/* * This file is part of the WebKit project. * * Copyright (C) 2006 Apple Inc. * Copyright (C) 2006 Michael Emmel mike.emmel@gmail.com * Copyright (C) 2007 Holger Hans Peter Freyther * Copyright (C) 2007 Alp Toker * Copyright (C) 2008 INdT - Instituto Nokia de Tecnologia * Copyright (C) 2009-2010 ProFUSION embedded systems * Copyright (C) 2009-2010 Samsung Electronics * All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderThemeEfl_h #define RenderThemeEfl_h #include "RenderTheme.h" #include #include #include namespace WebCore { enum FormType { // KEEP IN SYNC WITH edjeGroupFromFormType() Button, RadioButton, TextField, CheckBox, ComboBox, ProgressBar, ScrollbarHorizontalThumb, ScrollbarHorizontalTrackBackground, ScrollbarVerticalThumb, ScrollbarVerticalTrackBackground, SearchField, SearchFieldResultsButton, SearchFieldResultsDecoration, SearchFieldCancelButton, SliderVertical, SliderHorizontal, SliderThumbVertical, SliderThumbHorizontal, Spinner, FormTypeLast }; class RenderThemeEfl final : public RenderTheme { private: explicit RenderThemeEfl(Page*); virtual ~RenderThemeEfl(); public: static PassRefPtr create(Page*); // A method asking if the theme's controls actually care about redrawing when hovered. virtual bool supportsHover(const RenderStyle&) const override { return true; } // A method Returning whether the control is styled by css or not e.g specifying background-color. virtual bool isControlStyled(const RenderStyle&, const BorderData&, const FillLayer&, const Color& backgroundColor) const override; // A method asking if the theme is able to draw the focus ring. virtual bool supportsFocusRing(const RenderStyle&) const override; // A method asking if the control changes its tint when the window has focus or not. virtual bool controlSupportsTints(const RenderObject&) const override; // A general method asking if any control tinting is supported at all. virtual bool supportsControlTints() const override { return true; } // A general method asking if foreground colors of selection are supported. virtual bool supportsSelectionForegroundColors() const override; // A method to obtain the baseline position for a "leaf" control. This will only be used if a baseline // position cannot be determined by examining child content. Checkboxes and radio buttons are examples of // controls that need to do this. virtual int baselinePosition(const RenderBox&) const override; virtual Color platformActiveSelectionBackgroundColor() const override; virtual Color platformInactiveSelectionBackgroundColor() const override; virtual Color platformActiveSelectionForegroundColor() const override; virtual Color platformInactiveSelectionForegroundColor() const override; virtual Color platformFocusRingColor() const override; // Set platform colors; remember to call platformColorDidChange after. void setColorFromThemeClass(const char* colorClass); void setButtonTextColor(int foreR, int foreG, int foreB, int foreA, int backR, int backG, int backB, int backA); void setComboTextColor(int foreR, int foreG, int foreB, int foreA, int backR, int backG, int backB, int backA); void setEntryTextColor(int foreR, int foreG, int foreB, int foreA, int backR, int backG, int backB, int backA); void setSearchTextColor(int foreR, int foreG, int foreB, int foreA, int backR, int backG, int backB, int backA); void adjustSizeConstraints(RenderStyle&, FormType) const; virtual void adjustCheckboxStyle(StyleResolver&, RenderStyle&, Element*) const override; virtual bool paintCheckbox(const RenderObject&, const PaintInfo&, const IntRect&) override; virtual void adjustRadioStyle(StyleResolver&, RenderStyle&, Element*) const override; virtual bool paintRadio(const RenderObject&, const PaintInfo&, const IntRect&) override; virtual void adjustButtonStyle(StyleResolver&, RenderStyle&, Element*) const override; virtual bool paintButton(const RenderObject&, const PaintInfo&, const IntRect&) override; virtual void adjustTextFieldStyle(StyleResolver&, RenderStyle&, Element*) const override; virtual bool paintTextField(const RenderObject&, const PaintInfo&, const FloatRect&) override; virtual void adjustTextAreaStyle(StyleResolver&, RenderStyle&, Element*) const override; virtual bool paintTextArea(const RenderObject&, const PaintInfo&, const FloatRect&) override; virtual void adjustMenuListStyle(StyleResolver&, RenderStyle&, Element*) const override; virtual bool paintMenuList(const RenderObject&, const PaintInfo&, const FloatRect&) override; virtual void adjustMenuListButtonStyle(StyleResolver&, RenderStyle&, Element*) const override; virtual bool paintMenuListButtonDecorations(const RenderBox&, const PaintInfo&, const FloatRect&) override; virtual void