/* * Copyright (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2004-2015 Apple Inc. All rights reserved. * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "RenderStyle.h" #include "ContentData.h" #include "CSSCustomPropertyValue.h" #include "CSSPropertyNames.h" #include "CSSVariableDependentValue.h" #include "CursorList.h" #include "FloatRoundedRect.h" #include "FontCascade.h" #include "FontSelector.h" #include "InlineTextBoxStyle.h" #include "Pagination.h" #include "QuotesData.h" #include "RenderObject.h" #include "RenderTheme.h" #include "ScaleTransformOperation.h" #include "ShadowData.h" #include "StyleImage.h" #include "StyleInheritedData.h" #include "StyleResolver.h" #include "StyleScrollSnapPoints.h" #include "StyleSelfAlignmentData.h" #include "StyleTreeResolver.h" #include "WillChangeData.h" #include #include #include #include #if ENABLE(IOS_TEXT_AUTOSIZING) #include #endif #if ENABLE(TEXT_AUTOSIZING) #include "TextAutosizer.h" #endif namespace WebCore { struct SameSizeAsBorderValue { float m_width; RGBA32 m_color; int m_restBits; }; COMPILE_ASSERT(sizeof(BorderValue) == sizeof(SameSizeAsBorderValue), BorderValue_should_not_grow); struct SameSizeAsRenderStyle : public RefCounted { void* dataRefs[7]; void* ownPtrs[1]; void* dataRefSvgStyle; struct InheritedFlags { unsigned m_bitfields[2]; } inherited_flags; struct NonInheritedFlags { uint64_t m_flags; } noninherited_flags; }; COMPILE_ASSERT(sizeof(RenderStyle) == sizeof(SameSizeAsRenderStyle), RenderStyle_should_stay_small); inline RenderStyle& defaultStyle() { static RenderStyle& style = RenderStyle::createDefaultStyle().leakRef(); return style; } Ref RenderStyle::create() { return adoptRef(*new RenderStyle(defaultStyle())); } Ref RenderStyle::createDefaultStyle() { return adoptRef(*new RenderStyle(true)); } Ref RenderStyle::createAnonymousStyleWithDisplay(const RenderStyle* parentStyle, EDisplay display) { auto newStyle = RenderStyle::create(); newStyle.get().inheritFrom(parentStyle); newStyle.get().inheritUnicodeBidiFrom(parentStyle); newStyle.get().setDisplay(display); return newStyle; } Ref RenderStyle::clone(const RenderStyle* other) { return adoptRef(*new RenderStyle(*other)); } Ref RenderStyle::createStyleInheritingFromPseudoStyle(const RenderStyle& pseudoStyle) { ASSERT(pseudoStyle.styleType() == BEFORE || pseudoStyle.styleType() == AFTER); auto style = RenderStyle::create(); style.get().inheritFrom(&pseudoStyle); return style; } ALWAYS_INLINE RenderStyle::RenderStyle(bool) : m_box(StyleBoxData::create()) , visual(StyleVisualData::create()) , m_background(StyleBackgroundData::create()) , surround(StyleSurroundData::create()) , rareNonInheritedData(StyleRareNonInheritedData::create()) , rareInheritedData(StyleRareInheritedData::create()) , inherited(StyleInheritedData::create()) , m_svgStyle(SVGRenderStyle::create()) { inherited_flags._empty_cells = initialEmptyCells(); inherited_flags._caption_side = initialCaptionSide(); inherited_flags._list_style_type = initialListStyleType(); inherited_flags._list_style_position = initialListStylePosition(); inherited_flags._visibility = initialVisibility(); inherited_flags._text_align = initialTextAlign(); inherited_flags._text_transform = initialTextTransform(); inherited_flags._text_decorations = initialTextDecoration(); inherited_flags._cursor_style = initialCursor(); #if ENABLE(CURSOR_VISIBILITY) inherited_flags.m_cursorVisibility = initialCursorVisibility(); #endif inherited_flags._direction = initialDirection(); inherited_flags._white_space = initialWhiteSpace(); inherited_flags._border_collapse = initialBorderCollapse(); inherited_flags.m_rtlOrdering = initialRTLOrdering(); inherited_flags._box_direction = initialBoxDirection(); inherited_flags.m_printColorAdjust = initialPrintColorAdjust(); inherited_flags._pointerEvents = initialPointerEvents(); inherited_flags._insideLink = NotInsideLink; inherited_flags._insideDefaultButton = false; inherited_flags.m_writingMode = initialWritingMode(); static_assert((sizeof(InheritedFlags) <= 8), "InheritedFlags does not grow"); static_assert((sizeof(NonInheritedFlags) <= 8), "NonInheritedFlags does not grow"); } ALWAYS_INLINE RenderStyle::RenderStyle(const RenderStyle& o) : RefCounted() , m_box(o.m_box) , visual(o.visual) , m_background(o.m_background) , surround(o.surround) , rareNonInheritedData(o.rareNonInheritedData) , rareInheritedData(o.rareInheritedData) , inherited(o.inherited) , m_svgStyle(o.m_svgStyle) , inherited_flags(o.inherited_flags) , noninherited_flags(o.noninherited_flags) { } static inline StyleSelfAlignmentData resolveAlignmentData(const RenderStyle& parentStyle, const RenderStyle& childStyle, ItemPosition resolvedAutoPositionForRenderer) { // The auto keyword computes to the parent's align-items computed value, or to "stretch", if not set or "auto". if (childStyle.alignSelfPosition() == ItemPositionAuto) return (parentStyle.alignItemsPosition() == ItemPositionAuto) ? StyleSelfAlignmentData(resolvedAutoPositionForRenderer, OverflowAlignmentDefault) : parentStyle.alignItems(); return childStyle.alignSelf(); } static inline StyleSelfAlignmentData resolveJustificationData(const RenderStyle& parentStyle, const RenderStyle& childStyle, ItemPosition resolvedAutoPositionForRenderer) { // The auto keyword computes to the parent's justify-items computed value, or to "stretch", if not set or "auto". if (childStyle.justifySelfPosition() == ItemPositionAuto) return (parentStyle.justifyItemsPosition() == ItemPositionAuto) ? StyleSelfAlignmentData(resolvedAutoPositionForRenderer, OverflowAlignmentDefault) : parentStyle.justifyItems(); return childStyle.justifySelf(); } ItemPosition RenderStyle::resolveAlignment(const RenderStyle& parentStyle, const RenderStyle& childStyle, ItemPosition resolvedAutoPositionForRenderer) { return resolveAlignmentData(parentStyle, childStyle, resolvedAutoPositionForRenderer).position(); } OverflowAlignment RenderStyle::resolveAlignmentOverflow(const RenderStyle& parentStyle, const RenderStyle& childStyle) { return resolveAlignmentData(parentStyle, childStyle, ItemPositionStretch).overflow(); } ItemPosition RenderStyle::resolveJustification(const RenderStyle& parentStyle, const RenderStyle& childStyle, ItemPosition resolvedAutoPositionForRenderer) { return resolveJustificationData(parentStyle, childStyle, resolvedAutoPositionForRenderer).position(); } OverflowAlignment RenderStyle::resolveJustificationOverflow(const RenderStyle& parentStyle, const RenderStyle& childStyle) { return resolveJustificationData(parentStyle, childStyle, ItemPositionStretch).overflow(); } ContentPosition RenderStyle::resolvedAlignContentPosition() const { const StyleContentAlignmentData& align = alignContent(); if (align.position() != ContentPositionAuto || align.distribution() != ContentDistributionDefault) return align.position(); // 'auto' computes to 'stretch' for flexbox, hence it's managed by distribution(). return isDisplayFlexibleBox() ? ContentPositionAuto : ContentPositionStart; } ContentDistributionType RenderStyle::resolvedAlignContentDistribution() const { const StyleContentAlignmentData& align = alignContent(); if (align.position() != ContentPositionAuto || align.distribution() != ContentDistributionDefault) return align.distribution(); return isDisplayFlexibleBox() ? ContentDistributionStretch : ContentDistributionDefault; } ContentPosition RenderStyle::resolvedJustifyContentPosition() const { const StyleContentAlignmentData& justify = justifyContent(); if (justify.position() != ContentPositionAuto || justify.distribution() != ContentDistributionDefault) return justify.position(); // 'auto' computes to 'stretch' for flexbox, but since flexing in the main axis is controlled by flex, it behaves as flex-start. return isDisplayFlexibleBox() ? ContentPositionFlexStart : ContentPositionStart; } ContentDistributionType RenderStyle::resolvedJustifyContentDistribution() const { // even that 'auto' computes to 'stretch' for flexbox it behaves as flex-start, hence it's managed by position(). return justifyContentDistribution(); } void RenderStyle::inheritFrom(const RenderStyle* inheritParent, IsAtShadowBoundary isAtShadowBoundary) { if (isAtShadowBoundary == AtShadowBoundary) { // Even if surrounding content is user-editable, shadow DOM should act as a single unit, and not necessarily be editable EUserModify currentUserModify = userModify(); rareInheritedData = inheritParent->rareInheritedData; setUserModify(currentUserModify); } else rareInheritedData = inheritParent->rareInheritedData; inherited = inheritParent->inherited; inherited_flags = inheritParent->inherited_flags; if (m_svgStyle != inheritParent->m_svgStyle) m_svgStyle.access()->inheritFrom(inheritParent->m_svgStyle.get()); } void RenderStyle::copyNonInheritedFrom(const RenderStyle* other) { m_box = other->m_box; visual = other->visual; m_background = other->m_background; surround = other->surround; rareNonInheritedData = other->rareNonInheritedData; noninherited_flags.copyNonInheritedFrom(other->noninherited_flags); if (m_svgStyle != other->m_svgStyle) m_svgStyle.access()->copyNonInheritedFrom(other->m_svgStyle.get()); ASSERT(zoom() == initialZoom()); } bool RenderStyle::operator==(const RenderStyle& o) const { // compare everything except the pseudoStyle pointer return inherited_flags == o.inherited_flags && noninherited_flags == o.noninherited_flags && m_box == o.m_box && visual == o.visual && m_background == o.m_background && surround == o.surround && rareNonInheritedData == o.rareNonInheritedData && rareInheritedData == o.rareInheritedData && inherited == o.inherited && m_svgStyle == o.m_svgStyle ; } bool RenderStyle::isStyleAvailable() const { return !Style::isPlaceholderStyle(*this); } bool RenderStyle::hasUniquePseudoStyle() const { if (!m_cachedPseudoStyles || styleType() != NOPSEUDO) return false; for (size_t i = 0; i < m_cachedPseudoStyles->size(); ++i) { RenderStyle* pseudoStyle = m_cachedPseudoStyles->at(i).get(); if (pseudoStyle->unique()) return true; } return false; } RenderStyle* RenderStyle::getCachedPseudoStyle(PseudoId pid) const { if (!m_cachedPseudoStyles || !m_cachedPseudoStyles->size()) return nullptr; if (styleType() != NOPSEUDO) return nullptr; for (size_t i = 0; i < m_cachedPseudoStyles->size(); ++i) { RenderStyle* pseudoStyle = m_cachedPseudoStyles->at(i).get(); if (pseudoStyle->styleType() == pid) return pseudoStyle; } return nullptr; } RenderStyle* RenderStyle::addCachedPseudoStyle(PassRefPtr pseudo) { if (!pseudo) return nullptr; ASSERT(pseudo->styleType() > NOPSEUDO); RenderStyle* result = pseudo.get(); if (!m_cachedPseudoStyles) m_cachedPseudoStyles = std::make_unique(); m_cachedPseudoStyles->append(pseudo); return result; } void RenderStyle::removeCachedPseudoStyle(PseudoId pid) { if (!m_cachedPseudoStyles) return; for (size_t i = 0; i < m_cachedPseudoStyles->size(); ++i) { RenderStyle* pseudoStyle = m_cachedPseudoStyles->at(i).get(); if (pseudoStyle->styleType() == pid) { m_cachedPseudoStyles->remove(i); return; } } } bool RenderStyle::inheritedNotEqual(const RenderStyle* other) const { return inherited_flags != other->inherited_flags || inherited != other->inherited || m_svgStyle->inheritedNotEqual(other->m_svgStyle.get()) || rareInheritedData != other->rareInheritedData; } #if ENABLE(IOS_TEXT_AUTOSIZING) static inline unsigned computeFontHash(const FontCascade& font) { IntegerHasher hasher; hasher.add(ASCIICaseInsensitiveHash::hash(font.fontDescription().firstFamily())); hasher.add(font.fontDescription().specifiedSize()); return hasher.hash(); } unsigned RenderStyle::hashForTextAutosizing() const { // FIXME: Not a very smart hash. Could be improved upon. See . unsigned hash = rareNonInheritedData->m_appearance; hash ^= rareNonInheritedData->marginBeforeCollapse; hash ^= rareNonInheritedData->marginAfterCollapse; hash ^= rareNonInheritedData->lineClamp.value(); hash ^= rareInheritedData->overflowWrap; hash ^= rareInheritedData->nbspMode; hash ^= rareInheritedData->lineBreak; hash ^= WTF::FloatHash::hash(inherited->specifiedLineHeight.value()); hash ^= computeFontHash(inherited->fontCascade); hash ^= inherited->horizontal_border_spacing; hash ^= inherited->vertical_border_spacing; hash ^= inherited_flags._box_direction; hash ^= inherited_flags.m_rtlOrdering; hash ^= noninherited_flags.position(); hash ^= noninherited_flags.floating(); hash ^= rareNonInheritedData->textOverflow; hash ^= rareInheritedData->textSecurity; return hash; } bool RenderStyle::equalForTextAutosizing(const RenderStyle* other) const { return rareNonInheritedData->m_appearance == other->rareNonInheritedData->m_appearance && rareNonInheritedData->marginBeforeCollapse == other->rareNonInheritedData->marginBeforeCollapse && rareNonInheritedData->marginAfterCollapse == other->rareNonInheritedData->marginAfterCollapse && rareNonInheritedData->lineClamp == other->rareNonInheritedData->lineClamp && rareInheritedData->textSizeAdjust == other->rareInheritedData->textSizeAdjust && rareInheritedData->overflowWrap == other->rareInheritedData->overflowWrap && rareInheritedData->nbspMode == other->rareInheritedData->nbspMode && rareInheritedData->lineBreak == other->rareInheritedData->lineBreak && rareInheritedData->textSecurity == other->rareInheritedData->textSecurity && inherited->specifiedLineHeight == other->inherited->specifiedLineHeight && inherited->fontCascade.equalForTextAutoSizing(other->inherited->fontCascade) && inherited->horizontal_border_spacing == other->inherited->horizontal_border_spacing && inherited->vertical_border_spacing == other->inherited->vertical_border_spacing && inherited_flags._box_direction == other->inherited_flags._box_direction && inherited_flags.m_rtlOrdering == other->inherited_flags.m_rtlOrdering && noninherited_flags.position() == other->noninherited_flags.position() && noninherited_flags.floating() == other->noninherited_flags.floating() && rareNonInheritedData->textOverflow == other->rareNonInheritedData->textOverflow; } #endif // ENABLE(IOS_TEXT_AUTOSIZING) bool RenderStyle::inheritedDataShared(const RenderStyle* other) const { // This is a fast check that only looks if the data structures are shared. return inherited_flags == other->inherited_flags && inherited.get() == other->inherited.get() && m_svgStyle.get() == other->m_svgStyle.get() && rareInheritedData.get() == other->rareInheritedData.get(); } static bool positionChangeIsMovementOnly(const LengthBox& a, const LengthBox& b, const Length& width) { // If any unit types are different, then we can't guarantee // that this was just a movement. if (a.left().type() != b.left().type() || a.right().type() != b.right().type() || a.top().type() != b.top().type() || a.bottom().type() != b.bottom().type()) return false; // Only one unit can be non-auto in the horizontal direction and // in the vertical direction. Otherwise the adjustment of values // is changing the size of the box. if (!a.left().isIntrinsicOrAuto() && !a.right().isIntrinsicOrAuto()) return false; if (!a.top().isIntrinsicOrAuto() && !a.bottom().isIntrinsicOrAuto()) return false; // If our width is auto and left or right is specified then this // is not just a movement - we need to resize to our container. if ((!a.left().isIntrinsicOrAuto() || !a.right().isIntrinsicOrAuto()) && width.isIntrinsicOrAuto()) return false; // One of the units is fixed or percent in both directions and stayed // that way in the new style. Therefore all we are doing is moving. return true; } inline bool RenderStyle::changeAffectsVisualOverflow(const RenderStyle& other) const { if (rareNonInheritedData.get() != other.rareNonInheritedData.get() && !arePointingToEqualData(rareNonInheritedData->m_boxShadow, other.rareNonInheritedData->m_boxShadow)) return true; if (rareInheritedData.get() != other.rareInheritedData.get() && !arePointingToEqualData(rareInheritedData->textShadow, other.rareInheritedData->textShadow)) return true; if (inherited_flags._text_decorations != other.inherited_flags._text_decorations || visual->textDecoration != other.visual->textDecoration || rareNonInheritedData->m_textDecorationStyle != other.rareNonInheritedData->m_textDecorationStyle) { // Underlines are always drawn outside of their textbox bounds when text-underline-position: under; // is specified. We can take an early out here. if (textUnderlinePosition() == TextUnderlinePositionUnder || other.textUnderlinePosition() == TextUnderlinePositionUnder) return true; return visualOverflowForDecorations(*this, nullptr) != visualOverflowForDecorations(other, nullptr); } if (hasOutlineInVisualOverflow() != other.hasOutlineInVisualOverflow()) return true; return false; } bool RenderStyle::changeRequiresLayout(const RenderStyle& other, unsigned& changedContextSensitiveProperties) const { if (m_box->width() != other.m_box->width() || m_box->minWidth() != other.m_box->minWidth() || m_box->maxWidth() != other.m_box->maxWidth() || m_box->height() != other.m_box->height() || m_box->minHeight() != other.m_box->minHeight() || m_box->maxHeight() != other.m_box->maxHeight()) return true; if (m_box->verticalAlign() != other.m_box->verticalAlign() || noninherited_flags.verticalAlign() != other.noninherited_flags.verticalAlign()) return true; if (m_box->boxSizing() != other.m_box->boxSizing()) return true; if (surround->margin != other.surround->margin) return true; if (surround->padding != other.surround->padding) return true; // FIXME: We should add an optimized form of layout that just recomputes visual overflow. if (changeAffectsVisualOverflow(other)) return true; if (rareNonInheritedData.get() != other.rareNonInheritedData.get()) { if (rareNonInheritedData->m_appearance != other.rareNonInheritedData->m_appearance || rareNonInheritedData->marginBeforeCollapse != other.rareNonInheritedData->marginBeforeCollapse || rareNonInheritedData->marginAfterCollapse != other.rareNonInheritedData->marginAfterCollapse || rareNonInheritedData->lineClamp != other.rareNonInheritedData->lineClamp || rareNonInheritedData->m_initialLetter != other.rareNonInheritedData->m_initialLetter || rareNonInheritedData->textOverflow != other.rareNonInheritedData->textOverflow) return true; if (rareNonInheritedData->m_regionFragment != other.rareNonInheritedData->m_regionFragment) return true; #if ENABLE(CSS_SHAPES) if (rareNonInheritedData->m_shapeMargin != other.rareNonInheritedData->m_shapeMargin) return true; #endif if (rareNonInheritedData->m_deprecatedFlexibleBox != other.rareNonInheritedData->m_deprecatedFlexibleBox) return true; if (rareNonInheritedData->m_flexibleBox != other.rareNonInheritedData->m_flexibleBox) return true; if (rareNonInheritedData->m_order != other.rareNonInheritedData->m_order || rareNonInheritedData->m_alignContent != other.rareNonInheritedData->m_alignContent || rareNonInheritedData->m_alignItems != other.rareNonInheritedData->m_alignItems || rareNonInheritedData->m_alignSelf != other.rareNonInheritedData->m_alignSelf || rareNonInheritedData->m_justifyContent != other.rareNonInheritedData->m_justifyContent || rareNonInheritedData->m_justifyItems != other.rareNonInheritedData->m_justifyItems || rareNonInheritedData->m_justifySelf != other.rareNonInheritedData->m_justifySelf) return true; if (!arePointingToEqualData(rareNonInheritedData->m_boxReflect, other.rareNonInheritedData->m_boxReflect)) return true; if (rareNonInheritedData->m_multiCol != other.rareNonInheritedData->m_multiCol) return true; if (rareNonInheritedData->m_transform != other.rareNonInheritedData->m_transform) { if (rareNonInheritedData->m_transform->hasTransform() != other.rareNonInheritedData->m_transform->hasTransform()) return true; if (*rareNonInheritedData->m_transform != *other.rareNonInheritedData->m_transform) { changedContextSensitiveProperties |= ContextSensitivePropertyTransform; // Don't return; keep looking for another change } } #if ENABLE(CSS_GRID_LAYOUT) if (rareNonInheritedData->m_grid != other.rareNonInheritedData->m_grid || rareNonInheritedData->m_gridItem != other.rareNonInheritedData->m_gridItem) return true; #endif #if ENABLE(DASHBOARD_SUPPORT) // If regions change, trigger a relayout to re-calc regions. if (rareNonInheritedData->m_dashboardRegions != other.rareNonInheritedData->m_dashboardRegions) return true; #endif if (!arePointingToEqualData(rareNonInheritedData->m_willChange, other.rareNonInheritedData->m_willChange)) { changedContextSensitiveProperties |= ContextSensitivePropertyWillChange; // Don't return; keep looking for another change } } if (rareInheritedData.get() != other.rareInheritedData.get()) { if (rareInheritedData->indent != other.rareInheritedData->indent #if ENABLE(CSS3_TEXT) || rareInheritedData->m_textAlignLast != other.rareInheritedData->m_textAlignLast || rareInheritedData->m_textJustify != other.rareInheritedData->m_textJustify || rareInheritedData->m_textIndentLine != other.rareInheritedData->m_textIndentLine #endif || rareInheritedData->m_effectiveZoom != other.rareInheritedData->m_effectiveZoom || rareInheritedData->m_textZoom != other.rareInheritedData->m_textZoom #if ENABLE(IOS_TEXT_AUTOSIZING) || rareInheritedData->textSizeAdjust != other.rareInheritedData->textSizeAdjust #endif || rareInheritedData->wordBreak != other.rareInheritedData->wordBreak || rareInheritedData->overflowWrap != other.rareInheritedData->overflowWrap || rareInheritedData->nbspMode != other.rareInheritedData->nbspMode || rareInheritedData->lineBreak != other.rareInheritedData->lineBreak || rareInheritedData->textSecurity != other.rareInheritedData->textSecurity || rareInheritedData->hyphens != other.rareInheritedData->hyphens || rareInheritedData->hyphenationLimitBefore != other.rareInheritedData->hyphenationLimitBefore || rareInheritedData->hyphenationLimitAfter != other.rareInheritedData->hyphenationLimitAfter || rareInheritedData->hyphenationString != other.rareInheritedData->hyphenationString || rareInheritedData->m_rubyPosition != other.rareInheritedData->m_rubyPosition || rareInheritedData->textEmphasisMark != other.rareInheritedData->textEmphasisMark || rareInheritedData->textEmphasisPosition != other.rareInheritedData->textEmphasisPosition || rareInheritedData->textEmphasisCustomMark != other.rareInheritedData->textEmphasisCustomMark || rareInheritedData->m_textOrientation != other.rareInheritedData->m_textOrientation || rareInheritedData->m_tabSize != other.rareInheritedData->m_tabSize || rareInheritedData->m_lineBoxContain != other.rareInheritedData->m_lineBoxContain || rareInheritedData->m_lineGrid != other.rareInheritedData->m_lineGrid #if ENABLE(CSS_IMAGE_ORIENTATION) || rareInheritedData->m_imageOrientation != other.rareInheritedData->m_imageOrientation #endif #if ENABLE(CSS_IMAGE_RESOLUTION) || rareInheritedData->m_imageResolutionSource != other.rareInheritedData->m_imageResolutionSource || rareInheritedData->m_imageResolutionSnap != other.rareInheritedData->m_imageResolutionSnap || rareInheritedData->m_imageResolution != other.rareInheritedData->m_imageResolution #endif || rareInheritedData->m_lineSnap != other.rareInheritedData->m_lineSnap || rareInheritedData->m_lineAlign != other.rareInheritedData->m_lineAlign || rareInheritedData->m_hangingPunctuation != other.rareInheritedData->m_hangingPunctuation #if ENABLE(ACCELERATED_OVERFLOW_SCROLLING) || rareInheritedData->useTouchOverflowScrolling != other.rareInheritedData->useTouchOverflowScrolling #endif || rareInheritedData->listStyleImage != other.rareInheritedData->listStyleImage) // FIXME: needs arePointingToEqualData()? return true; if (textStrokeWidth() != other.textStrokeWidth()) return true; } #if ENABLE(TEXT_AUTOSIZING) if (visual->m_textAutosizingMultiplier != other.visual->m_textAutosizingMultiplier) return true; #endif if (inherited->line_height != other.inherited->line_height #if ENABLE(IOS_TEXT_AUTOSIZING) || inherited->specifiedLineHeight != other.inherited->specifiedLineHeight #endif || inherited->fontCascade != other.inherited->fontCascade || inherited->horizontal_border_spacing != other.inherited->horizontal_border_spacing || inherited->vertical_border_spacing != other.inherited->vertical_border_spacing || inherited_flags._box_direction != other.inherited_flags._box_direction || inherited_flags.m_rtlOrdering != other.inherited_flags.m_rtlOrdering || noninherited_flags.position() != other.noninherited_flags.position() || noninherited_flags.floating() != other.noninherited_flags.floating() || noninherited_flags.originalDisplay() != other.noninherited_flags.originalDisplay()) return true; if ((noninherited_flags.effectiveDisplay()) >= TABLE) { if (inherited_flags._border_collapse != other.inherited_flags._border_collapse || inherited_flags._empty_cells != other.inherited_flags._empty_cells || inherited_flags._caption_side != other.inherited_flags._caption_side || noninherited_flags.tableLayout() != other.noninherited_flags.tableLayout()) return true; // In the collapsing border model, 'hidden' suppresses other borders, while 'none' // does not, so these style differences can be width differences. if (inherited_flags._border_collapse && ((borderTopStyle() == BHIDDEN && other.borderTopStyle() == BNONE) || (borderTopStyle() == BNONE && other.borderTopStyle() == BHIDDEN) || (borderBottomStyle() == BHIDDEN && other.borderBottomStyle() == BNONE) || (borderBottomStyle() == BNONE && other.borderBottomStyle() == BHIDDEN) || (borderLeftStyle() == BHIDDEN && other.borderLeftStyle() == BNONE) || (borderLeftStyle() == BNONE && other.borderLeftStyle() == BHIDDEN) || (borderRightStyle() == BHIDDEN && other.borderRightStyle() == BNONE) || (borderRightStyle() == BNONE && other.borderRightStyle() == BHIDDEN))) return true; } if (noninherited_flags.effectiveDisplay() == LIST_ITEM) { if (inherited_flags._list_style_type != other.inherited_flags._list_style_type || inherited_flags._list_style_position != other.inherited_flags._list_style_position) return true; } if (inherited_flags._text_align != other.inherited_flags._text_align || inherited_flags._text_transform != other.inherited_flags._text_transform || inherited_flags._direction != other.inherited_flags._direction || inherited_flags._white_space != other.inherited_flags._white_space || noninherited_flags.clear() != other.noninherited_flags.clear() || noninherited_flags.unicodeBidi() != other.noninherited_flags.unicodeBidi()) return true; // Check block flow direction. if (inherited_flags.m_writingMode != other.inherited_flags.m_writingMode) return true; // Check text combine mode. if (rareNonInheritedData->m_textCombine != other.rareNonInheritedData->m_textCombine) return true; // Check breaks. if (rareNonInheritedData->m_breakBefore != other.rareNonInheritedData->m_breakBefore || rareNonInheritedData->m_breakAfter != other.rareNonInheritedData->m_breakAfter || rareNonInheritedData->m_breakInside != other.rareNonInheritedData->m_breakInside) return true; // Overflow returns a layout hint. if (noninherited_flags.overflowX() != other.noninherited_flags.overflowX() || noninherited_flags.overflowY() != other.noninherited_flags.overflowY()) return