/* * Copyright (C) 2000 Lars Knoll (knoll@kde.org) * (C) 2000 Antti Koivisto (koivisto@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderSelectionInfo_h #define RenderSelectionInfo_h #include "GapRects.h" #include "RenderBlock.h" #include "RenderObject.h" namespace WebCore { class RenderSelectionInfoBase { WTF_MAKE_NONCOPYABLE(RenderSelectionInfoBase); WTF_MAKE_FAST_ALLOCATED; public: explicit RenderSelectionInfoBase(RenderObject& renderer); RenderLayerModelObject* repaintContainer() const { return m_repaintContainer; } RenderObject::SelectionState state() const { return m_state; } protected: void repaintRectangle(const LayoutRect& repaintRect); RenderObject& m_renderer; RenderLayerModelObject* m_repaintContainer; private: RenderObject::SelectionState m_state; }; // This struct is used when the selection changes to cache the old and new state of the selection for each RenderObject. class RenderSelectionInfo : public RenderSelectionInfoBase { public: RenderSelectionInfo(RenderObject& renderer, bool clipToVisibleContent); void repaint(); const Vector& collectedSelectionRects() const { return m_collectedSelectionRects; } LayoutRect rect() const { return m_rect; } private: Vector m_collectedSelectionRects; // relative to repaint container LayoutRect m_rect; // relative to repaint container }; // This struct is used when the selection changes to cache the old and new state of the selection for each RenderBlock. class RenderBlockSelectionInfo : public RenderSelectionInfoBase { public: explicit RenderBlockSelectionInfo(RenderBlock& renderer); void repaint(); GapRects rects() const { return m_rects; } private: GapRects m_rects; // relative to repaint container }; } // namespace WebCore #endif // RenderSelectionInfo_h