/* * Copyright (C) 1997 Martin Jones (mjones@kde.org) * (C) 1997 Torben Weis (weis@kde.org) * (C) 1998 Waldo Bastian (bastian@kde.org) * (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved. * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #include "RenderTableCol.h" #include "HTMLNames.h" #include "HTMLTableColElement.h" #include "RenderIterator.h" #include "RenderTable.h" #include "RenderTableCaption.h" #include "RenderTableCell.h" namespace WebCore { using namespace HTMLNames; RenderTableCol::RenderTableCol(Element& element, Ref&& style) : RenderBox(element, WTFMove(style), 0) { // init RenderObject attributes setInline(true); // our object is not Inline updateFromElement(); } void RenderTableCol::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) { RenderBox::styleDidChange(diff, oldStyle); RenderTable* table = this->table(); if (!table) return; // If border was changed, notify table. if (oldStyle && oldStyle->border() != style().border()) table->invalidateCollapsedBorders(); else if (oldStyle->width() != style().width()) { table->recalcSectionsIfNeeded(); for (auto& section : childrenOfType(*table)) { unsigned nEffCols = table->numEffCols(); for (unsigned j = 0; j < nEffCols; j++) { unsigned rowCount = section.numRows(); for (unsigned i = 0; i < rowCount; i++) { RenderTableCell* cell = section.primaryCellAt(i, j); if (!cell) continue; cell->setPreferredLogicalWidthsDirty(true); } } } } } void RenderTableCol::updateFromElement() { unsigned oldSpan = m_span; if (element().hasTagName(colTag) || element().hasTagName(colgroupTag)) { HTMLTableColElement& tc = static_cast(element()); m_span = tc.span(); } else m_span = !(hasInitializedStyle() && style().display() == TABLE_COLUMN_GROUP); if (m_span != oldSpan && hasInitializedStyle() && parent()) setNeedsLayoutAndPrefWidthsRecalc(); } void RenderTableCol::insertedIntoTree() { RenderBox::insertedIntoTree(); table()->addColumn(this); } void RenderTableCol::willBeRemovedFromTree() { RenderBox::willBeRemovedFromTree(); table()->removeColumn(this); } bool RenderTableCol::isChildAllowed(const RenderObject& child, const RenderStyle& style) const { // We cannot use isTableColumn here as style() may return 0. return style.display() == TABLE_COLUMN && child.isRenderTableCol(); } bool RenderTableCol::canHaveChildren() const { // Cols cannot have children. This is actually necessary to fix a bug // with libraries.uc.edu, which makes a

be a table-column. return isTableColumnGroup(); } LayoutRect RenderTableCol::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const { // For now, just repaint the whole table. // FIXME: Find a better way to do this, e.g., need to repaint all the cells that we // might have propagated a background color or borders into. // FIXME: check for repaintContainer each time here? RenderTable* parentTable = table(); if (!parentTable) return LayoutRect(); return parentTable->clippedOverflowRectForRepaint(repaintContainer); } void RenderTableCol::imageChanged(WrappedImagePtr, const IntRect*) { // FIXME: Repaint only the rect the image paints in. repaint(); } void RenderTableCol::clearPreferredLogicalWidthsDirtyBits() { setPreferredLogicalWidthsDirty(false); for (RenderObject* child = firstChild(); child; child = child->nextSibling()) child->setPreferredLogicalWidthsDirty(false); } RenderTable* RenderTableCol::table() const { auto table = parent(); if (table && !is(*table)) table = table->parent(); return is(table) ? downcast(table) : nullptr; } RenderTableCol* RenderTableCol::enclosingColumnGroup() const { if (!is(*parent())) return nullptr; RenderTableCol& parentColumnGroup = downcast(*parent()); ASSERT(parentColumnGroup.isTableColumnGroup()); ASSERT(isTableColumn()); return &parentColumnGroup; } RenderTableCol* RenderTableCol::nextColumn() const { // If |this| is a column-group, the next column is the colgroup's first child column. if (RenderObject* firstChild = this->firstChild()) return downcast(firstChild); // Otherwise it's the next column along. RenderObject* next = nextSibling(); // Failing that, the child is the last column in a column-group, so the next column is the next column/column-group after its column-group. if (!next && is(*parent())) next = parent()->nextSibling(); for (; next && !is(*next); next = next->nextSibling()) { // We allow captions mixed with columns and column-groups. if (is(*next)) continue; return nullptr; } return downcast(next); } const BorderValue& RenderTableCol::borderAdjoiningCellStartBorder(const RenderTableCell*) const { return style().borderStart(); } const BorderValue& RenderTableCol::borderAdjoiningCellEndBorder(const RenderTableCell*) const { return style().borderEnd(); } const BorderValue& RenderTableCol::borderAdjoiningCellBefore(const RenderTableCell* cell) const { ASSERT_UNUSED(cell, table()->colElement(cell->col() + cell->colSpan()) == this); return style().borderStart(); } const BorderValue& RenderTableCol::borderAdjoiningCellAfter(const RenderTableCell* cell) const { ASSERT_UNUSED(cell, table()->colElement(cell->col() - 1) == this); return style().borderEnd(); } LayoutUnit RenderTableCol::offsetLeft() const { return table()->offsetLeftForColumn(*this); } LayoutUnit RenderTableCol::offsetTop() const { return table()->offsetTopForColumn(*this); } LayoutUnit RenderTableCol::offsetWidth() const { return table()->offsetWidthForColumn(*this); } LayoutUnit RenderTableCol::offsetHeight() const { return table()->offsetHeightForColumn(*this); } }