true; // If our border widths change, then we need to layout. Other changes to borders // only necessitate a repaint. if (borderLeftWidth() != other.borderLeftWidth() || borderTopWidth() != other.borderTopWidth() || borderBottomWidth() != other.borderBottomWidth() || borderRightWidth() != other.borderRightWidth()) return true; // If the counter directives change, trigger a relayout to re-calculate counter values and rebuild the counter node tree. if (!arePointingToEqualData(rareNonInheritedData->m_counterDirectives, other.rareNonInheritedData->m_counterDirectives)) return true; if ((visibility() == COLLAPSE) != (other.visibility() == COLLAPSE)) return true; if (rareNonInheritedData->hasOpacity() != other.rareNonInheritedData->hasOpacity()) { // FIXME: We would like to use SimplifiedLayout here, but we can't quite do that yet. // We need to make sure SimplifiedLayout can operate correctly on RenderInlines (we will need // to add a selfNeedsSimplifiedLayout bit in order to not get confused and taint every line). // In addition we need to solve the floating object issue when layers come and go. Right now // a full layout is necessary to keep floating object lists sane. return true; } if (rareNonInheritedData->hasFilters() != other.rareNonInheritedData->hasFilters()) return true; #if ENABLE(FILTERS_LEVEL_2) if (rareNonInheritedData->hasBackdropFilters() != other.rareNonInheritedData->hasBackdropFilters()) return true; #endif if (!arePointingToEqualData(rareInheritedData->quotes, other.rareInheritedData->quotes)) return true; if (position() != StaticPosition) { if (surround->offset != other.surround->offset) { // FIXME: We would like to use SimplifiedLayout for relative positioning, but we can't quite do that yet. // We need to make sure SimplifiedLayout can operate correctly on RenderInlines (we will need // to add a selfNeedsSimplifiedLayout bit in order to not get confused and taint every line). if (position() != AbsolutePosition) return true; // Optimize for the case where a positioned layer is moving but not changing size. if (!positionChangeIsMovementOnly(surround->offset, other.surround->offset, m_box->width())) return true; } } return false; } bool RenderStyle::changeRequiresPositionedLayoutOnly(const RenderStyle& other, unsigned&) const { if (position() == StaticPosition) return false; if (surround->offset != other.surround->offset) { // Optimize for the case where a positioned layer is moving but not changing size. if (position() == AbsolutePosition && positionChangeIsMovementOnly(surround->offset, other.surround->offset, m_box->width())) return true; } return false; } bool RenderStyle::changeRequiresLayerRepaint(const RenderStyle& other, unsigned& changedContextSensitiveProperties) const { // StyleResolver has ensured that zIndex is non-auto only if it's applicable. if (m_box->zIndex() != other.m_box->zIndex() || m_box->hasAutoZIndex() != other.m_box->hasAutoZIndex()) return true; if (position() != StaticPosition) { if (visual->clip != other.visual->clip || visual->hasClip != other.visual->hasClip) { changedContextSensitiveProperties |= ContextSensitivePropertyClipRect; return true; } } #if ENABLE(CSS_COMPOSITING) if (rareNonInheritedData->m_effectiveBlendMode != other.rareNonInheritedData->m_effectiveBlendMode) return true; #endif if (rareNonInheritedData->opacity != other.rareNonInheritedData->opacity) { changedContextSensitiveProperties |= ContextSensitivePropertyOpacity; // Don't return; keep looking for another change. } if (rareNonInheritedData->m_filter != other.rareNonInheritedData->m_filter) { changedContextSensitiveProperties |= ContextSensitivePropertyFilter; // Don't return; keep looking for another change. } if (rareNonInheritedData->m_mask != other.rareNonInheritedData->m_mask || rareNonInheritedData->m_maskBoxImage != other.rareNonInheritedData->m_maskBoxImage) return true; return false; } bool RenderStyle::changeRequiresRepaint(const RenderStyle& other, unsigned& changedContextSensitiveProperties) const { if (inherited_flags._visibility != other.inherited_flags._visibility || inherited_flags.m_printColorAdjust != other.inherited_flags.m_printColorAdjust || inherited_flags._insideLink != other.inherited_flags._insideLink || inherited_flags._insideDefaultButton != other.inherited_flags._insideDefaultButton || surround->border != other.surround->border || !m_background->isEquivalentForPainting(*other.m_background) || rareInheritedData->userModify != other.rareInheritedData->userModify || rareInheritedData->userSelect != other.rareInheritedData->userSelect || rareNonInheritedData->userDrag != other.rareNonInheritedData->userDrag || rareNonInheritedData->m_borderFit != other.rareNonInheritedData->m_borderFit || rareNonInheritedData->m_objectFit != other.rareNonInheritedData->m_objectFit || rareNonInheritedData->m_objectPosition != other.rareNonInheritedData->m_objectPosition || rareInheritedData->m_imageRendering != other.rareInheritedData->m_imageRendering) return true; #if ENABLE(CSS_SHAPES) if (rareNonInheritedData->m_shapeOutside != other.rareNonInheritedData->m_shapeOutside) return true; #endif // FIXME: this should probably be moved to changeRequiresLayerRepaint(). if (rareNonInheritedData->m_clipPath != other.rareNonInheritedData->m_clipPath) { changedContextSensitiveProperties |= ContextSensitivePropertyClipPath; // Don't return; keep looking for another change. } return false; } bool RenderStyle::changeRequiresRepaintIfTextOrBorderOrOutline(const RenderStyle& other, unsigned&) const { if (inherited->color != other.inherited->color || inherited_flags._text_decorations != other.inherited_flags._text_decorations || visual->textDecoration != other.visual->textDecoration || rareNonInheritedData->m_textDecorationStyle != other.rareNonInheritedData->m_textDecorationStyle || rareNonInheritedData->m_textDecorationColor != other.rareNonInheritedData->m_textDecorationColor || rareInheritedData->m_textDecorationSkip != other.rareInheritedData->m_textDecorationSkip || rareInheritedData->textFillColor != other.rareInheritedData->textFillColor || rareInheritedData->textStrokeColor != other.rareInheritedData->textStrokeColor || rareInheritedData->textEmphasisColor != other.rareInheritedData->textEmphasisColor || rareInheritedData->textEmphasisFill != other.rareInheritedData->textEmphasisFill) return true; return false; } bool RenderStyle::changeRequiresRecompositeLayer(const RenderStyle& other, unsigned&) const { if (rareNonInheritedData.get() != other.rareNonInheritedData.get()) { if (rareNonInheritedData->m_transformStyle3D != other.rareNonInheritedData->m_transformStyle3D || rareNonInheritedData->m_backfaceVisibility != other.rareNonInheritedData->m_backfaceVisibility || rareNonInheritedData->m_perspective != other.rareNonInheritedData->m_perspective || rareNonInheritedData->m_perspectiveOriginX != other.rareNonInheritedData->m_perspectiveOriginX || rareNonInheritedData->m_perspectiveOriginY != other.rareNonInheritedData->m_perspectiveOriginY) return true; } return false; } StyleDifference RenderStyle::diff(const RenderStyle& other, unsigned& changedContextSensitiveProperties) const { changedContextSensitiveProperties = ContextSensitivePropertyNone; StyleDifference svgChange = StyleDifferenceEqual; if (m_svgStyle != other.m_svgStyle) { svgChange = m_svgStyle->diff(other.m_svgStyle.get()); if (svgChange == StyleDifferenceLayout) return svgChange; } if (changeRequiresLayout(other, changedContextSensitiveProperties)) return StyleDifferenceLayout; // SVGRenderStyle::diff() might have returned StyleDifferenceRepaint, eg. if fill changes. // If eg. the font-size changed at the same time, we're not allowed to return StyleDifferenceRepaint, // but have to return StyleDifferenceLayout, that's why this if branch comes after all branches // that are relevant for SVG and might return StyleDifferenceLayout. if (svgChange != StyleDifferenceEqual) return svgChange; if (changeRequiresPositionedLayoutOnly(other, changedContextSensitiveProperties)) return StyleDifferenceLayoutPositionedMovementOnly; if (changeRequiresLayerRepaint(other, changedContextSensitiveProperties)) return StyleDifferenceRepaintLayer; if (changeRequiresRepaint(other, changedContextSensitiveProperties)) return StyleDifferenceRepaint; if (changeRequiresRecompositeLayer(other, changedContextSensitiveProperties)) return StyleDifferenceRecompositeLayer; if (changeRequiresRepaintIfTextOrBorderOrOutline(other, changedContextSensitiveProperties)) return StyleDifferenceRepaintIfTextOrBorderOrOutline; // Cursors are not checked, since they will be set appropriately in response to mouse events, // so they don't need to cause any repaint or layout. // Animations don't need to be checked either. We always set the new style on the RenderObject, so we will get a chance to fire off // the resulting transition properly. return StyleDifferenceEqual; } bool RenderStyle::diffRequiresLayerRepaint(const RenderStyle& style, bool isComposited) const { unsigned