/* * Copyright (C) 2007, 2013 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "LayoutState.h" #include "RenderFlowThread.h" #include "RenderInline.h" #include "RenderLayer.h" #include "RenderMultiColumnFlowThread.h" #include "RenderView.h" namespace WebCore { LayoutState::LayoutState(std::unique_ptr next, RenderBox* renderer, const LayoutSize& offset, LayoutUnit pageLogicalHeight, bool pageLogicalHeightChanged) : m_next(WTFMove(next)) #ifndef NDEBUG , m_renderer(renderer) #endif { ASSERT(m_next); bool fixed = renderer->isOutOfFlowPositioned() && renderer->style().position() == FixedPosition; if (fixed) { // FIXME: This doesn't work correctly with transforms. FloatPoint fixedOffset = renderer->view().localToAbsolute(FloatPoint(), IsFixed); m_paintOffset = LayoutSize(fixedOffset.x(), fixedOffset.y()) + offset; } else m_paintOffset = m_next->m_paintOffset + offset; if (renderer->isOutOfFlowPositioned() && !fixed) { if (RenderElement* container = renderer->container()) { if (container->isInFlowPositioned() && is(*container)) m_paintOffset += downcast(*container).offsetForInFlowPositionedInline(renderer); } } m_layoutOffset = m_paintOffset; if (renderer->isInFlowPositioned() && renderer->hasLayer()) m_paintOffset += renderer->layer()->offsetForInFlowPosition(); m_clipped = !fixed && m_next->m_clipped; if (m_clipped) m_clipRect = m_next->m_clipRect; if (renderer->hasOverflowClip()) { LayoutRect clipRect(toLayoutPoint(m_paintOffset) + renderer->view().layoutDelta(), renderer->cachedSizeForOverflowClip()); if (m_clipped) m_clipRect.intersect(clipRect); else { m_clipRect = clipRect; m_clipped = true; } m_paintOffset -= renderer->scrolledContentOffset(); } // If we establish a new page height, then cache the offset to the top of the first page. // We can compare this later on to figure out what part of the page we're actually on, if (pageLogicalHeight || renderer->isRenderFlowThread()) { m_pageLogicalHeight = pageLogicalHeight; bool isFlipped = renderer->style().isFlippedBlocksWritingMode(); m_pageOffset = LayoutSize(m_layoutOffset.width() + (!isFlipped ? renderer->borderLeft() + renderer->paddingLeft() : renderer->borderRight() + renderer->paddingRight()), m_layoutOffset.height() + (!isFlipped ? renderer->borderTop() + renderer->paddingTop() : renderer->borderBottom() + renderer->paddingBottom())); m_pageLogicalHeightChanged = pageLogicalHeightChanged; m_isPaginated = true; } else { // If we don't establish a new page height, then propagate the old page height and offset down. m_pageLogicalHeight = m_next->m_pageLogicalHeight; m_pageLogicalHeightChanged = m_next->m_pageLogicalHeightChanged; m_pageOffset = m_next->m_pageOffset; // Disable pagination for objects we don't support. For now this includes overflow:scroll/auto, inline blocks and // writing mode roots. if (renderer->isUnsplittableForPagination()) { m_pageLogicalHeight = 0; m_isPaginated = false; } else m_isPaginated = m_pageLogicalHeight || renderer->flowThreadContainingBlock(); } // Propagate line grid information. propagateLineGridInfo(renderer); m_layoutDelta = m_next->m_layoutDelta; #if !ASSERT_DISABLED m_layoutDeltaXSaturated = m_next->m_layoutDeltaXSaturated; m_layoutDeltaYSaturated = m_next->m_layoutDeltaYSaturated; #endif if (lineGrid() && (lineGrid()->style().writingMode() == renderer->style().writingMode()) && is(*renderer)) downcast(*renderer).computeLineGridPaginationOrigin(*this); // If we have a new grid to track, then add it to our set. if (renderer->style().lineGrid() != RenderStyle::initialLineGrid() && is(*renderer)) establishLineGrid(downcast(renderer)); // FIXME: Apply control clip if present. } LayoutState::LayoutState(RenderObject& root) : m_clipped(false) , m_isPaginated(false) , m_pageLogicalHeightChanged(false) #if !ASSERT_DISABLED , m_layoutDeltaXSaturated(false) , m_layoutDeltaYSaturated(false) #endif #ifndef NDEBUG , m_renderer(&root) #endif { if (RenderElement* container = root.container()) { FloatPoint absContentPoint = container->localToAbsolute(FloatPoint(), UseTransforms); m_paintOffset = LayoutSize(absContentPoint.x(), absContentPoint.y()); if (container->hasOverflowClip()) { m_clipped = true; auto& containerBox = downcast(*container); m_clipRect = LayoutRect(toLayoutPoint(m_paintOffset), containerBox.cachedSizeForOverflowClip()); m_paintOffset -= containerBox.scrolledContentOffset(); } } } void LayoutState::clearPaginationInformation() { m_pageLogicalHeight = m_next->m_pageLogicalHeight; m_pageOffset = m_next->m_pageOffset; } LayoutUnit LayoutState::pageLogicalOffset(RenderBox* child, LayoutUnit childLogicalOffset) const { if (child->isHorizontalWritingMode()) return m_layoutOffset.height() + childLogicalOffset - m_pageOffset.height(); return m_layoutOffset.width() + childLogicalOffset - m_pageOffset.width(); } void LayoutState::propagateLineGridInfo(RenderBox* renderer) { // Disable line grids for objects we don't support. For now this includes overflow:scroll/auto, inline blocks and // writing mode roots. if (!m_next || renderer->isUnsplittableForPagination()) return; m_lineGrid = m_next->m_lineGrid; m_lineGridOffset = m_next->m_lineGridOffset; m_lineGridPaginationOrigin = m_next->m_lineGridPaginationOrigin; } void LayoutState::establishLineGrid(RenderBlockFlow* block) { // First check to see if this grid has been established already. if (m_lineGrid) { if (m_lineGrid->style().lineGrid() == block->style().lineGrid()) return; RenderBlockFlow* currentGrid = m_lineGrid; for (LayoutState* currentState = m_next.get(); currentState; currentState = currentState->m_next.get()) { if (currentState->m_lineGrid == currentGrid) continue; currentGrid = currentState->m_lineGrid; if (!currentGrid) break; if (currentGrid->style().lineGrid() == block->style().lineGrid()) { m_lineGrid = currentGrid; m_lineGridOffset = currentState->m_lineGridOffset; return; } } } // We didn't find an already-established grid with this identifier. Our render object establishes the grid. m_lineGrid = block; m_lineGridOffset = m_layoutOffset; } } // namespace WebCore