutUnit logicalHeight); private: void computePlacedFloatsTree(); const FloatingObjectTree* placedFloatsTree(); void increaseObjectsCount(FloatingObject::Type); void decreaseObjectsCount(FloatingObject::Type); FloatingObjectInterval intervalForFloatingObject(FloatingObject*); FloatingObjectSet m_set; std::unique_ptr m_placedFloatsTree; unsigned m_leftObjectsCount; unsigned m_rightObjectsCount; bool m_horizontalWritingMode; const RenderBlockFlow& m_renderer; }; #ifndef NDEBUG // This helper is used by PODIntervalTree for debugging purposes. template<> struct ValueToString { static String string(const FloatingObject* floatingObject) { return String::format("%p (%ix%i %ix%i)", floatingObject, floatingObject->frameRect().x().toInt(), floatingObject->frameRect().y().toInt(), floatingObject->frameRect().maxX().toInt(), floatingObject->frameRect().maxY().toInt()); } }; #endif } // namespace WebCore #endif // FloatingObjects_h