changedContextSensitiveProperties = 0; if (changeRequiresRepaint(style, changedContextSensitiveProperties)) return true; if (isComposited && changeRequiresLayerRepaint(style, changedContextSensitiveProperties)) return changedContextSensitiveProperties & ContextSensitivePropertyClipRect; return false; } void RenderStyle::setClip(Length top, Length right, Length bottom, Length left) { StyleVisualData* data = visual.access(); data->clip.top() = top; data->clip.right() = right; data->clip.bottom() = bottom; data->clip.left() = left; } void RenderStyle::addCursor(PassRefPtr image, const IntPoint& hotSpot) { if (!rareInheritedData.access()->cursorData) rareInheritedData.access()->cursorData = CursorList::create(); rareInheritedData.access()->cursorData->append(CursorData(image, hotSpot)); } void RenderStyle::setCursorList(PassRefPtr other) { rareInheritedData.access()->cursorData = other; } void RenderStyle::setQuotes(PassRefPtr q) { if (rareInheritedData->quotes == q || (rareInheritedData->quotes && q && *rareInheritedData->quotes == *q)) return; rareInheritedData.access()->quotes = q; } void RenderStyle::setWillChange(PassRefPtr willChangeData) { if (arePointingToEqualData(rareNonInheritedData->m_willChange.get(), willChangeData.get())) return; rareNonInheritedData.access()->m_willChange = WTFMove(willChangeData); } void RenderStyle::clearCursorList() { if (rareInheritedData->cursorData) rareInheritedData.access()->cursorData = nullptr; } void RenderStyle::clearContent() { if (rareNonInheritedData->m_content) rareNonInheritedData.access()->m_content = nullptr; } void RenderStyle::appendContent(std::unique_ptr contentData) { auto& content = rareNonInheritedData.access()->m_content; ContentData* lastContent = content.get(); while (lastContent && lastContent->next()) lastContent = lastContent->next(); if (lastContent) lastContent->setNext(WTFMove(contentData)); else content = WTFMove(contentData); } void RenderStyle::setContent(PassRefPtr image, bool add) { if (!image) return; if (add) { appendContent(std::make_unique(image)); return; } rareNonInheritedData.access()->m_content = std::make_unique(image); if (!rareNonInheritedData.access()->m_altText.isNull()) rareNonInheritedData.access()->m_content->setAltText(rareNonInheritedData.access()->m_altText); } void RenderStyle::setContent(const String& string, bool add) { auto& content = rareNonInheritedData.access()->m_content; if (add) { ContentData* lastContent = content.get(); while (lastContent && lastContent->next()) lastContent = lastContent->next(); if (lastContent) { // We attempt to merge with the last ContentData if possible. if (is(*lastContent)) { TextContentData& textContent = downcast(*lastContent); textContent.setText(textContent.text() + string); } else lastContent->setNext(std::make_unique(string)); if (!rareNonInheritedData.access()->m_altText.isNull()) lastContent->setAltText(rareNonInheritedData.access()->m_altText); return; } } content = std::make_unique(string); if (!rareNonInheritedData.access()->m_altText.isNull()) content->setAltText(rareNonInheritedData.access()->m_altText); } void RenderStyle::setContent(std::unique_ptr counter, bool add) { if (!counter) return; if (add) { appendContent(std::make_unique(WTFMove(counter))); return; } rareNonInheritedData.access()->m_content = std::make_unique(WTFMove(counter)); } void RenderStyle::setContent(QuoteType quote, bool add) { if (add) { appendContent(std::make_unique(quote)); return; } rareNonInheritedData.access()->m_content = std::make_unique(quote); } void RenderStyle::setContentAltText(const String& string) { rareNonInheritedData.access()->m_altText = string; if (rareNonInheritedData.access()->m_content) rareNonInheritedData.access()->m_content->setAltText(string); } const String& RenderStyle::contentAltText() const { return rareNonInheritedData->m_altText; } // FIXME: use affectedByTransformOrigin(). static inline bool requireTransformOrigin(const Vector>& transformOperations, RenderStyle::ApplyTransformOrigin applyOrigin) { // transform-origin brackets the transform with translate operations. // Optimize for the case where the only transform is a translation, since the transform-origin is irrelevant // in that case. if (applyOrigin != RenderStyle::IncludeTransformOrigin) return false; for (auto& operation : transformOperations) { TransformOperation::OperationType type = operation->type(); if (type != TransformOperation::TRANSLATE_X && type != TransformOperation::TRANSLATE_Y && type != TransformOperation::TRANSLATE && type != TransformOperation::TRANSLATE_Z && type != TransformOperation::TRANSLATE_3D) return true; } return false; } void RenderStyle::applyTransform(TransformationMatrix& transform, const FloatRect& boundingBox, ApplyTransformOrigin applyOrigin) const { auto& operations = rareNonInheritedData->m_transform->m_operations.operations(); bool applyTransformOrigin = requireTransformOrigin(operations, applyOrigin); float offsetX = transformOriginX().isPercent() ? boundingBox.x() : 0; float offsetY = transformOriginY().isPercent() ? boundingBox.y() : 0; if (applyTransformOrigin) { transform.translate3d(floatValueForLength(transformOriginX(), boundingBox.width()) + offsetX, floatValueForLength(transformOriginY(), boundingBox.height()) + offsetY, transformOriginZ()); } for (auto& operation : operations) operation->apply(transform, boundingBox.size()); if (applyTransformOrigin) { transform.translate3d(-floatValueForLength(transformOriginX(), boundingBox.width()) - offsetX, -floatValueForLength(transformOriginY(), boundingBox.height()) - offsetY, -transformOriginZ()); } } void RenderStyle::setPageScaleTransform(float scale) { if (scale == 1) return; TransformOperations transform; transform.operations().append(ScaleTransformOperation::create(scale, scale, ScaleTransformOperation::SCALE)); setTransform(transform); setTransformOriginX(Length(0, Fixed)); setTransformOriginY(Length(0, Fixed)); } void RenderStyle::setTextShadow(std::unique_ptr shadowData, bool add) { ASSERT(!shadowData || (!shadowData->spread() && shadowData->style() == Normal)); StyleRareInheritedData* rareData = rareInheritedData.access(); if (!add) { rareData->textShadow = WTFMove(shadowData); return; } shadowData->setNext(WTFMove(rareData->textShadow)); rareData->textShadow = WTFMove(shadowData); } void RenderStyle::setBoxShadow(std::unique_ptr shadowData, bool add) { StyleRareNonInheritedData* rareData = rareNonInheritedData.access(); if (!add) { rareData->m_boxShadow = WTFMove(shadowData); return; } shadowData->setNext(WTFMove(rareData->m_boxShadow)); rareData->m_boxShadow = WTFMove(shadowData); } static RoundedRect::Radii calcRadiiFor(const BorderData& border, const LayoutSize& size) { return RoundedRect::Radii( LayoutSize(valueForLength(border.topLeft().width(), size.width()), valueForLength(border.topLeft().height(), size.height())), LayoutSize(valueForLength(border.topRight().width(), size.width()), valueForLength(border.topRight().height(), size.height())), LayoutSize(valueForLength(border.bottomLeft().width(), size.width()), valueForLength(border.bottomLeft().height(), size.height())), LayoutSize(valueForLength(border.bottomRight().width(), size.width()), valueForLength(border.bottomRight().height(), size.height()))); } StyleImage* RenderStyle::listStyleImage() const { return rareInheritedData->listStyleImage.get(); } void RenderStyle::setListStyleImage(PassRefPtr v) { if (rareInheritedData->listStyleImage != v) rareInheritedData.access()->listStyleImage = v; } Color RenderStyle::color() const { return inherited->color; } Color RenderStyle::visitedLinkColor() const { return inherited->visitedLinkColor; } void RenderStyle::setColor(const Color& v) { SET_VAR(inherited, color, v); } void RenderStyle::setVisitedLinkColor(const Color& v) { SET_VAR(inherited, visitedLinkColor, v); } short RenderStyle::horizontalBorderSpacing() const { return inherited->horizontal_border_spacing; } short RenderStyle::verticalBorderSpacing() const { return inherited->vertical_border_spacing; } void RenderStyle::setHorizontalBorderSpacing(short v) { SET_VAR(inherited, horizontal_border_spacing, v); } void RenderStyle::setVerticalBorderSpacing(short v) { SET_VAR(inherited, vertical_border_spacing, v); } RoundedRect RenderStyle::getRoundedBorderFor(const LayoutRect& borderRect, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const { RoundedRect roundedRect(borderRect); if (hasBorderRadius()) { RoundedRect::Radii radii = calcRadiiFor(surround->border, borderRect.size()); radii.scale(calcBorderRadiiConstraintScaleFor(borderRect, radii)); roundedRect.includeLogicalEdges(radii, isHorizontalWritingMode(), includeLogicalLeftEdge, includeLogicalRightEdge); } return roundedRect; } RoundedRect RenderStyle::getRoundedInnerBorderFor(const LayoutRect& borderRect, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const { bool horizontal = isHorizontalWritingMode(); LayoutUnit leftWidth = (!horizontal || includeLogicalLeftEdge) ? borderLeftWidth() : 0; LayoutUnit