/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * Copyright (C) 2006, 2015-2016 Apple Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderView_h #define RenderView_h #include "FrameView.h" #include "LayoutState.h" #include "Region.h" #include "RenderBlockFlow.h" #include "RenderWidget.h" #include "SelectionSubtreeRoot.h" #include #include #if ENABLE(SERVICE_CONTROLS) #include "SelectionRectGatherer.h" #endif namespace WebCore { class FlowThreadController; class ImageQualityController; class RenderLayerCompositor; class RenderQuote; class RenderView final : public RenderBlockFlow, public SelectionSubtreeRoot { public: RenderView(Document&, Ref&&); virtual ~RenderView(); WEBCORE_EXPORT bool hitTest(const HitTestRequest&, HitTestResult&); bool hitTest(const HitTestRequest&, const HitTestLocation&, HitTestResult&); virtual const char* renderName() const override { return "RenderView"; } virtual bool requiresLayer() const override { return true; } virtual bool isChildAllowed(const RenderObject&, const RenderStyle&) const override; virtual void layout() override; virtual void updateLogicalWidth() override; virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override; virtual LayoutUnit availableLogicalHeight(AvailableLogicalHeightType) const override; // The same as the FrameView's layoutHeight/layoutWidth but with null check guards. int viewHeight() const; int viewWidth() const; int viewLogicalWidth() const { return style().isHorizontalWritingMode() ? viewWidth() : viewHeight(); } int viewLogicalHeight() const; LayoutUnit clientLogicalWidthForFixedPosition() const; LayoutUnit clientLogicalHeightForFixedPosition() const; float zoomFactor() const; FrameView& frameView() const { return m_frameView; } virtual LayoutRect visualOverflowRect() const override; virtual LayoutRect computeRectForRepaint(const LayoutRect&, const RenderLayerModelObject* repaintContainer, bool fixed = false) const override; void repaintRootContents(); void repaintViewRectangle(const LayoutRect&) const; void repaintViewAndCompositedLayers(); virtual void paint(PaintInfo&, const LayoutPoint&) override; virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&) override; enum SelectionRepaintMode { RepaintNewXOROld, RepaintNewMinusOld, RepaintNothing }; void setSelection(RenderObject* start, int startPos, RenderObject* end, int endPos, SelectionRepaintMode = RepaintNewXOROld); void getSelection(RenderObject*& startRenderer, int& startOffset, RenderObject*& endRenderer, int& endOffset) const; void clearSelection(); RenderObject* selectionUnsplitStart() const { return m_selectionUnsplitStart; } RenderObject* selectionUnsplitEnd() const { return m_selectionUnsplitEnd; } IntRect selectionBounds(bool clipToVisibleContent = true) const; void repaintSelection() const; bool printing() const; virtual void absoluteRects(Vector&, const LayoutPoint& accumulatedOffset) const override; virtual void absoluteQuads(Vector&, bool* wasFixed) const override; LayoutRect viewRect() const; // layoutDelta is used transiently during layout to store how far an object has moved from its // last layout location, in order to repaint correctly. // If we're doing a full repaint m_layoutState will be 0, but in that case layoutDelta doesn't matter. LayoutSize layoutDelta() const { return m_layoutState ? m_layoutState->m_layoutDelta : LayoutSize(); } void addLayoutDelta(const LayoutSize& delta) { if (m_layoutState) { m_layoutState->m_layoutDelta += delta; #if !ASSERT_DISABLED m_layoutState->m_layoutDeltaXSaturated |= m_layoutState->m_layoutDelta.width() == LayoutUnit::max() || m_layoutState->m_layoutDelta.width() == LayoutUnit::min(); m_layoutState->m_layoutDeltaYSaturated |= m_layoutState->m_layoutDelta.height() == LayoutUnit::max() || m_layoutState->m_layoutDelta.height() == LayoutUnit::min(); #endif } } #if !ASSERT_DISABLED bool layoutDeltaMatches(const LayoutSize& delta) { if (!m_layoutState) return false; return (delta.width() == m_layoutState->m_layoutDelta.width() || m_layoutState->m_layoutDeltaXSaturated) && (delta.height() == m_layoutState->m_layoutDelta.height() || m_layoutState->m_layoutDeltaYSaturated); } #endif bool doingFullRepaint() const { return frameView().needsFullRepaint(); } // Subtree push/pop void pushLayoutState(RenderObject&); void popLayoutState(RenderObject&) { return popLayoutState(); } // Just doing this to keep popLayoutState() private and to make the subtree calls symmetrical. bool shouldDisableLayoutStateForSubtree(RenderObject*) const; // Returns true if layoutState should be used for its cached offset and clip. bool layoutStateEnabled() const { return m_layoutStateDisableCount == 0 && m_layoutState; } LayoutState* layoutState() const { return m_layoutState.get(); } virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&) override; LayoutUnit pageLogicalHeight() const { return m_pageLogicalHeight; } void setPageLogicalHeight(LayoutUnit height) { if (m_pageLogicalHeight != height) { m_pageLogicalHeight = height; m_pageLogicalHeightChanged = true; } } LayoutUnit pageOrViewLogicalHeight() const; // This method is used to assign a page number only when pagination modes have // a block progression. This happens with vertical-rl books for example, but it // doesn't happen for normal horizontal-tb books. This is a very specialized // function and should not be mistaken for a general page number API. unsigned pageNumberForBlockProgressionOffset(int offset) const; unsigned pageCount() const; // FIXME: These functions are deprecated. No code should be added that uses these. int bestTruncatedAt() const { return m_legacyPrinting.m_bestTruncatedAt; } void setBestTruncatedAt(int y, RenderBoxModelObject* forRenderer, bool forcedBreak = false); int truncatedAt() const { return m_legacyPrinting.m_truncatedAt; } void setTruncatedAt(int y) { m_legacyPrinting.m_truncatedAt = y; m_legacyPrinting.m_bestTruncatedAt = 0; m_legacyPrinting.m_truncatorWidth = 0; m_legacyPrinting.m_forcedPageBreak = false; } const IntRect& printRect() const { return m_legacyPrinting.m_printRect; } void setPrintRect(const IntRect& r) { m_legacyPrinting.m_printRect = r; } // End deprecated functions. // Notification that this view moved into or out of a native window. void setIsInWindow(bool); WEBCORE_EXPORT RenderLayerCompositor& compositor(); WEBCORE_EXPORT bool usesCompositing() const; bool usesFirstLineRules() const { return m_usesFirstLineRules; } bool usesFirstLetterRules() const { return m_usesFirstLetterRules; } void setUsesFirstLineRules(bool value) { m_usesFirstLineRules = value; } void setUsesFirstLetterRules(bool value) { m_usesFirstLetterRules = value; } WEBCORE_EXPORT IntRect unscaledDocumentRect() const; LayoutRect unextendedBackgroundRect() const; LayoutRect backgroundRect() const; WEBCORE_EXPORT IntRect documentRect() const; // Renderer that paints the root background has background-images which all have background-attachment: fixed. bool rootBackgroundIsEntirelyFixed() const; bool hasRenderNamedFlowThreads() const; bool checkTwoPassLayoutForAutoHeightRegions() const; FlowThreadController& flowThreadController(); virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override; IntSize viewportSizeForCSSViewportUnits() const; void setRenderQuoteHead(RenderQuote* head) { m_renderQuoteHead = head; } RenderQuote* renderQuoteHead() const { return m_renderQuoteHead; } // FIXME: This is a work around because the current implementation of counters // requires walking the entire tree repeatedly and most pages don't actually use either // feature so we shouldn't take the performance hit when not needed. Long term we should // rewrite the counter and quotes code. void addRenderCounter() { m_renderCounterCount++; } void removeRenderCounter() { ASSERT(m_renderCounterCount > 0); m_renderCounterCount--; } bool hasRenderCounters() { return m_renderCounterCount; } ImageQualityController& imageQualityController(); void setHasSoftwareFilters(bool