/* * Copyright (C) 2007 Eric Seidel * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #include "RenderSVGHiddenContainer.h" #include "RenderSVGPath.h" #include namespace WebCore { RenderSVGHiddenContainer::RenderSVGHiddenContainer(SVGElement& element, Ref&& style) : RenderSVGContainer(element, WTFMove(style)) { } void RenderSVGHiddenContainer::layout() { StackStats::LayoutCheckPoint layoutCheckPoint; ASSERT(needsLayout()); SVGRenderSupport::layoutChildren(*this, selfNeedsLayout()); clearNeedsLayout(); } void RenderSVGHiddenContainer::paint(PaintInfo&, const LayoutPoint&) { // This subtree does not paint. } void RenderSVGHiddenContainer::absoluteQuads(Vector&, bool*) const { // This subtree does not take up space or paint } bool RenderSVGHiddenContainer::nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint&, HitTestAction) { return false; } }