rightWidth = (!horizontal || includeLogicalRightEdge) ? borderRightWidth() : 0; LayoutUnit topWidth = (horizontal || includeLogicalLeftEdge) ? borderTopWidth() : 0; LayoutUnit bottomWidth = (horizontal || includeLogicalRightEdge) ? borderBottomWidth() : 0; return getRoundedInnerBorderFor(borderRect, topWidth, bottomWidth, leftWidth, rightWidth, includeLogicalLeftEdge, includeLogicalRightEdge); } RoundedRect RenderStyle::getRoundedInnerBorderFor(const LayoutRect& borderRect, LayoutUnit topWidth, LayoutUnit bottomWidth, LayoutUnit leftWidth, LayoutUnit rightWidth, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const { LayoutRect innerRect(borderRect.x() + leftWidth, borderRect.y() + topWidth, borderRect.width() - leftWidth - rightWidth, borderRect.height() - topWidth - bottomWidth); RoundedRect roundedRect(innerRect); if (hasBorderRadius()) { RoundedRect::Radii radii = getRoundedBorderFor(borderRect).radii(); radii.shrink(topWidth, bottomWidth, leftWidth, rightWidth); roundedRect.includeLogicalEdges(radii, isHorizontalWritingMode(), includeLogicalLeftEdge, includeLogicalRightEdge); } return roundedRect; } static bool allLayersAreFixed(const FillLayer* layer) { bool allFixed = true; for (const FillLayer* currLayer = layer; currLayer; currLayer = currLayer->next()) allFixed &= (currLayer->image() && currLayer->attachment() == FixedBackgroundAttachment); return layer && allFixed; } bool RenderStyle::hasEntirelyFixedBackground() const { return allLayersAreFixed(backgroundLayers()); } const CounterDirectiveMap* RenderStyle::counterDirectives() const { return rareNonInheritedData->m_counterDirectives.get(); } CounterDirectiveMap& RenderStyle::accessCounterDirectives() { auto& map = rareNonInheritedData.access()->m_counterDirectives; if (!map) map = std::make_unique(); return *map; } const CounterDirectives RenderStyle::getCounterDirectives(const AtomicString& identifier) const { if (const CounterDirectiveMap* directives = counterDirectives()) return directives->get(identifier); return CounterDirectives(); } const AtomicString& RenderStyle::hyphenString() const { ASSERT(hyphens() != HyphensNone); const AtomicString& hyphenationString = rareInheritedData.get()->hyphenationString; if (!hyphenationString.isNull()) return hyphenationString; // FIXME: This should depend on locale. static NeverDestroyed hyphenMinusString(&hyphenMinus, 1); static NeverDestroyed hyphenString(&hyphen, 1); return fontCascade().primaryFont().glyphForCharacter(hyphen) ? hyphenString : hyphenMinusString; } const AtomicString& RenderStyle::textEmphasisMarkString() const { switch (textEmphasisMark()) { case TextEmphasisMarkNone: return nullAtom; case TextEmphasisMarkCustom: return textEmphasisCustomMark(); case TextEmphasisMarkDot: { static NeverDestroyed filledDotString(&bullet, 1); static NeverDestroyed openDotString(&whiteBullet, 1); return textEmphasisFill() == TextEmphasisFillFilled ? filledDotString : openDotString; } case TextEmphasisMarkCircle: { static NeverDestroyed filledCircleString(&blackCircle, 1); static NeverDestroyed openCircleString(&whiteCircle, 1); return textEmphasisFill() == TextEmphasisFillFilled ? filledCircleString : openCircleString; } case TextEmphasisMarkDoubleCircle: { static NeverDestroyed filledDoubleCircleString(&fisheye, 1); static NeverDestroyed openDoubleCircleString(&bullseye, 1); return textEmphasisFill() == TextEmphasisFillFilled ? filledDoubleCircleString : openDoubleCircleString; } case TextEmphasisMarkTriangle: { static NeverDestroyed filledTriangleString(&blackUpPointingTriangle, 1); static NeverDestroyed openTriangleString(&whiteUpPointingTriangle, 1); return textEmphasisFill() == TextEmphasisFillFilled ? filledTriangleString : openTriangleString; } case TextEmphasisMarkSesame: { static NeverDestroyed filledSesameString(&sesameDot, 1); static NeverDestroyed openSesameString(&whiteSesameDot, 1); return textEmphasisFill() == TextEmphasisFillFilled ? filledSesameString : openSesameString; } case TextEmphasisMarkAuto: ASSERT_NOT_REACHED(); return nullAtom; } ASSERT_NOT_REACHED(); return nullAtom; } #if ENABLE(DASHBOARD_SUPPORT) const Vector& RenderStyle::initialDashboardRegions() { static NeverDestroyed> emptyList; return emptyList; } const Vector& RenderStyle::noneDashboardRegions() { static NeverDestroyed> noneList; static bool noneListInitialized = false; if (!noneListInitialized) { StyleDashboardRegion region; region.label = ""; region.offset.top() = Length(); region.offset.right() = Length(); region.offset.bottom() = Length(); region.offset.left() = Length(); region.type = StyleDashboardRegion::None; noneList.get().append(region); noneListInitialized = true; } return noneList; } #endif void RenderStyle::adjustAnimations() { AnimationList* animationList = rareNonInheritedData->m_animations.get(); if (!animationList) return; // Get rid of empty animations and anything beyond them for (size_t i = 0; i < animationList->size(); ++i) { if (animationList->animation(i).isEmpty()) { animationList->resize(i); break; } } if (animationList->isEmpty()) { clearAnimations(); return; } // Repeat patterns into layers that don't have some properties set. animationList->fillUnsetProperties(); } void RenderStyle::adjustTransitions() { AnimationList* transitionList = rareNonInheritedData->m_transitions.get(); if (!transitionList) return; // Get rid of empty transitions and anything beyond them for (size_t i = 0; i < transitionList->size(); ++i) { if (transitionList->animation(i).isEmpty()) { transitionList->resize(i); break; } } if (transitionList->isEmpty()) { clearTransitions(); return; } // Repeat patterns into layers that don't have some properties set. transitionList->fillUnsetProperties(); // Make sure there are no duplicate properties. This is an O(n^2) algorithm // but the lists tend to be very short, so it is probably ok for (size_t i = 0; i < transitionList->size(); ++i) { for (size_t j = i+1; j < transitionList->size(); ++j) { if (transitionList->animation(i).property() == transitionList->animation(j).property()) { // toss i transitionList->remove(i); j = i; } } } } AnimationList& RenderStyle::ensureAnimations() { if (!rareNonInheritedData.access()->m_animations) rareNonInheritedData.access()->m_animations = std::make_unique(); return *rareNonInheritedData->m_animations; } AnimationList& RenderStyle::ensureTransitions() { if (!rareNonInheritedData.access()->m_transitions) rareNonInheritedData.access()->m_transitions = std::make_unique(); return *rareNonInheritedData->m_transitions; } const Animation* RenderStyle::transitionForProperty(CSSPropertyID property) const { if (transitions()) { for (size_t i = 0; i < transitions()->size(); ++i) { const Animation& p = transitions()->animation(i); if (p.animationMode() == Animation::AnimateAll || p.property() == property) { return &p; } } } return 0; } const FontCascade& RenderStyle::fontCascade() const { return inherited->fontCascade; } const FontMetrics& RenderStyle::fontMetrics() const { return inherited->fontCascade.fontMetrics(); } const FontCascadeDescription& RenderStyle::fontDescription() const { return inherited->fontCascade.fontDescription(); } float RenderStyle::specifiedFontSize() const { return fontDescription().specifiedSize(); } float RenderStyle::computedFontSize() const { return fontDescription().computedSize(); } int RenderStyle::fontSize() const { return inherited->fontCascade.pixelSize(); } const Length& RenderStyle::wordSpacing() const { return rareInheritedData->wordSpacing; } float RenderStyle::letterSpacing() const { return inherited->fontCascade.letterSpacing(); } bool RenderStyle::setFontDescription(const FontCascadeDescription& v) { if (inherited->fontCascade.fontDescription() != v) { inherited.access()->fontCascade = FontCascade(v, inherited->fontCascade.letterSpacing(), inherited->fontCascade.wordSpacing()); return true; } return false; } #if ENABLE(IOS_TEXT_AUTOSIZING) const Length& RenderStyle::specifiedLineHeight() const { return inherited->specifiedLineHeight; } void RenderStyle::setSpecifiedLineHeight(Length v) { SET_VAR(inherited, specifiedLineHeight, v); } #else const Length& RenderStyle::specifiedLineHeight() const { return inherited->line_height; } #endif Length RenderStyle::lineHeight() const { const Length& lh = inherited->line_height; #if ENABLE(TEXT_AUTOSIZING) // Unlike fontDescription().computedSize() and hence fontSize(), this is // recalculated on demand as we only store the specified line height. // FIXME: Should consider scaling the fixed part of any calc expressions // too, though this involves messily poking into CalcExpressionLength. float multiplier = textAutosizingMultiplier(); if (multiplier > 1 && lh.isFixed()) return Length(TextAutosizer::computeAutosizedFontSize(lh.value(), multiplier), Fixed); #endif return lh; } void RenderStyle::setLineHeight(Length specifiedLineHeight) { SET_VAR(inherited, line_height, specifiedLineHeight); } int RenderStyle::computedLineHeight() const { const Length& lh = lineHeight(); // Negative value