/* * Copyright (C) 2008, 2009, 2015 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef RenderScrollbar_h #define RenderScrollbar_h #include "RenderPtr.h" #include "RenderStyleConstants.h" #include "Scrollbar.h" #include namespace WebCore { class Frame; class Element; class RenderBox; class RenderScrollbarPart; class RenderStyle; class RenderScrollbar final : public Scrollbar { public: friend class Scrollbar; static RefPtr createCustomScrollbar(ScrollableArea&, ScrollbarOrientation, Element*, Frame* owningFrame = nullptr); virtual ~RenderScrollbar(); RenderBox* owningRenderer() const; void paintPart(GraphicsContext&, ScrollbarPart, const IntRect&); IntRect buttonRect(ScrollbarPart); IntRect trackRect(int startLength, int endLength); IntRect trackPieceRectWithMargins(ScrollbarPart, const IntRect&); int minimumThumbLength(); virtual bool isOverlayScrollbar() const override { return false; } float opacity(); PassRefPtr getScrollbarPseudoStyle(ScrollbarPart, PseudoId); private: RenderScrollbar(ScrollableArea&, ScrollbarOrientation, Element*, Frame*); virtual void setParent(ScrollView*) override; virtual void setEnabled(bool) override; virtual void paint(GraphicsContext&, const IntRect& damageRect) override; virtual void setHoveredPart(ScrollbarPart) override; virtual void setPressedPart(ScrollbarPart) override; virtual void styleChanged() override; void updateScrollbarParts(); void updateScrollbarPart(ScrollbarPart); // This Scrollbar(Widget) may outlive the DOM which created it (during tear down), // so we keep a reference to the Element which caused this custom scrollbar creation. // This will not create a reference cycle as the Widget tree is owned by our containing // FrameView which this Element pointer can in no way keep alive. See webkit bug 80610. RefPtr m_ownerElement; Frame* m_owningFrame; HashMap> m_parts; }; } // namespace WebCore SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::RenderScrollbar) static bool isType(const WebCore::Scrollbar& scrollbar) { return scrollbar.isCustomScrollbar(); } SPECIALIZE_TYPE_TRAITS_END() #endif // RenderScrollbar_h