/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2003, 2006, 2007, 2009 Apple Inc. All rights reserved. * Copyright (C) 2010, 2012 Google Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef RenderLayerModelObject_h #define RenderLayerModelObject_h #include "RenderElement.h" namespace WebCore { class RenderLayer; class RenderLayerModelObject : public RenderElement { public: virtual ~RenderLayerModelObject(); // Called by RenderObject::willBeDestroyed() and is the only way layers should ever be destroyed void destroyLayer(); bool hasSelfPaintingLayer() const; RenderLayer* layer() const { return m_layer.get(); } virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle) override; virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override; virtual void updateFromStyle() { } virtual bool requiresLayer() const = 0; // Returns true if the background is painted opaque in the given rect. // The query rect is given in local coordinate system. virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect&) const { return false; } virtual bool isScrollableOrRubberbandableBox() const { return false; } protected: RenderLayerModelObject(Element&, Ref&&, BaseTypeFlags); RenderLayerModelObject(Document&, Ref&&, BaseTypeFlags); void createLayer(); private: std::unique_ptr m_layer; // Used to store state between styleWillChange and styleDidChange static bool s_wasFloating; static bool s_hadLayer; static bool s_hadTransform; static bool s_layerWasSelfPainting; }; } // namespace WebCore SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderLayerModelObject, isRenderLayerModelObject()) #endif // RenderLayerModelObject_h