means the line height is not set. Use the font's built-in spacing. if (lh.isNegative()) return fontMetrics().lineSpacing(); if (lh.isPercentOrCalculated()) return minimumValueForLength(lh, fontSize()); return clampTo(lh.value()); } void RenderStyle::setWordSpacing(Length value) { float fontWordSpacing; switch (value.type()) { case Auto: fontWordSpacing = 0; break; case Percent: fontWordSpacing = value.percent() * fontCascade().spaceWidth() / 100; break; case Fixed: fontWordSpacing = value.value(); break; case Calculated: fontWordSpacing = value.nonNanCalculatedValue(maxValueForCssLength); break; default: ASSERT_NOT_REACHED(); fontWordSpacing = 0; break; } inherited.access()->fontCascade.setWordSpacing(fontWordSpacing); rareInheritedData.access()->wordSpacing = WTFMove(value); } void RenderStyle::setLetterSpacing(float v) { inherited.access()->fontCascade.setLetterSpacing(v); } void RenderStyle::setFontSize(float size) { // size must be specifiedSize if Text Autosizing is enabled, but computedSize if text // zoom is enabled (if neither is enabled it's irrelevant as they're probably the same). ASSERT(std::isfinite(size)); if (!std::isfinite(size) || size < 0) size = 0; else size = std::min(maximumAllowedFontSize, size); FontSelector* currentFontSelector = fontCascade().fontSelector(); auto description = fontDescription(); description.setSpecifiedSize(size); description.setComputedSize(size); #if ENABLE(TEXT_AUTOSIZING) float multiplier = textAutosizingMultiplier(); if (multiplier > 1) { float autosizedFontSize = TextAutosizer::computeAutosizedFontSize(size, multiplier); description.setComputedSize(min(maximumAllowedFontSize, autosizedFontSize)); } #endif setFontDescription(description); fontCascade().update(currentFontSelector); } void RenderStyle::getShadowExtent(const ShadowData* shadow, LayoutUnit &top, LayoutUnit &right, LayoutUnit &bottom, LayoutUnit &left) const { top = 0; right = 0; bottom = 0; left = 0; for ( ; shadow; shadow = shadow->next()) { if (shadow->style() == Inset) continue; int extentAndSpread = shadow->paintingExtent() + shadow->spread(); top = std::min(top, shadow->y() - extentAndSpread); right = std::max(right, shadow->x() + extentAndSpread); bottom = std::max(bottom, shadow->y() + extentAndSpread); left = std::min(left, shadow->x() - extentAndSpread); } } LayoutBoxExtent RenderStyle::getShadowInsetExtent(const ShadowData* shadow) const { LayoutUnit top = 0; LayoutUnit right = 0; LayoutUnit bottom = 0; LayoutUnit left = 0; for ( ; shadow; shadow = shadow->next()) { if (shadow->style() == Normal) continue; int extentAndSpread = shadow->paintingExtent() + shadow->spread(); top = std::max(top, shadow->y() + extentAndSpread); right = std::min(right, shadow->x() - extentAndSpread); bottom = std::min(bottom, shadow->y() - extentAndSpread); left = std::max(left, shadow->x() + extentAndSpread); } return LayoutBoxExtent(top, right, bottom, left); } void RenderStyle::getShadowHorizontalExtent(const ShadowData* shadow, LayoutUnit &left, LayoutUnit &right) const { left = 0; right = 0; for ( ; shadow; shadow = shadow->next()) { if (shadow->style() == Inset) continue; int extentAndSpread = shadow->paintingExtent() + shadow->spread(); left = std::min(left, shadow->x() - extentAndSpread); right = std::max(right, shadow->x() + extentAndSpread); } } void RenderStyle::getShadowVerticalExtent(const ShadowData* shadow, LayoutUnit &top, LayoutUnit &bottom) const { top = 0; bottom = 0; for ( ; shadow; shadow = shadow->next()) { if (shadow->style() == Inset) continue; int extentAndSpread = shadow->paintingExtent() + shadow->spread(); top = std::min(top, shadow->y() - extentAndSpread); bottom = std::max(bottom, shadow->y() + extentAndSpread); } } Color RenderStyle::colorIncludingFallback(int colorProperty, bool visitedLink) const { Color result; EBorderStyle borderStyle = BNONE; switch (colorProperty) { case CSSPropertyBackgroundColor: return visitedLink ? visitedLinkBackgroundColor() : backgroundColor(); // Background color doesn't fall back. case CSSPropertyBorderLeftColor: result = visitedLink ? visitedLinkBorderLeftColor() : borderLeftColor(); borderStyle = borderLeftStyle(); break; case CSSPropertyBorderRightColor: result = visitedLink ? visitedLinkBorderRightColor() : borderRightColor(); borderStyle = borderRightStyle(); break; case CSSPropertyBorderTopColor: result = visitedLink ? visitedLinkBorderTopColor() : borderTopColor(); borderStyle = borderTopStyle(); break; case CSSPropertyBorderBottomColor: result = visitedLink ? visitedLinkBorderBottomColor() : borderBottomColor(); borderStyle = borderBottomStyle(); break; case CSSPropertyColor: result = visitedLink ? visitedLinkColor() : color(); break; case CSSPropertyOutlineColor: result = visitedLink ? visitedLinkOutlineColor() : outlineColor(); break; case CSSPropertyColumnRuleColor: result = visitedLink ? visitedLinkColumnRuleColor() : columnRuleColor(); break; case CSSPropertyWebkitTextDecorationColor: // Text decoration color fallback is handled in RenderObject::decorationColor. return visitedLink ? visitedLinkTextDecorationColor() : textDecorationColor(); case CSSPropertyWebkitTextEmphasisColor: result = visitedLink ? visitedLinkTextEmphasisColor() : textEmphasisColor(); break; case CSSPropertyWebkitTextFillColor: result = visitedLink ? visitedLinkTextFillColor() : textFillColor(); break; case CSSPropertyWebkitTextStrokeColor: result = visitedLink ? visitedLinkTextStrokeColor() : textStrokeColor(); break; default: ASSERT_NOT_REACHED(); break; } if (!result.isValid()) { if (!visitedLink && (borderStyle == INSET || borderStyle == OUTSET || borderStyle == RIDGE || borderStyle == GROOVE)) result.setRGB(238, 238, 238); else result = visitedLink ? visitedLinkColor() : color(); } return result; } Color RenderStyle::visitedDependentColor(int colorProperty) const { Color unvisitedColor = colorIncludingFallback(colorProperty, false); if (insideLink() != InsideVisitedLink) return unvisitedColor; Color visitedColor = colorIncludingFallback(colorProperty, true); // Text decoration color validity is preserved (checked in RenderObject::decorationColor). if (colorProperty == CSSPropertyWebkitTextDecorationColor) return visitedColor; // FIXME: Technically someone could explicitly specify the color transparent, but for now we'll just // assume that if the background color is transparent that it wasn't set. Note that it's weird that // we're returning unvisited info for a visited link, but given our restriction that the alpha values // have to match, it makes more sense to return the unvisited background color if specified than it // does to return black. This behavior matches what Firefox 4 does as well. if (colorProperty == CSSPropertyBackgroundColor && visitedColor == Color::transparent) return unvisitedColor; // Take the alpha from the unvisited color, but get the RGB values from the visited color. return Color(visitedColor.red(), visitedColor.green(), visitedColor.blue(), unvisitedColor.alpha()); } const BorderValue& RenderStyle::borderBefore() const { switch (writingMode()) { case TopToBottomWritingMode: return borderTop(); case BottomToTopWritingMode: return borderBottom(); case LeftToRightWritingMode: return borderLeft(); case RightToLeftWritingMode: return borderRight(); } ASSERT_NOT_REACHED(); return borderTop(); } const BorderValue& RenderStyle::borderAfter() const { switch (writingMode()) { case TopToBottomWritingMode: return borderBottom(); case BottomToTopWritingMode: return borderTop(); case LeftToRightWritingMode: return borderRight(); case RightToLeftWritingMode: return borderLeft(); } ASSERT_NOT_REACHED(); return borderBottom(); } const BorderValue& RenderStyle::borderStart() const { if (isHorizontalWritingMode()) return isLeftToRightDirection() ? borderLeft() : borderRight(); return isLeftToRightDirection() ? borderTop() : borderBottom(); } const BorderValue& RenderStyle::borderEnd() const { if (isHorizontalWritingMode()) return isLeftToRightDirection() ? borderRight() : borderLeft(); return isLeftToRightDirection() ? borderBottom() : borderTop(); } float RenderStyle::borderBeforeWidth() const { switch (writingMode()) { case TopToBottomWritingMode: return borderTopWidth(); case BottomToTopWritingMode: return borderBottomWidth(); case LeftToRightWritingMode: return borderLeftWidth(); case RightToLeftWritingMode: return borderRightWidth(); } ASSERT_NOT_REACHED(); return borderTopWidth(); } float RenderStyle::borderAfterWidth() const { switch (writingMode()) { case TopToBottomWritingMode: return borderBottomWidth(); case BottomToTopWritingMode: return borderTopWidth(); case LeftToRightWritingMode: return borderRightWidth(); case RightToLeftWritingMode: return borderLeftWidth(); } ASSERT_NOT_REACHED(); return borderBottomWidth(); } float RenderStyle::borderStartWidth() const { if (isHorizontalWritingMode()) return isLeftToRightDirection() ? borderLeftWidth() : borderRightWidth(); return isLeftToRightDirection() ? borderTopWidth() : borderBottomWidth(); } float