hasSoftwareFilters) { m_hasSoftwareFilters = hasSoftwareFilters; } bool hasSoftwareFilters() const { return m_hasSoftwareFilters; } uint64_t rendererCount() const { return m_rendererCount; } void didCreateRenderer() { ++m_rendererCount; } void didDestroyRenderer() { --m_rendererCount; } void updateVisibleViewportRect(const IntRect&); void registerForVisibleInViewportCallback(RenderElement&); void unregisterForVisibleInViewportCallback(RenderElement&); void resumePausedImageAnimationsIfNeeded(IntRect visibleRect); void addRendererWithPausedImageAnimations(RenderElement&); void removeRendererWithPausedImageAnimations(RenderElement&); class RepaintRegionAccumulator { WTF_MAKE_NONCOPYABLE(RepaintRegionAccumulator); public: RepaintRegionAccumulator(RenderView*); ~RepaintRegionAccumulator(); private: RenderView* m_rootView; bool m_wasAccumulatingRepaintRegion; }; void scheduleLazyRepaint(RenderBox&); void unscheduleLazyRepaint(RenderBox&); void protectRenderWidgetUntilLayoutIsDone(RenderWidget& widget) { m_protectedRenderWidgets.append(&widget); } void releaseProtectedRenderWidgets() { m_protectedRenderWidgets.clear(); } #if ENABLE(CSS_SCROLL_SNAP) void registerBoxWithScrollSnapCoordinates(const RenderBox&); void unregisterBoxWithScrollSnapCoordinates(const RenderBox&); const HashSet& boxesWithScrollSnapCoordinates() { return m_boxesWithScrollSnapCoordinates; } #endif #if !ASSERT_DISABLED bool inHitTesting() const { return m_inHitTesting; } #endif protected: virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags, bool* wasFixed) const override; virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override; virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const override; virtual bool requiresColumns(int desiredColumnCount) const override; private: void initializeLayoutState(LayoutState&); virtual void computeColumnCountAndWidth() override; bool shouldRepaint(const LayoutRect&) const; void flushAccumulatedRepaintRegion() const; // These functions may only be accessed by LayoutStateMaintainer. bool pushLayoutState(RenderBox& renderer, const LayoutSize& offset, LayoutUnit pageHeight = 0, bool pageHeightChanged = false) { // We push LayoutState even if layoutState is disabled because it stores layoutDelta too. if (!doingFullRepaint() || m_layoutState->isPaginated() || renderer.flowThreadContainingBlock() || m_layoutState->lineGrid() || (renderer.style().lineGrid() != RenderStyle::initialLineGrid() && renderer.isRenderBlockFlow())) { m_layoutState = std::make_unique(WTFMove(m_layoutState), &renderer, offset, pageHeight, pageHeightChanged); pushLayoutStateForCurrentFlowThread(renderer); return true; } return false; } void popLayoutState() { popLayoutStateForCurrentFlowThread(); m_layoutState = WTFMove(m_layoutState->m_next); } // Suspends the LayoutState optimization. Used under transforms that cannot be represented by // LayoutState (common in SVG) and when manipulating the render tree during layout in ways // that can trigger repaint of a non-child (e.g. when a list item moves its list marker around). // Note that even when disabled, LayoutState is still used to store layoutDelta. // These functions may only be accessed by LayoutStateMaintainer or LayoutStateDisabler. void disableLayoutState() { m_layoutStateDisableCount++; } void enableLayoutState() { ASSERT(m_layoutStateDisableCount > 0); m_layoutStateDisableCount--; } void layoutContent(const LayoutState&); void layoutContentInAutoLogicalHeightRegions(const LayoutState&); void layoutContentToComputeOverflowInRegions(const LayoutState&); #ifndef NDEBUG void checkLayoutState(const LayoutState&); #endif void pushLayoutStateForCurrentFlowThread(const RenderObject&); void popLayoutStateForCurrentFlowThread(); friend class LayoutStateMaintainer; friend class LayoutStateDisabler; friend class SubtreeLayoutStateMaintainer; virtual bool isScrollableOrRubberbandableBox() const override; void splitSelectionBetweenSubtrees(const