/* * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above * copyright notice, this list of conditions and the following * disclaimer. * 2. Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "RectangleShape.h" #include namespace WebCore { static inline float ellipseXIntercept(float y, float rx, float ry) { ASSERT(ry > 0); return rx * sqrt(1 - (y * y) / (ry * ry)); } FloatRect RectangleShape::shapeMarginBounds() const { ASSERT(shapeMargin() >= 0); if (!shapeMargin()) return m_bounds; float boundsX = x() - shapeMargin(); float boundsY = y() - shapeMargin(); float boundsWidth = width() + shapeMargin() * 2; float boundsHeight = height() + shapeMargin() * 2; return FloatRect(boundsX, boundsY, boundsWidth, boundsHeight); } LineSegment RectangleShape::getExcludedInterval(LayoutUnit logicalTop, LayoutUnit logicalHeight) const { const FloatRect& bounds = shapeMarginBounds(); if (bounds.isEmpty()) return LineSegment(); float y1 = logicalTop; float y2 = logicalTop + logicalHeight; if (y2 < bounds.y() || y1 >= bounds.maxY()) return LineSegment(); float x1 = bounds.x(); float x2 = bounds.maxX(); float marginRadiusX = rx() + shapeMargin(); float marginRadiusY = ry() + shapeMargin(); if (marginRadiusY > 0) { if (y2 < bounds.y() + marginRadiusY) { float yi = y2 - bounds.y() - marginRadiusY; float xi = ellipseXIntercept(yi, marginRadiusX, marginRadiusY); x1 = bounds.x() + marginRadiusX - xi; x2 = bounds.maxX() - marginRadiusX + xi; } else if (y1 > bounds.maxY() - marginRadiusY) { float yi = y1 - (bounds.maxY() - marginRadiusY); float xi = ellipseXIntercept(yi, marginRadiusX, marginRadiusY); x1 = bounds.x() + marginRadiusX - xi; x2 = bounds.maxX() - marginRadiusX + xi; } } return LineSegment(x1, x2); } void RectangleShape::buildDisplayPaths(DisplayPaths& paths) const { paths.shape.addRoundedRect(m_bounds, FloatSize(m_radii.width(), m_radii.height()), Path::PreferBezierRoundedRect); if (shapeMargin()) paths.marginShape.addRoundedRect(shapeMarginBounds(), FloatSize(m_radii.width() + shapeMargin(), m_radii.height() + shapeMargin()), Path::PreferBezierRoundedRect); } } // namespace WebCore