adjustSearchFieldResultsDecorationPartStyle(StyleResolver&, RenderStyle&, Element*) const override; virtual bool paintSearchFieldResultsDecorationPart(const RenderBox&, const PaintInfo&, const IntRect&) override; virtual void adjustSearchFieldStyle(StyleResolver&, RenderStyle&, Element*) const override; virtual bool paintSearchField(const RenderObject&, const PaintInfo&, const IntRect&) override; virtual void adjustSearchFieldResultsButtonStyle(StyleResolver&, RenderStyle&, Element*) const override; virtual bool paintSearchFieldResultsButton(const RenderBox&, const PaintInfo&, const IntRect&) override; virtual void adjustSearchFieldCancelButtonStyle(StyleResolver&, RenderStyle&, Element*) const override; virtual bool paintSearchFieldCancelButton(const RenderBox&, const PaintInfo&, const IntRect&) override; virtual void adjustSliderTrackStyle(StyleResolver&, RenderStyle&, Element*) const override; virtual bool paintSliderTrack(const RenderObject&, const PaintInfo&, const IntRect&) override; virtual void adjustSliderThumbStyle(StyleResolver&, RenderStyle&, Element*) const override; virtual void adjustSliderThumbSize(RenderStyle&, Element*) const override; #if ENABLE(DATALIST_ELEMENT) virtual IntSize sliderTickSize() const override; virtual int sliderTickOffsetFromTrackCenter() const override; virtual LayoutUnit sliderTickSnappingThreshold() const override; #endif virtual bool supportsDataListUI(const AtomicString&) const override; virtual bool paintSliderThumb(const RenderObject&, const PaintInfo&, const IntRect&) override; virtual void adjustInnerSpinButtonStyle(StyleResolver&, RenderStyle&, Element*) const override; virtual bool paintInnerSpinButton(const RenderObject&, const PaintInfo&, const IntRect&) override; static void setDefaultFontSize(int fontsize); virtual void adjustProgressBarStyle(StyleResolver&, RenderStyle&, Element*) const override; virtual bool paintProgressBar(const RenderObject&, const PaintInfo&, const IntRect&) override; virtual double animationRepeatIntervalForProgressBar(RenderProgress&) const override; virtual double animationDurationForProgressBar(RenderProgress&) const override; #if ENABLE(VIDEO) virtual String mediaControlsStyleSheet() override; virtual String mediaControlsScript() override; #endif #if ENABLE(VIDEO_TRACK) virtual bool supportsClosedCaptioning() const override { return true; } #endif void setThemePath(const String&); String themePath() const; bool paintThemePart(const GraphicsContext&, FormType, const IntRect&); protected: static float defaultFontSize; private: bool loadTheme(); ALWAYS_INLINE bool loadThemeIfNeeded() const { return m_edje || (!m_themePath.isEmpty() && const_cast(this)->loadTheme()); } // System fonts. virtual void updateCachedSystemFontDescription(CSSValueID, FontCascadeDescription&) const override; ALWAYS_INLINE Ecore_Evas* canvas() const { return m_canvas.get(); } ALWAYS_INLINE Evas_Object* edje() const { return m_edje.get(); } void applyPartDescriptionsFrom(const String& themePath); void applyEdjeStateFromForm(Evas_Object*, const ControlStates*, bool); void applyEdjeRTLState(Evas_Object*, const RenderObject&, FormType, const IntRect&); bool paintThemePart(const RenderObject&, FormType, const PaintInfo&, const IntRect&); Page* m_page; Color m_activeSelectionBackgroundColor; Color m_activeSelectionForegroundColor; Color m_inactiveSelectionBackgroundColor; Color m_inactiveSelectionForegroundColor; Color m_focusRingColor; Color m_sliderThumbColor; String m_themePath; // Order so that the canvas gets destroyed at last. EflUniquePtr m_canvas; EflUniquePtr m_edje; bool m_supportsSelectionForegroundColor; struct ThemePartDesc { FormType type; LengthSize min; LengthSize max; LengthBox padding; }; void applyPartDescriptionFallback(struct ThemePartDesc*); void applyPartDescription(Evas_Object*, struct ThemePartDesc*); struct ThemePartCacheEntry { static std::unique_ptr create(const String& themePath, FormType, const IntSize&); void reuse(const String& themePath, FormType, const IntSize&); ALWAYS_INLINE Ecore_Evas* canvas() { return m_canvas.get(); } ALWAYS_INLINE Evas_Object* edje() { return m_edje.get(); } ALWAYS_INLINE cairo_surface_t* surface() { return m_surface.get(); } FormType type; IntSize size; private: // Order so that the canvas gets destroyed at last. EflUniquePtr m_canvas; EflUniquePtr m_edje; RefPtr m_surface; }; struct ThemePartDesc m_partDescs[FormTypeLast]; // List of ThemePartCacheEntry* sorted so that the most recently // used entries come first. We use a list for efficient moving // of items within the container. Vector> m_partCache; ThemePartCacheEntry* getThemePartFromCache(FormType, const IntSize&); void clearThemePartCache(); }; } #endif // RenderThemeEfl_h