RenderStyle::borderEndWidth() const { if (isHorizontalWritingMode()) return isLeftToRightDirection() ? borderRightWidth() : borderLeftWidth(); return isLeftToRightDirection() ? borderBottomWidth() : borderTopWidth(); } void RenderStyle::setMarginStart(Length margin) { if (isHorizontalWritingMode()) { if (isLeftToRightDirection()) setMarginLeft(margin); else setMarginRight(margin); } else { if (isLeftToRightDirection()) setMarginTop(margin); else setMarginBottom(margin); } } void RenderStyle::setMarginEnd(Length margin) { if (isHorizontalWritingMode()) { if (isLeftToRightDirection()) setMarginRight(margin); else setMarginLeft(margin); } else { if (isLeftToRightDirection()) setMarginBottom(margin); else setMarginTop(margin); } } TextEmphasisMark RenderStyle::textEmphasisMark() const { TextEmphasisMark mark = static_cast(rareInheritedData->textEmphasisMark); if (mark != TextEmphasisMarkAuto) return mark; if (isHorizontalWritingMode()) return TextEmphasisMarkDot; return TextEmphasisMarkSesame; } #if ENABLE(TOUCH_EVENTS) Color RenderStyle::initialTapHighlightColor() { return RenderTheme::tapHighlightColor(); } #endif LayoutBoxExtent RenderStyle::imageOutsets(const NinePieceImage& image) const { return LayoutBoxExtent(NinePieceImage::computeOutset(image.outset().top(), borderTopWidth()), NinePieceImage::computeOutset(image.outset().right(), borderRightWidth()), NinePieceImage::computeOutset(image.outset().bottom(), borderBottomWidth()), NinePieceImage::computeOutset(image.outset().left(), borderLeftWidth())); } std::pair RenderStyle::fontAndGlyphOrientation() { // FIXME: TextOrientationSideways should map to sideways-left in vertical-lr, which is not supported yet. if (isHorizontalWritingMode()) return { Horizontal, NonCJKGlyphOrientation::Mixed }; switch (textOrientation()) { case TextOrientation::Mixed: return { Vertical, NonCJKGlyphOrientation::Mixed }; case TextOrientation::Upright: return { Vertical, NonCJKGlyphOrientation::Upright }; case TextOrientation::Sideways: return { Horizontal, NonCJKGlyphOrientation::Mixed }; default: ASSERT_NOT_REACHED(); return { Horizontal, NonCJKGlyphOrientation::Mixed }; } } void RenderStyle::setBorderImageSource(PassRefPtr image) { if (surround->border.m_image.image() == image.get()) return; surround.access()->border.m_image.setImage(image); } void RenderStyle::setBorderImageSlices(LengthBox slices) { if (surround->border.m_image.imageSlices() == slices) return; surround.access()->border.m_image.setImageSlices(slices); } void RenderStyle::setBorderImageWidth(LengthBox slices) { if (surround->border.m_image.borderSlices() == slices) return; surround.access()->border.m_image.setBorderSlices(slices); } void RenderStyle::setBorderImageOutset(LengthBox outset) { if (surround->border.m_image.outset() == outset) return; surround.access()->border.m_image.setOutset(outset); } void RenderStyle::setColumnStylesFromPaginationMode(const Pagination::Mode& paginationMode) { if (paginationMode == Pagination::Unpaginated) return; setColumnFill(ColumnFillAuto); switch (paginationMode) { case Pagination::LeftToRightPaginated: setColumnAxis(HorizontalColumnAxis); if (isHorizontalWritingMode()) setColumnProgression(isLeftToRightDirection() ? NormalColumnProgression : ReverseColumnProgression); else setColumnProgression(isFlippedBlocksWritingMode() ? ReverseColumnProgression : NormalColumnProgression); break; case Pagination::RightToLeftPaginated: setColumnAxis(HorizontalColumnAxis); if (isHorizontalWritingMode()) setColumnProgression(isLeftToRightDirection() ? ReverseColumnProgression : NormalColumnProgression); else setColumnProgression(isFlippedBlocksWritingMode() ? NormalColumnProgression : ReverseColumnProgression); break; case Pagination::TopToBottomPaginated: setColumnAxis(VerticalColumnAxis); if (isHorizontalWritingMode()) setColumnProgression(isFlippedBlocksWritingMode() ? ReverseColumnProgression : NormalColumnProgression); else setColumnProgression(isLeftToRightDirection() ? NormalColumnProgression : ReverseColumnProgression); break; case Pagination::BottomToTopPaginated: setColumnAxis(VerticalColumnAxis); if (isHorizontalWritingMode()) setColumnProgression(isFlippedBlocksWritingMode() ? NormalColumnProgression : ReverseColumnProgression); else setColumnProgression(isLeftToRightDirection() ? ReverseColumnProgression : NormalColumnProgression); break; case Pagination::Unpaginated: ASSERT_NOT_REACHED(); break; } } #if ENABLE(CSS_SCROLL_SNAP) LengthSize RenderStyle::initialScrollSnapDestination() { return defaultScrollSnapDestination(); } Vector RenderStyle::initialScrollSnapCoordinates() { return Vector(); } const ScrollSnapPoints* RenderStyle::scrollSnapPointsX() const { return rareNonInheritedData->m_scrollSnapPoints->xPoints.get(); } const ScrollSnapPoints* RenderStyle::scrollSnapPointsY() const { return rareNonInheritedData->m_scrollSnapPoints->yPoints.get(); } const LengthSize& RenderStyle::scrollSnapDestination() const { return rareNonInheritedData->m_scrollSnapPoints->destination; } const Vector& RenderStyle::scrollSnapCoordinates() const { return rareNonInheritedData->m_scrollSnapPoints->coordinates; } void RenderStyle::setScrollSnapPointsX(std::unique_ptr points) { if (rareNonInheritedData->m_scrollSnapPoints->xPoints.get() == points.get()) return; rareNonInheritedData.access()->m_scrollSnapPoints.access()->xPoints = WTFMove(points); } void RenderStyle::setScrollSnapPointsY(std::unique_ptr points) { if (rareNonInheritedData->m_scrollSnapPoints->yPoints.get() == points.get()) return; rareNonInheritedData.access()->m_scrollSnapPoints.access()->yPoints = WTFMove(points); } void RenderStyle::setScrollSnapDestination(LengthSize destination) { if (rareNonInheritedData->m_scrollSnapPoints->destination == destination) return; rareNonInheritedData.access()->m_scrollSnapPoints.access()->destination = WTFMove(destination); } void RenderStyle::setScrollSnapCoordinates(Vector coordinates) { if (rareNonInheritedData->m_scrollSnapPoints->coordinates == coordinates) return; rareNonInheritedData.access()->m_scrollSnapPoints.access()->coordinates = WTFMove(coordinates); } #endif bool RenderStyle::hasReferenceFilterOnly() const { if (!hasFilter()) return false; const FilterOperations& filterOperations = rareNonInheritedData->m_filter->m_operations; if (filterOperations.size() != 1) return false; const FilterOperation& filterOperation = *filterOperations.at(0); if (filterOperation.type() != FilterOperation::REFERENCE) return false; return true; } void RenderStyle::checkVariablesInCustomProperties() { if (!rareInheritedData->m_customProperties->containsVariables()) return; // Our first pass checks the variables for validity and replaces any properties that became // invalid with empty values. auto& customProperties = rareInheritedData.access()->m_customProperties.access()->values(); HashSet invalidProperties; for (auto entry : customProperties) { if (!entry.value->isVariableDependentValue()) continue; HashSet seenProperties; downcast(*entry.value).checkVariablesForCycles(entry.key, customProperties, seenProperties, invalidProperties); } // Now insert invalid values. if (!invalidProperties.isEmpty()) { RefPtr invalidValue = CSSCustomPropertyValue::createInvalid(); for (auto& property : invalidProperties) customProperties.set(property, invalidValue); } // Now that all of the properties have been tested for validity and replaced with // invalid values if they failed, we can perform variable substitution on the valid values. Vector> resolvedValues; for (auto entry : customProperties) { if (!entry.value->isVariableDependentValue()) continue; CSSParserValueList parserList; RefPtr result; if (!downcast(*entry.value).valueList()->buildParserValueListSubstitutingVariables(&parserList, customProperties)) { RefPtr invalidResult = CSSCustomPropertyValue::createInvalid(); result = CSSCustomPropertyValue::create(entry.key, invalidResult); } else { RefPtr newValueList = CSSValueList::createFromParserValueList(parserList); result = CSSCustomPropertyValue::create(entry.key, newValueList); } resolvedValues.append(result); } // With all results computed, we can now mutate our table to eliminate the variables and // hold the final values. This way when we inherit, we don't end up resubstituting variables, etc. for (auto& resolvedValue : resolvedValues) customProperties.set(resolvedValue->name(), resolvedValue->value()); rareInheritedData.access()->m_customProperties.access()->setContainsVariables(false); } float RenderStyle::outlineWidth() const { if (m_background->outline().style() == BNONE) return 0; if (outlineStyleIsAuto()) return std::max(m_background->outline().width(), RenderTheme::platformFocusRingWidth()); return m_background->outline().width(); } float RenderStyle::outlineOffset() const { if (m_background->outline().style() == BNONE) return 0; if (outlineStyleIsAuto()) return (m_background->outline().offset() + RenderTheme::platformFocusRingOffset(outlineWidth())); return m_background->outline().offset(); } } // namespace WebCore