RenderObject* startRenderer, int startPos, const RenderObject* endRenderer, int endPos, SelectionRepaintMode blockRepaintMode); void clearSubtreeSelection(const SelectionSubtreeRoot&, SelectionRepaintMode, OldSelectionData&) const; void updateSelectionForSubtrees(RenderSubtreesMap&, SelectionRepaintMode); void applySubtreeSelection(const SelectionSubtreeRoot&, SelectionRepaintMode, const OldSelectionData&); LayoutRect subtreeSelectionBounds(const SelectionSubtreeRoot&, bool clipToVisibleContent = true) const; void repaintSubtreeSelection(const SelectionSubtreeRoot&) const; private: FrameView& m_frameView; RenderObject* m_selectionUnsplitStart; RenderObject* m_selectionUnsplitEnd; int m_selectionUnsplitStartPos; int m_selectionUnsplitEndPos; // Include this RenderView. uint64_t m_rendererCount { 1 }; mutable std::unique_ptr m_accumulatedRepaintRegion; // FIXME: Only used by embedded WebViews inside AppKit NSViews. Find a way to remove. struct LegacyPrinting { LegacyPrinting() : m_bestTruncatedAt(0) , m_truncatedAt(0) , m_truncatorWidth(0) , m_forcedPageBreak(false) { } int m_bestTruncatedAt; int m_truncatedAt; int m_truncatorWidth; IntRect m_printRect; bool m_forcedPageBreak; }; LegacyPrinting m_legacyPrinting; // End deprecated members. bool shouldUsePrintingLayout() const; void lazyRepaintTimerFired(); Timer m_lazyRepaintTimer; HashSet m_renderersNeedingLazyRepaint; std::unique_ptr m_imageQualityController; LayoutUnit m_pageLogicalHeight; bool m_pageLogicalHeightChanged; std::unique_ptr m_layoutState; unsigned m_layoutStateDisableCount; std::unique_ptr m_compositor; std::unique_ptr m_flowThreadController; RenderQuote* m_renderQuoteHead; unsigned m_renderCounterCount; bool m_selectionWasCaret; bool m_hasSoftwareFilters; bool m_usesFirstLineRules { false }; bool m_usesFirstLetterRules { false }; #if !ASSERT_DISABLED bool m_inHitTesting { false }; #endif HashSet m_renderersWithPausedImageAnimation; HashSet m_visibleInViewportRenderers; Vector> m_protectedRenderWidgets; #if ENABLE(SERVICE_CONTROLS) SelectionRectGatherer m_selectionRectGatherer; #endif #if ENABLE(CSS_SCROLL_SNAP) HashSet m_boxesWithScrollSnapCoordinates; #endif }; // Stack-based class to assist with LayoutState push/pop class LayoutStateMaintainer { WTF_MAKE_NONCOPYABLE(LayoutStateMaintainer); public: // Constructor to push now. explicit LayoutStateMaintainer(RenderView& view, RenderBox& root, LayoutSize offset, bool disableState = false, LayoutUnit pageHeight = 0, bool pageHeightChanged = false) : m_view(view) , m_disabled(disableState) { push(root, offset, pageHeight, pageHeightChanged); } // Constructor to maybe push later. explicit LayoutStateMaintainer(RenderView& view) : m_view(view) { } ~LayoutStateMaintainer() { ASSERT(!m_didCallPush || m_didCallPush == m_didCallPop); } void push(RenderBox& root, LayoutSize offset, LayoutUnit pageHeight = 0, bool pageHeightChanged = false) { ASSERT(!m_didCallPush); m_didCallPush = true; // We push state even if disabled, because we still need to store layoutDelta m_didPushLayoutState = m_view.pushLayoutState(root, offset, pageHeight, pageHeightChanged); if (!m_didPushLayoutState) return; if (m_disabled) m_view.disableLayoutState(); } void pop() { ASSERT(!m_didCallPop); m_didCallPop = true; if (!m_didCallPush) return; if (!m_didPushLayoutState) return; m_view.popLayoutState(); if (m_disabled) m_view.enableLayoutState(); } bool didPush() const { return m_didCallPush; } private: RenderView& m_view; bool m_disabled { false }; bool m_didCallPush { false }; bool m_didCallPop { false }; bool m_didPushLayoutState { false }; }; class LayoutStateDisabler { WTF_MAKE_NONCOPYABLE(LayoutStateDisabler); public: LayoutStateDisabler(RenderView& view) : m_view(view) { m_view.disableLayoutState(); } ~LayoutStateDisabler() { m_view.enableLayoutState(); } private: RenderView& m_view; }; } // namespace WebCore SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderView, isRenderView()) #endif // RenderView_h