/* * Copyright (C) 2006 Apple Inc. * Copyright (C) 2009 Google, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef RenderSVGForeignObject_h #define RenderSVGForeignObject_h #include "AffineTransform.h" #include "FloatPoint.h" #include "FloatRect.h" #include "RenderSVGBlock.h" namespace WebCore { class SVGForeignObjectElement; class RenderSVGForeignObject final : public RenderSVGBlock { public: RenderSVGForeignObject(SVGForeignObjectElement&, Ref&&); virtual ~RenderSVGForeignObject(); SVGForeignObjectElement& foreignObjectElement() const; virtual void paint(PaintInfo&, const LayoutPoint&) override; virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const override; virtual FloatRect computeFloatRectForRepaint(const FloatRect&, const RenderLayerModelObject* repaintContainer, bool fixed = false) const override; virtual LayoutRect computeRectForRepaint(const LayoutRect&, const RenderLayerModelObject* repaintContainer, bool fixed = false) const override; virtual bool requiresLayer() const override { return false; } virtual void layout() override; virtual FloatRect objectBoundingBox() const override { return FloatRect(FloatPoint(), m_viewport.size()); } virtual FloatRect strokeBoundingBox() const override { return FloatRect(FloatPoint(), m_viewport.size()); } virtual FloatRect repaintRectInLocalCoordinates() const override { return FloatRect(FloatPoint(), m_viewport.size()); } virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) override; virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override; virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags, bool* wasFixed) const override; virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override; virtual void setNeedsTransformUpdate() override { m_needsTransformUpdate = true; } private: virtual bool isSVGForeignObject() const override { return true; } void graphicsElement() const = delete; virtual const char* renderName() const override { return "RenderSVGForeignObject"; } virtual void updateLogicalWidth() override; virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override; virtual const AffineTransform& localToParentTransform() const override; virtual AffineTransform localTransform() const override { return m_localTransform; } bool m_needsTransformUpdate : 1; FloatRect m_viewport; AffineTransform m_localTransform; mutable AffineTransform m_localToParentTransform; }; } #endif